Xineras Imperial Navy

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Wicky_42
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Xineras Imperial Navy

Post by Wicky_42 »

Xineras Imperial Navy
http://www.wyrdysm.com/battleshipsforev ... _Fleet.zip

Galactic neighbours to the short tempered, aggressive and impulsive Tri'K'Thor [TKT], the cooler, slower but more technically and technologically able Xineras have long been at war with them, though neither has ever managed to tip the balance in their favour. In the last decade the already cooling conflict faded into a wary stalemate, with neither side able to gain a decisive advantage over the other. Both races turned to research and development of new weapons and defensive technologies as they waited, and it seemed as if a new chapter of warfare was about to commence.

The Xineras Imperial Navy's [XIN] weaponry focuses heavily on pulse lasers and massed missile salvoes. They also extensively employ ECM missiles, designed to confuse and distract point defence systems and allow the armed missiles to reach their target.

The latest modern XIN ship design was intended as a homage to the Xineras' avian lineage, though there are calls from within the Navy administration that these are supposed to be warships, and not some cultural or historic display. None the less, each ship features extensive internal compartmentalisation, forming an armoured skeleton from which the modules, systems, weapons and armour are essentially 'hung'.

Corvette
An evil little ship, what the corvette lacks in shielding and firepower it makes up for with manoeuvrability and speed. Never intended for large scale engagements, the corvette is used for patrols and peacekeeping. In combat it flanks the enemy, pummelling them with short ranged missile fire before closing to rake the target's rear with its micro laser batteries. Despite it's fragility, in several note'worthy conflicts they have proven instrumental in attaining victory as they swept through enemy lines to destroy engine systems and shield generators before finally going out in a blaze of glory and fire.
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Destroyer
The smallest XIN ship to wield laser cannons, the destroyer adopts an escort role. Easily able to vaporise pirates and keep colonies safe (and under control), in fleet level engagements the destroyer uses its speed to flank whilst its two shield generators protect it from harm. Once in position its four beam cannons can demolish rear armour, making it a useful (though somewhat fragile) fleet asset. Equipped with both medium and short ranged missiles, as well as five micro laser emplacements for multi-role combat.
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Cruiser
A big step up in terms of tonnage and armour, the cruiser was designed for combat patrols at the height of the XIN - TKT conflict. Agile for a ship of its size and armed with more missile bays and two heavier beam cannons than the destroyer, as well as boasting improved point defence and shields, this ship also serves as a viable light asset in fleet engagements, though its armour cannon withstand capital weaponry for any length of time.
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Heavy Cruiser
A development of the cruiser hull, the heavy cruiser features extended swept froward 'wings' housing heavy beam cannons, an armoured central 'beak' and even more missile batteries, point defence and shield generators than the cruiser. Intended and used as a small-scale fleet main combatant, this ship packs an enormous punch in a well armoured packet.
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Battlecruiser
Though it bears the 'cruiser' in its name, during its construction this ship was intended to be the fleet's main warship. Its spread wings, part aesthetic, part cooling system, were intended to symbolise the soaring of the Xineras people above conflict as this ship was designed to crush current TKT ship technology.
However, the design process became bogged down with delays and bureaucracy, leading the ship to be released eight years behind schedule and lacking some of its intended arsenal, and coming to face a prepared and upgraded TKT fleet. Though it was no longer the 'end all' solution the XIN had hoped for, the battlecruiser was to become a powerful adversary in all levels of fleet combat, unleashing swarms of missiles and searing laser barrages from comfortable ranges, protected by an exceptionally heavily armoured beak and extensive shield arrays.
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Battleship
In the battleship the XIN has found the answer to all its prayers. Packing a prototype capital beam cannon and a large array of heavy beam cannons, the battleship is the XIN's capital killer. Some say that this class was made redundant even when it was conceived by a lack of substantial large vessels being produced by the Tri'K'Thor, but such dissent was overruled. Why wait for the enemy to build capital ships first?
Naturally, any ship equipped with heavy beams is also highly effective against any ship that is willing to sit in their fire arcs, so the battleship has been able to prove its worth several times to doubters. Very little can withstand the fury of the entire ship's laser battery focused on in - in simulations even dreadnought-class armour melts under its fury, though it takes more than a single battleship to take even have a hope of succeeding in such an engagement.
The battleship not only houses capital lasers, but it also deploys huge capital-class torpedoes, for when blowing stuff up with lasers just isn't enough. The sight of this ship swooping down on the battlefield has been known to make TKT commanders flee, and those that have not have faced an incredible barrage of missile and laser fire than as often as not makes them wish they had.
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_________________

