Arcalane wrote:
vidboi wrote:
i think that the meta 2 would have helped a lot with that, but it's almost grinded to a halt right now.
We have a private development area in which things are coming along slowly. RL has been problematic.
hmmm, if you would like more help i'd be willing to step onboard. i know you're going to hate me for this, but i've been working on the dps calculator xD
Son Tzu wrote:
Well, if you want fleets of smaller ships why don't you just make 'em?
hehehe, you probably haven't seen my tendency towards the large end of shipbuilding. the limited stock entry i was making for the beauty pageant won't even load in game...
Son Tzu wrote:
And if slowdown is getting you down, upgrade your system! It's not that expensive, unless you want an uber-system which isn't really necessary for BF. Pci-e vid cards of around 512Mb are plenty good enough, and shouldn't cost more than about £35.
not really neccesary. my desktop is still pretty fast after four years, and the main limit on bsf is processor speed for me, and i'm running with an athlon 64 x2, which isn't that slow at all, and i've already got a 512mb graphics card...
SilverWingedSeraph wrote:
Multiplayer is done. Let me make that clear. To the best of my knowledge, th15 and Kaelis had it working somewhere in the region of well over four months ago. From what I heard, though I could be mistaken, they had it working very well at that. And Kaelis also figured out some ways to pretty significantly reduce framerate drops and increase performance.
it's a shame none of this got released, but i suppose it's really th15's decision in the end
SilverWingedSeraph wrote:
jwa8402 wrote:
After awhile playing with yourself just doesn't...*looks at forum's male/female ratio* nope probably don't need to explain that one.
You just made me lol so much, jwa.

Basically, you've got it spot on. I don't even see the point of making ships these days so much, because I've been trying to make ships that are both pretty and... y'know, playable.
But playable ships that you can't actually do anything WITH are kinda... well, the enjoyment value is fairly short-lived. Multiplayer would inject a whole lot of new life into the community, and hopefully bring back a few of the old Shipbuilders who kinda lurk a lot but don't actually do anything anymore.
i know what you mean, but it's still nice to test out some innovative ideas. even without full multiplayer i feel a tournament or an encounter challenge would bring some life back into that side of shipbuilding...