Anna's Greatest Hits (Now with High Guard)
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- Anna
- The artist formerly known as SilverWingedSeraph
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Re: Anna's Greatest Hits (Now with High Guard)
I've spotted a few problems right off the bat: 1) You're using Kaelis's shipwright-style sections with Shiny sections. This is a pretty big no-no, it almost never works, because Shiny sections are high detail with very fine shading, and the SWA sections are much less so. If you want high-detail ships, the best sections are the Kae_shn sections, the dst_swnc pack, and Horse_Monster's sections. They all go quite well together thanks to a similar level of detail and shading.
Big problem number 2) You're using lots of REALLY BIG, low-detail, flat sections in your ships. It makes the whole thing look very, very monotonous and kinda ugly. You need some variation in there, and really, with the big flat sections, you shouldn't use many of them at all unless your ship is enormous, because they just don't look great, especially with a ton of them right next to each other.
And this last problem is less to do with your ships, and more just something that you might appreciate. Go to bfconfig, find [Glow Colour] and change it to this:
[Glow Colour]
blue = 0
green = 0
red = 0
And that will get rid of the nasty orange/yellow glows around your ships.
I'd recommend checking out the Pseudo-Chainship project thread, and seeing how we built those ships piece-by-piece. May give you some ideas!
Big problem number 2) You're using lots of REALLY BIG, low-detail, flat sections in your ships. It makes the whole thing look very, very monotonous and kinda ugly. You need some variation in there, and really, with the big flat sections, you shouldn't use many of them at all unless your ship is enormous, because they just don't look great, especially with a ton of them right next to each other.
And this last problem is less to do with your ships, and more just something that you might appreciate. Go to bfconfig, find [Glow Colour] and change it to this:
[Glow Colour]
blue = 0
green = 0
red = 0
And that will get rid of the nasty orange/yellow glows around your ships.
I'd recommend checking out the Pseudo-Chainship project thread, and seeing how we built those ships piece-by-piece. May give you some ideas!
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- Necrontyr1998
- Rear Admiral
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Re: Anna's Greatest Hits (Now with High Guard)
Ah, I see what you mean with the shading the blocky outlines do stand out a lot from the shiny sections. I suppose its because the Shipwright style sections are based off stock. And the glow was really annoying, I assumed it was just the background that the sections were created on. -thanx
Edit: I found some of the section sprites you mentioned but Horsemonster's download link (thread: viewtopic.php?f=23&t=5348 ) is out of date. Could you attach the file if you have it please.
Edit: I found some of the section sprites you mentioned but Horsemonster's download link (thread: viewtopic.php?f=23&t=5348 ) is out of date. Could you attach the file if you have it please.
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
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Re: Anna's Greatest Hits (Now with High Guard)
Here you go. Contains three section packs + HorseMonster's Detailed Weapon folder which I think you must already have. Enjoy!
- Attachments
-
- HorseMonster Sections.rar
- (451.01 KiB) Downloaded 919 times
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
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Gay cute girl and fucking proud of it.
- Necrontyr1998
- Rear Admiral
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Re: Anna's Greatest Hits (Now with High Guard)
Thanx for the help 

Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Re: Anna's Greatest Hits (Now with High Guard)
sorry for necroposting(it's sticky but...)
I got a question, I tried to recreate the articulated arms of the bees, but they always fly around like crazy, they sucessefuly completed several full turns and really adapt to any foe ahead of them, I wanna make several tentacles that move sligtly when inactive but then aim at a foe when it's visible, kinda like a gelly fish
I tried hard but I never got it to work(I even tried copy pasting and desecating the bee for each joint).
Can somone please help me?
I got a question, I tried to recreate the articulated arms of the bees, but they always fly around like crazy, they sucessefuly completed several full turns and really adapt to any foe ahead of them, I wanna make several tentacles that move sligtly when inactive but then aim at a foe when it's visible, kinda like a gelly fish
I tried hard but I never got it to work(I even tried copy pasting and desecating the bee for each joint).
Can somone please help me?
Re: Anna's Greatest Hits (Now with High Guard)
Don't set the driver section as the same section the weapon is parented to. Ever.
naysayers will be shot
-
- Lieutenant Commander
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Re: Anna's Greatest Hits (Now with High Guard)
You sure?Doogie12 wrote:Don't set the driver section as the same section the weapon is parented to. Ever.
