
"We serve the Emperor with all we can.
We uphold the law and order.
We protect the peace and prosperity of our nations united.
We, the Regulators, take this oath without doubt.
May god help us."
Humanity to be united... something that many doubted. This massive Republic was born long after many new planets were colonised by Jump-Drive and cryostasis equipped barges. It used to and still has difficult times, after the first meeting with the Hy'Rakken collective, paranoia and xenophobia drove a hefty faction of Regulators into almost splitting the newly created H.U.C.R via a military coup.
The Humanity United Collective Republic Regulators (H.U.C.R.R) was created in order to initially act as a long-ranged police force, currently a fully fledged military power.
Although both species co-operate, there had been wounds struck by minority factions in each race. Three times the H.U.C.R changed leadership, through deaths of rulers, both natural and insidious in nature - whether by human or other hands is still unknown.
They fight with willpower greater than their foes, no matter how the odds are stacked up against them. With a blend of brute force, heavy weaponry and great skill, the Regulator forces can fight back odds with discipline and veritable barrages of firepower.
Brutal, efficient, and with all the subtly of a plasma grenade, nothing can get past the Regulators without a dam good fight and heavy losses for the enemy. It has become common to gene-boost H.U.C.R.R personnel, regardless of rank in order to be capable of adapting and doing battle with great odds.
1) Defence platform: A large and heavily armed and armoured defence platform, with most systems governed by a L.I.A. Capable of producing a great volley of HEAP missiles, Anti Armour blasters and piercing thick armour, the defence station is a stalwart structure.
2) Hope class Carrier: The Regulator Carrier possesses a good array of weaponry as well as being able to unleash squads of combat-drones. Hope also serves as a combat-support craft, repairing allies within nano-regenerator range.
3) Faith class Cruiser: The Faith class is of the first and finest of its class. Designed for medium and long ranged combat, Faith is equipped with a heavy Anti Armour Repeater Railgun that can punch through most types of known armour. Standard combat cruiser in any H.U.C.R.R fleet.
4) Redemption: A new class, a Hybrid of Human and Hy'Rakken technology, the Redemption Command class Cruiser is slightly more agile, equipped with the short-range jump module, and additional weaponry systems as well as modular shielding.
5) Astra class Cruiser: A heavy combat craft designed for long-range bombardment and medium-range defence. The Astra, like the Faith Cruiser, suffer from relatively lax turning capabilities.
6) Sistern class Destroyer: The medium Destroyer class of the Regulator fleets, the Sistern is designed with faster and vulnerable targets in mind. Capable of piercing and shredding both weak units and gun emplacements with ease, the Sistern is a force to be reckoned with.
7) Gontora class Destroyer: A medium destroyer armed with the Teller Strike Beam Launcher, the Gontora is better suited to tackle slower, better armoured foes than it's Sistern class counterpart.
8) Challenger class Corvette: A space to ground combat unit, the Challenger strike craft are highly nimble, and can deliver a surprisingly powerful volley of Anti-Armour rounds and HEAP missiles.

"Empress guides our souls. Emperor led our arms.
Brothers and sisters of the Condoract are legion.
We do not fall to our foe so many more than us.
We may never return to our loved ones.
But we take upon ourselves the ultimate honour.
We give our lives to protect the Elders, Dams and Sires, Mates and the future Sons and Daughters of the Condoract."
Hy'Rakken are alien in many ways but appearance if partially influenced by Sangheili, and their ships have a very faint recall of Covenant warships.
Generally speaking, the Hy'Rakken used to be a great and prosperous race, still are, but the original Condoract was split not long after the first Humanity United incident with the xenophobic political and military factions. How or why the influence caused clans to move against the leading casts and Elders... Simply because mutiny, dissent and ulterior motives were virtually non-existence.
Hy'Rakken L.I.A. (Living Intelligence Assisted) ships are an alien mix of brutal strength, mobility and speed. All units have exceptional shielding as well as regenerative abilities. Many classes can teleport short distances without warning.
1) Biostation: A L.I.A Biostation defence platform, this acts as a semi-autonomous defensive platform as well as a mobile fleet support station. Capable of concentrating heavy firepower against aggressors.
2) Vakken class Cruiser: A relatively old model of light combat Cruisers, the Vakken sports a single Duel-Proton beamer and a sophisticated Demeter drone launcher system.
3) Maller class Corvette: A L.I.A guided troop transport that has been re-configured to serve a fast moving, medium to long range fighter. Shielded and nimble, it is capable of both taking and dishing out punishment superior to its size. defensive tactics.
4) Vilo class Destroyer: One of the newer Destroyer models, the Vilo is outfitted with a long-ranged Plasma swarm launcher. The Vilo sacrifices short-range power for the longer-ranged weaponry.
5) Rai class Corvette: An armed and armoured heavy troop-transport capable of deploying several platoons of Human or Hy'Rakken infantry. Armed to contend with opposing ships during planetary deployment runs.
6) Shas’O Cryox: A relatively new craft, the Cryox is designed to overwhelm point defences with mass-suppression firepower.
7) Helio Class Command Cruiser: As the command vessel of choice by Hy'Rakken Fleet Masters, the Ui'Helio Cruiser is capable of facing down squads of destroyers and cruisers on its own power
8) Terra class Battleship: One of the largest Hy'Rakken created warships, the O'Terra is capable of slagging entire ships into molten shrapnel with one blast, as it is equipped with a double-overlapping proton beam.:[/b]
9) Sal'Kaar class Cruiser: A light combat Cruiser, the Sal'Kaar often moves in-between enemy ships and melting the surface of nearby foes. A common choice for broadside
10) Koret class Destroyer: A older Destroyer model that has been re-used and thus upgraded to better withstand the rigors of space combat. Effective against slow moving projectiles and long-range artillery.
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Constructive criticism about ascetics, practical aspects and anything eles is welcome and appreciated!