Seeing as this is a shipmaker information thread, I was wondering, what does AI range do?
Whenever I give ships a really big range, the AI still doesn't come to attack me, does this mean it isn't to do with how far the AI can perceive your ship?
In the skirmish game you can activate the Fleet AI Controller. It's under the Game Options of the Misc menu. AI ships will automatically seek after anything they regard as enemies on the map.
In the current Ship Maker, i.e., not the beta SM3, is it just me, or is visual level backwards from the selection level? (When I select an item that is on top of another item, I can only select it by clicking any portion that is not on top of another item, as in, over open space)
Also, Object creation seems backwards, as new items are defaulting to layers behind older items.
It seems the maker treats depth 1 as the bottom of the pile when selecting, and the top of the pile visually...
Should this not be the other way around?
I would think, intuitively, that selection would work as follows:
Create New Item. Layer over top of previous item.
And selecting items would select the item that is visually on top of the others, instead of the item on the bottom of the pile, (i.e., layer 65). It makes it really hard to select smaller items built over larger ones without moving the larger one each time...
(I've seen that there is a control added in SM3 to select items under each other, that should help).
Truly ignorant question: Where can I find the beta for SB3?
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