Ships of the Keldorian Unification

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Shenaldrac
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Ships of the Keldorian Unification

Post by Shenaldrac »

Hello people of the forums! This is my second attempt of a cohesive fleet, one which I hope to use in the coming Beauty pageant. These are the ships of the Keldorian Unification. I am not done, and more ships will be added in the coming days. Without further ado, here is the long backstory. If you want to skip it, simply pres Ctrl+F, and enter “The Ships:”

Deep within galaxy 36694 lies a particular system. This system is home to over thirty billion hardworking individuals, each striving forwards in their lives for the glory of their government, the Unification. The central planet, that which houses approximately 10 billion of the people is the capitol world of Keldor. The other three planets are nothing to laugh at either for each provides essential resources; Yelsh giving fourth food, Riven providing energy and Heath giving home the the best climate controlled training grounds in the Unification. Nor is the fifth planet, Iness, housing only five hundred million but home to the center of Unification Shipyards Corp.

This system is one of hundreds in the control of the vast Keldorian Union, which has exploded outwards in a veritable orgy of colonization and militarization in the past four hundred years. Ruled from Keldor by the Oligarchy of Five, who live in the central Conglomerate, housed in the hollowed out core of the planet, the Union is a tight knit quilt. Only vast energy plantations and black hole technology are able to produce the heat necessary to keep Keldor alive, though through the hollowing of their home world, they have achieved a safe have, protected from even the most potent planetary bombardment.

Before the Oligarchy of Five, there was a Communistic organization which ruled over the home system, called the Neo Insurrection, who had in turn wrest control from the Federation of United Worlds. Both of those before the Oligarchy lasted all of two hundred years, and the continued success of the current Oligarchy show good portents of the future. Enough of the leadership, though. Onto the meat of the matter.

Each system colonized by the Unification efforts had at least one Shipyard, a place from which the Naval forces may continue operations from. Some important systems, such as the Keldorian home system of Saj, have entire planets devoted to ship production and system maintenance, hollowed out from within, leaving the surface a barren wasteland bereft of atmosphere, with the inside home to the inhabiting Keldorians, kept in comfort by massive energy and heat generators, eternally toiling away in creation of starships.. Fleets patrol the stars with their astounding Faster Than Light drives, and Stardocks the size of cities float benevolently above planets, along with defensive satellites.

But as the Union expands, it encounters more and more resistance be races and species unwilling to join them, and so the Keldorians make war, again and again. Who can say how long the Union will last, under such campaigns terrible enough to rip the stars themselves in twain?

The following is an ideal list of the forces and Naval assets an average Keldorian controlled system of 3-5 billion people would have:

• 2 Caligula-Class Heavy Battleships
• 3 Malice-Class Light Battleships
• 6 Halcidon-Class Heavy Carriers
• 12 Yemmen-Class Light Carriers
• 15 Askance-Class Cruisers
• 15 Dimitri-Class Frigate
• 18 Deviant-Class Frigates
• 25 Luster-Class Escorts
• 25 Whimsy-Class Escorts
• 60 Cossack-Class Heavy Fighters (20 Squadrons of Three)
• 150 Tibia-Class Light Fighters (30 Squadrons of Five)
• 1 Ofton-Class Shipyard
• 2 Beneficent-Class Orbital Fortresses
• 5 Despondence-Class Shipyards
• Avenger-Class Defense Platforms (4 Per Inhabited Planet)
• Generous-Class Defense Platforms (5 Per Inhabited Planet)

Please note that this list is for an ideal system, due to recent increase in campaign activity, most systems are reduces to sixty percent of available ships, though defensive platforms and shipyards remain constant. Also note that systems of lesser importance or population will have lower garrisons. And now, the links.


The Ships:

Download the Fleet: http://www.wyrdysm.com/battleshipsforev ... _Fleet.rar

Tibia
http://www.wyrdysm.com/battleshipsforev ... ighter.shp

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The Keldorian’s main Naval scouting craft is the Tibia-Class Light Fighter. With only two Light Magna-Blasters, it has the least armaments of any ship in the fleets, and has only minor armor segments. However, it is lightning-fast, and has an astounding turn rate. The two Light Magna-Blasters are also on fast-tracking mounts, making them able to keep targets in their line of fire for as long as possible. Normal squadron size is four to six Tibia’s, with a Yemmen-Class Light Carrier as transport, lacking as they are in Faster-Than-Light drives.

Cossack
http://www.wyrdysm.com/battleshipsforev ... ighter.shp

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Fast and maneuverable, and packing an arsenal of rapid-fire close range weapons, the Cossack-Class Heavy Fighter is the mainstay of the Keldorian fighter cadre. It has several armored segments on the outer edges to give it durability, and has a single Light Shield Emitter for protection. Usually flying in hunter packs of three, the Cossack can be deadly to larger, less maneuverable ships.

