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STORY:
1950's, pre modern Earth. It was a bustling realm, but with war still relatively fresh in the minds of Humanity. Imagine that, one day, such a sprawling species just... went. Vanished, became exctinct for all intents and purposes.
You see, radiation and magicka freely mixed and have saturated the known lands for long enough to become significant background energy - massive concentrations built up in the world's drinking water and other bodies of liquid that evaded any attempts to detected it. This background energy was dorment, until as a result of a nuclear war or magical experimentation gone wrong is unknown - it's too late to find eye-witnesses that are pure human now; mentally or physically.
The 'Incident' accelerated the bio-organisims evelutionariy rate to a dangeriously and untilimately fateful kind. Within the year communications was disrupted as massive concentrations within the most powerful powerplants erupted, spreading only god knew what over the world, the only evidence left behind after the forthcoming times that were blown out nuclear powerstations. Several generations have passed, long enough for Mother Nature to reclaim vast swathes of deforested land, the streets of the empty concrete jungles and create new groves.
Monsters, anthromorphs and former humans of all kinds have begun to creep into previously human settlements, cities, towns - in short, what would amount to the world of fantasy is picking up from where non-fiction effectively ended.
And what are these strange creatures left with? About fifty to a hundred years later? One could say the forced bio-evolution 'virus' removed meaning from time.
There are tribes, raiders, cannibals, mutants, all sorts. Generally most societies are less developed than the technology left behind. Soon enough, small groups formed that began to claim territory. Clashes over such areas were natural, after all might be a surreal re-enactment of how humans came to power... with vastly different circumstances. Some are well-developed, nearly human-like societies, whereas the worst can be the aggressive alpha-led packs of in-humans roving the cityscape and lands. Survival of the fittest has allowed these creatures, over the course of several more generations to grow in numbers and adapt to the surreal Earth.
We come to focus on a small settlement inside South Africa, Johannesburg[1][2], has been established in a small shopping mall[1][2] that has since been stripped and re-arranged, with functions on the first floor and residencies on the second. Some 'checkpoints', informal functions set up in a few buildings or groups of defended outhouses/tents to help occasionally make supply runs to loot as well as trade with any friendly clans.
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RULES:
- I’d advise that you have some experience in role-playing as well as a mature mind-set due to the story situation and possible content. Also although this is free-form, face-value and somewhat informal story, I’d like any requests I make to you be respected and followed.
- The story is mostly focused on society, survival and a touch of surreal, twisted-fantasy horror. Thus it won’t be a fast action-war role-play so keep this in mind and be mature enough to follow what everyone does. Not everyone is a warrior, there are a plethora of roles, from bartenders to mechanics, technicians, supply runners and scavenger team members/camp guards.
- Use the coded character creation 'sheet' as provided please. Pure and close-to Human forms are now impossible. I don’t expect monsters with pointless mutations, since the incident was a kick-start to rapid, logical-based mutation far beyond the typical body’s ability to alter. I would prefer humanoid characters, that are a little stronger than pre-incident humans with higher radiation resistance. The character must be balanced and posses as many or more weaknesses for his/her strengths.
- Originality, I cannot stress how much anybody would hate cliché groups, species and plagiarized concepts such as Avatar-based characters way outside of the Avatar canon, or other cartoon/films. Create concepts as original and interesting as possible. You can use elements of established ideas, but twist them well.
- Technology is free to grab but keep in mind that the majority of complex, pre-‘incident’ electrical technology, such as vehicles or computers will have rusted, run out of fuel or become damaged by humanoids or plant matter. The mall's got a back-up generator working that's been altered and jury-rigged for any expansion. Weapons and stuff from bows and arrows to civilian-accessible weaponry is fine, but Military equipment is a long-stretch to aquire of any type. Ammo is not scarce, but it’s not easy to find, bullets are being manufactured in the Mall’s gun shop, but not enough to gear up an army.
- Foes and whatnot, they are around but let's not have wave after wave of ninja fish-people assaulting the settlement? I'll probably be controlling group 'AI' factions. I’m open to plots and ideas.
- Add in a quick status bit at the top of each post as follows:
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[quote="*Character name*'s status"]
[[b]Location:[/b](Wherever you are).]
[[b]Health:[/b] ([color=green]Fine[/color][color=lightgreen]lightly wounded[/color]
[color=yellow]Wounded[/color]/[color=orange]Severely wounded[/color]/[color=red]Dead[/color]).]
[[b]Status:[/b] (Whatever their doing).][/quote]
CHARACTER PROFILE:
Code:
Code: Select all
[B]Name:[/B]
[B]Race:[/B]
[B]Gender:[/B]
[B]Age:[/B]
[B]Role/rank:[/b] (If applicable)
[B]Physical appearance:[/B] (Body alone)
[B]Clothes/armour:[/B] (Appearance, type, strength? Perks/magical?)
[B]Weapons:[/B] (Keep to stuff you/others can realistically make, have looted or improvise.)
[B]Abilities:[/B] (Natural and magical abilities, keep it balanced, list any applied flaws with each ability.)
[B]Personality:[/B]
[B]Short Bio/history:[/B]