Just Another ship

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Freak
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Just Another ship

Post by Freak »

Yet another crappy ship I built out of boredom.
Image
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FIREST0RM000
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Post by FIREST0RM000 »

it has some potential. develop the back a little bit more, and add color.
"any problem can be solved with a gratuitous enough use of high explosives" Normandy
Caesius
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Post by Caesius »

The bow looks tacked on. Instead of having the Section 18s sticking out of the section 22s, move the Section 15s up and give them a depth shallower than the Section 18s so that the bow segues into the rest of the ship.
[img]http://img.photobucket.com/albums/v195/corporal_esche/sigs/caesius-bsf.png[/img]
Veronw
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Post by Veronw »

hmm i disagree with firestorm, i think the back of the ship is fine, looks good, the front however does not meld very well with the flowing curves of the back, looks too angular imo.
derekiv
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Post by derekiv »

*Slap
bow is the front
Freak
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Post by Freak »

This better?

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I’m not weird, I’m psychotic.
Caesius
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Post by Caesius »

Much better.
[img]http://img.photobucket.com/albums/v195/corporal_esche/sigs/caesius-bsf.png[/img]
Freak
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Post by Freak »

Ok, now I just need to arm it. I was thinking something involving a broadside arrangement.
I’m not weird, I’m psychotic.
T-002
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Post by T-002 »

I'd actually think broadside/45 degree weaponry would be cool. Broadside on the back, and diagonal to the front.

Cool ship, by the way.
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Ninteen45
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Post by Ninteen45 »

You could have just removed the middle altogether.
Veronw
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Post by Veronw »

nah i think it looks fine now, much more flowing with the general design of the ship, as for weapon placement, i agree with T-002, broadside/45 degree weapony and a diagonal formation in the front would work well, depending on the size of the ship
Freak
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Post by Freak »

I’m not weird, I’m psychotic.
Caesius
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Post by Caesius »

The weapons look very cluttered. Gatling blasters in particular look ugly when used in groups like that, but even the normal blasters could be spread and thinned out a bit.

And 10 deflectors on a ship that size? Are you out of your mind? Ships like that are the reason I made a "ship" that consists only of a core and a mega beam that does 9000 damage (plus a shock beamer that does 10 damage, so... you know...). It shouldn't have to be a pain in the ass to kill ships in the sandbox, especially when they're only outfitted with what I assume to be default weaponry.
[img]http://img.photobucket.com/albums/v195/corporal_esche/sigs/caesius-bsf.png[/img]
jwa8402
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Post by jwa8402 »

My only suggestions right now are that:

You shouldn't make the center line so dark; before I did a double take I thought you still hadn't filled it in.

Spread out the weaponry and make the weapons towards the front be angled 45 degrees forward and offset from each other. Imagine its a real ship and you can't have a gun fire past a gun thats right in front of it.

That many deflectors is fine, as long as you have alot of sections making up the outline of your hull. Aegis would be a different story.

Add details besides weapons. I really like the shape but otherwise its a very boring ship internally. Add some reactors and definitely engines too.

Otherwise, good ship. As I said, i like the curves.
Caesius
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Post by Caesius »

jwa8402 wrote:That many deflectors is fine, as long as you have alot of sections making up the outline of your hull. Aegis would be a different story.
The Memento Mori has 16 deflectors and despite its size it's difficult to outflank the deflected sections (though that's partly because of its insane speed and turning). He should have AT MOST 4 deflectors if he's only going to outfit it with default weaponry because as it is it's like outfitting a WWII cruiser with 12-inch armor and 6-inch cannons.
[img]http://img.photobucket.com/albums/v195/corporal_esche/sigs/caesius-bsf.png[/img]
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