Luster-Class Escort
http://www.wyrdysm.com/battleshipsforev ... Escort.shp

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Traveling in packs of two, Luster-Class Escorts are almost never encountered alone. If without a larger ship to guard, they patrol in combat pairs with another Luster or Whimsy Escort. Faster and more responsive than Frigates, Luster Escorts feature the signature blocky outer armor common in Keldorian Unification ships, with inner facing plates to block shots aimed at the core. Two light Shield Emitters and two Particle Guns provide defensive cover, with its offensive weaponry made up of two Heavy Plasma Repeaters, two enhanced barreled Light Magna-Blasters and two Light Pulse-Cannons allowing it to hold off small groups of enemy fighter craft. This array of weaponry also allows it to put up a screen of firepower, making it hard to miss.

Whimsy
http://www.wyrdysm.com/battleshipsforev ... Escort.shp

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The Keldorian’s second Escort, the Whimsy, is a modified Luster-Class chassis which forgoes some of the outer armor to increase the strength of the forward, inner armor protecting the core. It is usually seen in pairs with another Whimsy or a Luster Escort.. Keeping the two Particle Guns, one Light Shield Emitter, and adding on two Light Point Defense Lasers, the Whimsy is better protected from enemy fire. It keeps the two Heavy Plasma Repeaters, relocating them to the reinforced frontal armor, while dropping the Light Magna-Blasters and Light Pulse-Cannons in favor of a Light Star Cannon, which is able to pepper ships hulls with small, deadly projectiles.

Dimitri
http://www.wyrdysm.com/battleshipsforev ... rigate.shp

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The Dimitri is a medium Frigate, Heavily armed with a Magna-Blaster, two forwards facing Plasma Thrifters and two rear mounted Light Plasma Repeaters. It is fairly fast, capable of respectable top speeds and turn rates. It’s rear is only lightly armored, but the rest of the ship has several sections of armored plating, along with two Medium Shield Emitter and four Particle Guns for clearing enemy fire. It is used mainly in Battlegroups, but is also considered suitable escort for VIP’s or important cargo ships.

Deviant
http://www.wyrdysm.com/battleshipsforev ... rigate.shp

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The sister ship of the Dimitri, the Deviant-Class Frigate is another mass produced light warship. But whereas the Dimitri is meant to be a jack of all trades, with several types of weaponry to take on any threat, the Deviant is markedly specialized. Its defenses are comprised of two Particle Guns, a Light Shield Emitter and two Light Impeder Modules, which provide more than adequate protection. Its offense is just as good; two Light Beam Lances, able to punch through multiple layers of armor with a single shot. These forwards mounted weapons maximize on damage, with the drawback of power consumption. With the energy needed to power them and its defenses, there are no other weapons, leaving its flanks and rear susceptible to faster, more maneuverable craft. To counter this, Deviants are usually supported by a wing of Cossacks or Tibias.

Yemmen
http://www.wyrdysm.com/battleshipsforev ... arrier.shp

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The Yemmen is one of the Keldorian’s more successful Carrier designs. It has many armored plates protecting the inner shell, where the Hazard Drone Bays are located. Two Alkatraz Drone Launchers adorn the outer layer, allowing for swift response to enemy ship movements. The central ship core is protected by a large armored plate, around which sit five Medium Shield Emitters. The outer plates contain the ship’s limited weaponry; six Light Magna-Blasters, eight Light Magna Pulse-Cannons and several Particle and Flack guns for shot interception. The Yemmen is also capable of carrying up to two full Squadrons of Tibia Light Fighters or Cossack Heavy Fighters.

Caligula
http://www.wyrdysm.com/battleshipsforev ... leship.shp

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A fearsome construction of metal, the Caligula is one of the mightiest ships created in the massive fabrication bays of the Unification Shipyards Corporation. Its prow has two layers of ablative plating, of which the second is reinforces with Aegis shielding every other plate. Many sections have ablative plating on the outer edges, and the dual Heavy Shield Emitter arrays provide on-the-spot protection from fire coming from the flanks. The weapons are numerous. Each side holds four Heavy Beam Cannons, two Heavy Beam Lances, three Hellstorm Pulse-Terminators, two Star Cannons, and two Combi-Magna Blasters and five Light Beam Lances. Also on each side are a single Mark VI Optima Laser, an enhanced Alkatraz Drone Launcher, and a Magmatic Pyroclasm Lance. Two Valkeri Repair Modules anoint the central section, allowing for in-battle repairs. Twenty Point Defense Lasers and six Impeder Modules provide deflection of enemy projectiles. Finally, resting in the central line of the hull on a reinforced platform lies an Alkapown Shield Breaker. This impressive feat of weaponry fires a fast projectile capable of destroying incoming projectiles along its flight path, and capable of withstanding several hits from defenses other than Point Defense Lasers. Lastly, the projectile itself is so powerful, it can punch through almost any ship section, even when protected by shielding. Truly, such a weapon deserves the title of Primary Armament.

