(outdated) Advanced Weapon Customizing Techniques

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What?
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Post by What? »

...Just set a projectile weapon's speed to 500.
[quote="What?"] Wut. [/quote]
Danny420Dale
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Post by Danny420Dale »

What? wrote:...Just set a projectile weapon's speed to 500.
And watch it reset to 200, moron.
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Post by Slayer0019 »

Yeah, I was under the (apparently accurate) impression that it maxed at 200, hence the problem.
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Post by Bad Boy »

Edit the strings. By that I mean set the bullet speed to a value you can remember (eg. 123), press 'R', press 'E' but before you press okay, edit the string so that the bullet speed value is whatever number you want it to be. That way you can have values you shouldn't be able to have (eg. negative damage which heals).
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M123
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Post by M123 »

Bad Boy wrote:Edit the strings. By that I mean set the bullet speed to a value you can remember (eg. 123), press 'R', press 'E' but before you press okay, edit the string so that the bullet speed value is whatever number you want it to be.
Just don't set the value too high, or you'll risk having the projectile skip right through enemy ships without doing damage.
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Deltaflyer
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Post by Deltaflyer »

I thought that was only with doosections or sectiondads or whatever....?
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Post by Deltaflyer »

I thought that was only with doosections or sectiondads or whatever....?
Shogoll
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Post by Shogoll »

Nope, I've had 600% speed missiles and stuff before. It's entirely possible.
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Post by XEALMOX »

stupid question butt how can i edit a weapons effect

because i want to make a superweapon with a shot like a stargates Kawoosh(when it opens) and from out of it comes a modified railgun shot
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jwa8402
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Post by jwa8402 »

XEALMOX wrote:stupid question butt how can i edit a weapons effect

because i want to make a superweapon with a shot like a stargates Kawoosh(when it opens) and from out of it comes a modified railgun shot
Edit the weapon....Well you can start by clicking on the weapon and pressing the edit button in the top left corner of the screen by where you select sections. This gives you a variety of options, which many easily findable threads explain what to do with.

The speed example, which is totally possible, is used to modify stats not normally visible. The arc on a point defense weapon for example. This can be done by pressing R while selecting the weapon, finding the pertinent number, and changing it to whatever you want. There are also threads explaining the order and default value of these numbers since most are displayed as -1 which means default.

Once you've changed the numbers, make sure the modified text is copied, then press E while selecting the weapon and paste it... That should be it I think, at least the rest is easy to find.
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Post by XEALMOX »

yeah lol just wanted to know before i finaly get the download to finish properly
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Post by XEALMOX »

any effect looking like this in the game looking like this

im doing campaign right now and going to start on ship builder soon

http://www.youtube.com/watch?v=jb-9uct1 ... re=related
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ArcaneDude
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Post by ArcaneDude »

I'm afraid what you're asking for can't be done in game.

EDIT; also, there's an edit button on the right top conrner of your post. Use it instead of doubleposting.
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jwa8402
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Post by jwa8402 »

XEALMOX wrote:any effect looking like this in the game looking like this

im doing campaign right now and going to start on ship builder soon

http://www.youtube.com/watch?v=jb-9uct1 ... re=related
Without combining several modded weapons, which might do something interesting, the closest would be pulsars. Only because you can make them extinguish at any distance you want. They wouldnt pull back into the weapon or even look right though, so I see why you would wanna use the railgun. You would have to direct fire the weapon but I can't see anything that would make it look right either... I have an idea, I will experiment on. Hope you get your game up and running soon.
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Post by XEALMOX »

it works and ive started on my first ship now i only got to get all the layers and parenting right lol
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