Unfortunately you can only really do this with bright coloured aegis (as demo'd on the Colossus' reactors) but what I usually do is hide the aegis on the section it's shielding if it's just a decorative shield. I don't think it'd really work for this ship though.Kazuael wrote:Another thing I'm not so fond of is that having so many aegis deflectors makes the ship looks like it's covered in warts. Sure, I could stick all of them in one place, but then I'd have nasty lines going everywhere, so I'm also currently thinking of a way to try to cover that up.
Unnamed ship is still unnamed but done. Now in 3 colors!
Moderators: th15, Moderators
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
-
- Vice Admiral
- Posts: 1033
- Joined: Tue Nov 13, 2007 6:36 pm
- Location: Stuttgart, DE
- Contact:
Yeah I thought about trying to hide the generators under the glow, but it didn't really work so well. As for the central column, I haven't gotten around to ending it yet. I haven't thought of a good way to do it yet, but it'll be less sudden once i get around to finishing it.
EDIT:
Didn't want to double post, so I'm editing this one. I ran some weapon tests, so here's a teaser in the same vein as the novelty weapons thread:
Name the weapon!

EDIT:
Didn't want to double post, so I'm editing this one. I ran some weapon tests, so here's a teaser in the same vein as the novelty weapons thread:
Name the weapon!

-
- Vice Admiral
- Posts: 1372
- Joined: Tue Dec 11, 2007 1:31 pm
- Location: Sunny California
Nobody's gotten it right yet, but yes, it will be one of the weapons on the ship, though you could consider it more of a defensive mechanism than a weapon.
They aren't pulsars or drivers, they're not section 13's, they aren't impeder platforms, and they're not sidewinders.
Here's a rather large hint:
They don't actually move once they get where they're going.
They aren't pulsars or drivers, they're not section 13's, they aren't impeder platforms, and they're not sidewinders.
Here's a rather large hint:
They don't actually move once they get where they're going.
Tachyons, or the exploison of a plasma torpedo, possibly recolored flak. Sidewinders, REALLY BIG DEMETERS... REALLY BIG recolored demeters.
I'm inclined to go with the demeters. In which case thats a brilliant way to get immobile gun platforms.
EDIT: Demeters, 0 speed, recolored. I believe.
I'm inclined to go with the demeters. In which case thats a brilliant way to get immobile gun platforms.
EDIT: Demeters, 0 speed, recolored. I believe.
[i]In difficult ground, press on.
In encircled ground, devise strategems.
In desperate ground, fight.[/i]
In encircled ground, devise strategems.
In desperate ground, fight.[/i]
While it would be really cool if they were giant glowing demeters, they're not. Also they're not tachyons, plasma torpedoes, or flak, but I do have something planned for plasma torpedoes later on.
6 weapons down, a bunch more to go.
Here's another hint:

EDIT:
I just tried to load the ship for the first time, and apparently mirroring that many aegis deflectors makes it so some of them don't assign, which required a bit of fiddling. Also, I am sad that recolored point beams make the game explode.
6 weapons down, a bunch more to go.
Here's another hint:

EDIT:
I just tried to load the ship for the first time, and apparently mirroring that many aegis deflectors makes it so some of them don't assign, which required a bit of fiddling. Also, I am sad that recolored point beams make the game explode.