Invasion of the Jellyfish

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Himura.Kenshin
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Post by Himura.Kenshin »

Make the belly smaller =D
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Monkey
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Post by Monkey »

use both but make the first smaller :)
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error
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Post by error »

th1s wrote:Wheeeeee I love jellyfishies. Aren't they kinda umm backwards though.
I thought the backwards thing would make it easier for someone to use it
in actual combat. After running a few trials, it seems that the jellyfish are
not using their tentacles to fullest advantage. :( Might remake the jellyfish
once 3.0 comes out to have it move the proper way. It was pretty strange seeing
thrust come out of the jellyfish the wrong way. :)
Himura.Kenshin wrote:Make the belly smaller =D
Done. The bottom part doesn't quite bulge out as much.
And here you go!

Star Jellyfish 1.2 (uploaded .shp and .sb2)
http://www.wyrdysm.com/battleshipsforev ... sh_1.2.zip

Image

Pirates run afoul of a group of them
Image

Since this is my first armed ship(?), I don't know how to balance it. I want
it to be fairly lethal to in-game destroyers, but roughly five Cronuses or
Athenas should be able to take one out. I also want it to slowly regenerate
health because it is an organic creature. Any advice?

And thanks! I really enjoyed making the jellyfish, although the
asymetrical arms were really tedious to make.
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Normandy
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Post by Normandy »

Use Nano-matrixes to regenerate. Just make sure their range is set low enough so that it won't repair ships next to it.
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doc525
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Post by doc525 »

Use low-energy nanomatricies for the slow healing effect.
error
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Post by error »

How low should the rate be?
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