The destroyer was actually a front to cover our tracks financially while we built a worthy design, in the event that not all of our government approved of lending our technology to you. We of the D'Haran Empire fully endorse a united front against any extra-galactic invaders. Although within our own culture, it is customary for each group to choose a 'champion' to resolve any conflicts through honorable combat, we understand that many do not abide by our customs.
Still, our entire martial system is geared towards producing one champion capable of defeating all others. To this end, we have pooled our resources and constructed the Doyle class fast attack dreadnought. Although the systems will of course undergo examination by your technicians, we feel this ship is the vessel of our resolve molded in steel.
If we cannot stop this first invader, if war is inevitable, then we will send an army of ships to block out the sun. Still, it is our hope by our customs that the combined representatives of all our neighboring races will defeat the To'Hol Venaari's vanguard vessel and that its creators will be appealed to by their gods to not waste their lives with further motions of war.
Included are the full schematics for your technicians to review, and of course in the event of necessary repairs. Alter the vessel as you will, it can only be made more deadly. Sorry bout the paint job but it appears that our entire race has rapidly become colorblind from radiation released by our forges.
I had some trouble balancing weapons to be powerful enough to defeat contenders yet still within the range of standard MRA. IE: parts will be wank, others maybe too underpowered to fulfill their purpose. To be fair, I stole some of Raul's ideas, but then he got most of his from me
http://www.wyrdysm.com/battleshipsforev ... nought.zip
Defensive systems:
III capital level point defense beams.
XXI anti fighter/projectile pulse beams.
VI omnidirectional localized shield generators.
Weapons systems:
II plasma rail guns.
III pulse blasters.
VI tactical nuclear detonator.
III heavy chemical lasers.
II Vascud assault cannons.
Reverse engineered from a crashed vessel of a far older race, this weapon's power is a mere shadow of the original's potential.
XII Cloud swarm missile launcher
I Hellbore turret
The Hellbore turret is a special weapon. While the others may be tuned to your specifications, please take careful consideration with the Hellbore. It will destroy almost any section, even those covered by deflectors or aegis. It has very little penetration power beyond that though, at least to any noteworthy capital ships. On unshielded hull it may penetrate several sections, but it has been known to disable the aegis covering a section without destroying the section! Resistant to point defense fire with the exception of heavy flak. May also be negated by debris from previous explosions, hence the need to carry other weaponry at all.
Engine systems:
I Primary Ion engine.
II Combat maneuvering thrusters.
The first ship off the line, and the one which will be serving you in the approaching battle; the "Kudan no Genkai"