I've done this with 360 degree turrets and it has worked fine.
But if it is to be limited, yeah. don't do that.
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Holy Elephant Poo! It works on my school internet!
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Keep your head down. I can see you from here.........
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
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Re: Anna's Greatest Hits (Now with High Guard)
Positive. Don't do it. If the gun is parented to the section it is meant to be moving, weird and bad things can happen.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
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-
- Lieutenant, Junior Grade
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Re: Anna's Greatest Hits (Now with High Guard)
All I get is errors. How do I use custom ships with custom sprites.
- Necrontyr1998
- Rear Admiral
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Re: Anna's Greatest Hits (Now with High Guard)
Did you put the sprites where their supposed to be? (If you don't know what i'm talking about you probably have)
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
-
- Lieutenant, Junior Grade
- Posts: 18
- Joined: Tue Jan 17, 2012 5:49 am
Re: Anna's Greatest Hits (Now with High Guard)
I use Game Maker and know a bit about the errors. I noticed that they needed to be in the custom sprites folder so I moved them.Necrontyr1998 wrote:Did you put the sprites where their supposed to be? (If you don't know what i'm talking about you probably have)
I still get errors.
"___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:
Missing sprite!
Custom sprites\Ixra Effects\Ixra_Gradiant_Straight.png
Press ignore to replace with '?' sprite, or abort to terminate the game.
___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:
Error in code at line 787:
nTur2(190,0,PulseBeam,0,5,0,36)
at position 14: Unknown variable PulseBeam
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of End Step Event
for object ctr_Turrets:
Error in code at line 4:
dir = rs_offsetdir + rs_owner.image_angle - rs_owner.l_angle
at position 32: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of End Step Event
for object ctr_Turrets:
Error in code at line 4:
dir = rs_offsetdir + rs_owner.image_angle - rs_owner.l_angle
at position 32: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of End Step Event
for object ctr_Turrets:
Error in code at line 4:
dir = rs_offsetdir + rs_owner.image_angle - rs_owner.l_angle
at position 32: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of End Step Event
for object ctr_Turrets:
Error in code at line 4:
dir = rs_offsetdir + rs_owner.image_angle - rs_owner.l_angle
at position 32: Unknown variable image_angle"
Some of the errors look like coding problems. The first one makes me think there must be a sprite pack I need to download.
Re: Anna's Greatest Hits (Now with High Guard)
Download the shipmaker repack (stickied in the custom sprites subforum). Make that your BSF folder.
Thing is, we have a system for downloading and keeping sprites, since with the way shipmaker works they have to be in the exact same directory as the person who made it. Simply dumping all your sprites in one folder will not work.
There may be a few stuff not included in the repack, but if you poke around the folder you can get an idea of what I'm saying.
Thing is, we have a system for downloading and keeping sprites, since with the way shipmaker works they have to be in the exact same directory as the person who made it. Simply dumping all your sprites in one folder will not work.
There may be a few stuff not included in the repack, but if you poke around the folder you can get an idea of what I'm saying.
naysayers will be shot
- Zalausai
- The Tutorialist
- Posts: 939
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Re: Anna's Greatest Hits (Now with High Guard)
Please use the most recent version of the game.
viewtopic.php?f=3&t=7212
Just use these exes instead of the original ones. Real easy, put them in your main BSF folder.
viewtopic.php?f=3&t=7212
Just use these exes instead of the original ones. Real easy, put them in your main BSF folder.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
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Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
-
- Lieutenant, Junior Grade
- Posts: 18
- Joined: Tue Jan 17, 2012 5:49 am
Re: Anna's Greatest Hits (Now with High Guard)
Download doesn't work for the bubble shield. I downloaded the game on this computer about a month ago. Is that recent enough?
http://youtu.be/kLoLLMhWbjA
http://youtu.be/kLoLLMhWbjA
- Necrontyr1998
- Rear Admiral
- Posts: 972
- Joined: Fri Jul 27, 2012 3:30 am
Re: Anna's Greatest Hits (Now with High Guard)
The main game hasn't been updated in years and I wouldn't really advise using the bubble-shield release until all the kinks have been worked out. Use the Fighterbays.
Deus Est Mechanicus
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081
Owner of 'The Novian Empire', a Delphinius Gulf Wars faction.
Fleet Version 1.8 is finally available for download!
viewtopic.php?f=70&t=7081