I'll stab at it.
Dropped 4, added 4.
Killed some front bits to allow for some forward progress. Didn't have enough bits left to cover up the shitty spot I left behind.
Pseudo-Chainship Project 2!
Moderators: th15, Moderators
- Battle Titan
- Lieutenant
- Posts: 44
- Joined: Mon Mar 30, 2009 12:26 am
- Location: Interhell, a place where time has no meaning.
Re: Pseudo-Chainship Project 2!
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- Starlite 013.rar
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Last edited by Battle Titan on Sun Nov 20, 2011 11:41 am, edited 1 time in total.
Crows before hos
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- Ensign
- Posts: 7
- Joined: Tue Dec 21, 2010 11:33 am
Re: Pseudo-Chainship Project 2!
your supposed to, uh post a Download so others can try when your done dude...
- Battle Titan
- Lieutenant
- Posts: 44
- Joined: Mon Mar 30, 2009 12:26 am
- Location: Interhell, a place where time has no meaning.
Re: Pseudo-Chainship Project 2!
A while ago I picked up what was left of this thing and did some rather drastic reworking.
This is what I got.
I feel like this project is probably the most interesting thing that is on these forums currently, and I feel like it'd be a shame to just let it die off. I'll bug Anna about it when he wakes up, either for a new core to work from or seeing if he'd let me make one if he can't be bothered~
This is what I got.
I feel like this project is probably the most interesting thing that is on these forums currently, and I feel like it'd be a shame to just let it die off. I'll bug Anna about it when he wakes up, either for a new core to work from or seeing if he'd let me make one if he can't be bothered~
Fly me to the moon, so I can play among the stars~
Let me see what spring is like on Jupiter and Mars~
Let me see what spring is like on Jupiter and Mars~
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- Ensign
- Posts: 1
- Joined: Sat Mar 17, 2012 4:38 pm
Re: Pseudo-Chainship Project 2!
i am pretty new to these forums but not to the game, and i need some help regarding the finished ships that you have made here. When i try to play the ships ingame i get these error messages. But the thing is i think i deleted all of the bugged turrets and all of the spr_bridge instances that i could find. i would really like to play these awesome ships that you have all built.
___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:
Error in code at line 1031:
nTur2(-101,-10,spr_bridge,0,0,0,29)
at position 17: Unknown variable spr_bridge
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:
Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:
Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:
Error in code at line 1031:
nTur2(-101,-10,spr_bridge,0,0,0,29)
at position 17: Unknown variable spr_bridge
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:
Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:
Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:
Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then
at position 23: Unknown variable l_owner
___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:
Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6
at position 24: Unknown variable image_angle
Re: Pseudo-Chainship Project 2!
From the first post:
I assume his recommendation was followed so you'll want to get the thruster DX version so you can use the ship.
.(I recommend using the ThrusterDX version of BSF)
I assume his recommendation was followed so you'll want to get the thruster DX version so you can use the ship.