In case you missed the references, this fleet is intended to fit with the TKT cannon (see the sig), though some balancing is needed. I made this fleet first, but got bored of lasers, and lest it in a state of limbo (hence TKT having no hated lasers... yet)

Any comments would be appreciated after the stony silence that followed TKT's release (to generic? meh), though I plan on fixing the Battleship's colour scheme and the layering error behind the head.
Last edited by Wicky_42 on Sun Aug 24, 2008 10:46 pm, edited 1 time in total.
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Post by Darkship »

these ships are nice, but i just find the design of the battlecruiser and the battleship a bit out of place compared to say the cruiser and heavy cruiser.
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Elvin
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Post by Elvin »

Nice ships overall, but the section stretching and repetition on the last two ships just doesn't look good, although it's better than some other section spam i've seen. ( such as my own :P)
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Post by Venator »

Wing repetition aside... fuck yeah.

I really like what you did with the colour and outline, and the Battlecruiser is enough to make me take another look at my Ze'Hen (winged) fleet.
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Wicky_42
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Post by Wicky_42 »

I like the repetition on the BC myself - it's supposed to be a repeating pattern, and they shrink along the arc of the wing, so it's not like I just copy-pasted. On the Battleship though, looking at it, the wings are pretty fugly :S just didn't put much effort into them, and was going for a kinda spiney look. Each feather is made of three sections, so there's not much stretching actually visible if you look at the detailing on them. Might have to go and put outlining on my other fleet as well now, lol... this was my first fleet where I tried that technique out and yeah, it's an easy way to make stuff look much nicer. Perhaps additional outlining around the team-colour blue sections in the centre would be good? Any ideas?
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Blackhart
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Post by Blackhart »

Cool ships, but I find the last two just don't fit in with the others :?
I also like the colours and the outlines of the ships, nicely done.
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Post by The Panzerschreck »

they look great! although what the others said, the BC and BB look out of order, and the BB spikes looks to streched. But i do like the BC, just not in this fleet :(

PS: i have a question, how to create those outlines? they look stunning!
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Post by AutoHummer »

Doo-full-lines?Incredibly elongated parts that looks like a line?Sharp part colour? (Guesswork)
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Post by ArcaneDude »

Just add another, brighter part underneath.
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Post by AutoHummer »

ArcaneDude wrote:Just add another, brighter part underneath.
After some serious analysis,I think you are right!Look at the outermost 'feather' of the BB.So obvious....I am disgraced.


(Not too surprising as it is 1.33 am here and I am ubersleppy.)
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Post by ArcaneDude »

Of course I'm right. That's how you do outlining. It's pretty commonly known. :|
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Wicky_42
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Post by Wicky_42 »

I might create a new class to bridge the design gap between the heavy cruiser and the battle cruiser... it just seemed natural for me to develop the wings that emerged from what were initially intended to be mandibles, and in my mind battle cruisers have always had a homeworld-esq departure from standard cruisers, regardless of real-world designations.

What is the general concencus on the feathers? I wasn't sure when i did them whether they worked, and comments on repetition and such haven't lent me any confidence on the matter. which style do you prefer (if either...) - the BC or BB?
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Post by Pyper »

I really like the look of the ships up through the heavy cruiser, you can see a similarity with each class. The battlecruiser suddenly pops up and has what I feel is a completely dissimilar hullform. I'm also not too sure of the wing feathers. I guess I am just not liking the BC compared to the other ships.

The battleship on the other hand I really like. While it also bears no family resemblance with the small class ships (and not even with that odd duck the BC) I actually like its sleek looks. Together with its turquoise colors, it reminds me of a representation of a Native American thunderbird. It has that nice southwestern feel to it, heh.

The ships don't seem overloaded with weapons, having just enough to give them a businesslike look. Are many of the weapons modded?
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Wicky_42
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Post by Wicky_42 »

All weapons are modded to fit the MRA balance scheme, as are the ships in the Tri'K'Thor fleet.

I guess I'll revise the battle cruiser... it was a random idea, and maybe I'll make a separate fleet based around it. The battleship's feathers could use some work, but I definitely like its looks and the way it plays. I'll make the BC a decent in-between from HC to BB.
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Post by Dessel Ordo »

they look schwat, but as always, I am more interested in how they fight, download link? plz?
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