Schizophrenia-Class Dreadnaught
http://www.wyrdysm.com/battleshipsforev ... nought.shp

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A new advent of Keldorian engineering, the Schizophrenia is one of the few classes of Heavy Battleships and Dreadnaughts used be the Keldorian Naval Forces. Equipped with a battlestation’s worth of defensive and offensive weaponry, the structure of the ship is made of super-dense compounds, and is layered repeatedly, making it hard to knock out significant portions of the ship in a short time. Unfortunately, the means of capture was through neutering of all of the weaponry with Optima Lasers, rendering all other technology lost. However, the weaponry it has is more than adequate, as is the defense mechanism keeping the core safe, being comprised of eight layers of Aegis Shielding that must be overpowered or their generators destroyed bofor and frontal attack can be expected to succeed.

Despondence
http://www.wyrdysm.com/battleshipsforev ... ipyard.shp

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A staple of Keldorian space defense forces, the Despondence-Class Shipyard is a top-of-the-line perimeter restock & repair docking facility. Over a dozen of them are used on most class-6 planets, and more than fifty can be found in a largely inhabited system. It’s offensive systems leave much to be desired; six Hazard Drone Bays and four Light Beam Lances. However, the Despondence is noted more for its supporting role in battle, the two Platform Fabricators situated close to the core of the station allows it to create defensive stations in the midst of a battle, tipping the tide in the favor of the Keldorians. Also in the defensive employ are four Gabriel Repair Modules, even more useful than the Valkeri modules found on large warships. Two Gravity Warper modules sit on the outer levels, able to move the deployed platforms into better positions, or keep enemy ships in place. Finally, eight particle guns, two impeder modules and five Heavy Shield Emitters provide defense for the shipyard itself.

Avenger
http://www.wyrdysm.com/battleshipsforev ... atform.shp

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Providing light support to battles in space and above planets, the Avenger-Class Defense Platform performs almost flawlessly. It is based loosely on the chassis of the Despondence Shipyard. Equipped with four Heavy Shield Emitters and eight particle guns, it is able to stave off the efforts of several fighter wings, and can more than hold its own against even light carriers or frigates. Its armaments feature heavily the weapons found on battleships, including two Heavy Beam Lances and two Heavy Beam Cannons, with a center-mounted Combi-Magna Blaster. It’s lesser offensive powers are four Magna Pulse-Cannons. When encountered in groups, the combined weaponry is enough to overcome even a Light Battleship.

Generous
http://www.wyrdysm.com/battleshipsforev ... atform.shp

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Sister to the Avenger, the Generous-Class Defense Platform shares the same chassis as the Avenger. The only difference between the two is the weapon loadout; the Generous replaces the Magna Pulse-Cannons with Plasma Thrifters, and adds four Hazard Drone Bays. The Heavy Beam Cannons remain, but the Heavy Beam Lances are replaced by a battery of five Light Magna-Blasters each. This arrangement allows the Generous to handle masses enemy formations much more effectively than her sister, which is why Generous Defense Platforms usually outnumber Avengers.

Stay tuned for more!

Mod Edit: You really don't want to write that kind of stuff without permission from the fleet owner. IntSec out.
Last edited by Shenaldrac on Tue May 27, 2008 4:00 am, edited 10 times in total.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
Joss
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Post by Joss »

I like them but they seem abit, um, blocky to me. Mabee smooth out the corners, especialy on the caligula.
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Griffin999
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Post by Griffin999 »

I'm not sure why but these are possibly my favorite looking ships ever, I just love the style, keep it up.
Shenaldrac
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Post by Shenaldrac »

Hey, the Deviant-Class Frigate is up and ready for download in the first post. Also:

Joss- The blocky-ness is the style I am trying to work into the fleet, showing a similar overall design theory. So unfortunately, smooth, they ain't.

Griffin999- Thank you! I will make sure to keep up until i have at least all the ships in the list, and maybe a few more.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
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Post by Water_and_Wind »

Add a good colour scheme to them and they will be excellent.
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Shenaldrac
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Post by Shenaldrac »

Water&Wind- Is there a simple and quick way to change the coloring, or do I have to go and change it section by section?
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
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Post by Droid »

Unfortunately, regardless of the method (as in, default 1,2,3 or actually setting colors), it is done section by section.
Shenaldrac
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Post by Shenaldrac »

Dayy-am... this might take awhile...

