Red Alert 3
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IMHO C&C3 was pretty solid.
Altough I got a feeling Red Alert 3 will suck big time.
Altough I got a feeling Red Alert 3 will suck big time.
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I spy Zone51 commenting on that...AidanAdv wrote:This video sums up my feeling about EA and C&C. Watch the whole thing.
http://www.newgrounds.com/portal/view/337524
Any way, I totally agree with that. Never knew petroglyph were formed from Westwood...
Sage engine was good fun when generals was released, and I'm still playing an awesome generals mod (shockwave, if anyone cares lol), but generals was released incomplete (twice - the expansion was lacking three general LOL) due to EA's money-grabbing scheming. I pretty much despise EA, esp. since I hear that Spore, a game that I had been loooking forward to for a while, will have some shitty 'verify each use, maximum 2x reinstalls' system on it... so i'm what, renting the game or something?
The sage engine's getting old... CnC3 was just a patched version of the same old critter but I hear it is significantly better than Generals' was... but still, they've got enough cashy money to make a new engine - a corp as big as EA should be wowing us with quality, if not creativity then at least technical competence you know? But so far i've only seen a stream of steadily worse fail come trickling out
EDIT: ok, now I know this game will fail - console ports are planned, so expect dumbed down game play and controls to allow for the slower responses that joystick players will have. I HATE console rts games, that are always poorly done... at least if they are ported later then the game has a chance, but designed from the start? i doubt it... next they'll be announcing a unit cap LOL
The sage engine's getting old... CnC3 was just a patched version of the same old critter but I hear it is significantly better than Generals' was... but still, they've got enough cashy money to make a new engine - a corp as big as EA should be wowing us with quality, if not creativity then at least technical competence you know? But so far i've only seen a stream of steadily worse fail come trickling out
EDIT: ok, now I know this game will fail - console ports are planned, so expect dumbed down game play and controls to allow for the slower responses that joystick players will have. I HATE console rts games, that are always poorly done... at least if they are ported later then the game has a chance, but designed from the start? i doubt it... next they'll be announcing a unit cap LOL
Noooooooooooooooooooooooooo!Wicky_42 wrote:I pretty much despise EA, esp. since I hear that Spore, a game that I had been loooking forward to for a while, will have some shitty 'verify each use, maximum 2x reinstalls' system on it...
Seriously, if EA screws up Spore, I'm gonna go on a killing spree. :evil:
Or something... Grr...
- Anna
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Spore's already been fucked up. They made it look may more cartoony and silly than it did in the original, and they removed the transitional water phase between being a microscopic organism and a land-dwelling creature. They also removed the option of making creatures who can fly. It doesn't sound like the game that it used to be anymore, although it may still be interesting.
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To be honest, I think that the Spore team's primary goal of creating a creative medium is still pretty much intact. Spore is more about imagination rather than realism, and while I'm still sore over no ocean phase, I can overlook that.
Oh, and the new security program won't be too bad of a problem. EA have cut it back a lot.
Back on topic, gameplay video. It's looking great to me.
Oh, and the new security program won't be too bad of a problem. EA have cut it back a lot.
Back on topic, gameplay video. It's looking great to me.
I have to kill fast and bullets are [i]too slow.[/i]