Edit: How do I make it so that when i load the ship with the colors changed, the core stays the new color, instead of going to default?

Double Edit: Never mind, It was just the editor, the ships look fine in the game. Also, the ships now have color except for the Caligula, which i will put off until tomorrow, cause it's getting late.

Third Edit: To heck with it; the Caligula's done being re-colored.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
Shenaldrac
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Post by Shenaldrac »

Sorry, double post; Just wanted to say that the Avenger and Generous Defense Platforms are done and ready for download, be sure to check the first post. Also, iff you have some feedback, please tell me. I am anxious to hear what you think! But if you have a complaint, please give your reason and a way you can think to fix it, not just "ur ships suk, lols" please.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
jwa8402
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Post by jwa8402 »

I will definitely try these out, asymmetry for the win!
Shenaldrac
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Post by Shenaldrac »

Thank you, jwa8402, I'm assuming you mean the asymetry on the Defense platforms. Also, the Luster and Whimsy Escorts are done and ready to download.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
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Post by jwa8402 »

yes I did...I hate you forever :evil: the Caligula is a freakin BEAST! Destroyed my stock ships easily so I upped it to a titan killer and that almost died cept I got lucky and pounded a hole through the side and into something critical. I now hate impeders :evil:
Shenaldrac
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Post by Shenaldrac »

jwa8402 - Yeah, well it's meant to be balanced against things more powerful than stock ships :D. Also, last night I changed the front armor a bit so the small ablative plates should die easier, though the Aegised sections are still there.

Also, some more stuff on the Keldorians; an extract from a meeting of the Five Lords! Squee!


Extract from the latest meeting of the Five Lords; the following takes place on Home System Date 269/893/M4.

-The Five Lords enter, each taking their pre-approved seats around the pentagon table; Iness Lord Fiscal coughs for thirteen-point-twenty six seconds. Yelsh Madam Lord Ae-mee hands Iness Lord Fiscal a piece of embroidered cloth, which he takes and holds to his nose before taking his seat.

Keldor Lord Everesant- “Are you fairing badly, Lord Fiscal? Perhaps we should convene on a different day-”

-Iness Lord Fiscal interrupts- “I am fine, Lord Everesant. It is simply old age. Even Inesses finest cybernetics cannot hold off death forever. Please, continue. I believe the subject of today’s meeting is the increasing border skirmishes.

-Keldor Lord Everesant- “Quite right, Lord Fiscal. But first, Lord Newry, how goes the research into the new energy transfer waves?”

-Riven Lord Newry stands- “Thank you, Lord Everesant. So far, tests are showing promise; we already have an increase of fourteen percent over the current wavelengths, and the research department has said they should be able the double that over the next four weeks.”

Heath Lord Centrek pats Riven Lord Newry on the back-
“Good man! There have been two reported segment-wide blackouts over the past three years. If you are able to decrease energy loss during transport, we shouldn’t have to worry about that happing again.”

Riven Lord Newry and Heath Lord Centrek sit. Keldor Lord Everesant stands.

-Keldor Lord Everesant- “It has come to my attention that we have encountered several new enemy ships over the past two weeks. Lord Fiscal, if you could illuminate us?”

-Iness Lord Fiscal- “You are right, Lord Everesant. We have come across, on three separate occasions, Dreadnaught-Class battleships. Two of them were severely damaged before fleeing, while one was completely destroyed. From what we have gleaned from our espionage of communications during the battles, we have determined that the enemy refers to them as “Velvet Hammer”, and classify them as Monitors. Most troubling, my fellow Lords, is that in all three cases, each battle had heavy losses on our side, and it seems that we are only able to hold them off with our Optima Lasers, which in all three were able to neuter most of the enemies weapon systems.

Several smaller ships, following similar design have also been encountered, though these seem to be far smaller, and we have heard them referred to as “Mornings Blood”, Twilight Falls”, “Forward Unto Dawn” and “Hammer of Dawn”, all of various classes, the largest of them a match for our Malice Light Battleships. I suggest these ships be labeled as a Class-Six threat…”

-Meeting continues for two hours, thirty-seven minutes and forty-five seconds, covering several other ships encountered.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
Shenaldrac
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Post by Shenaldrac »

News: The Schizophrenia-Class Dreadnought, Luster- and Whimsy-Class Escorts are up! Also, a DL link so you can get the whole fleet at once.
The battle was hard; 3 against 150. It took everything we had, and I was the only survivor, but we killed all three of the bastards.
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Post by Arcalane »

This thread is temporarily under quarantine whilst the author is beat upside the head with a large blunt object for not asking Lizzie's permission to use the IVL as a 'target'.
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