i know it sounds stupid... but if you look at them, you can see how many parts integrate together. i had somebody somewhere who was going to help me color, but ill wait for me to remember whom... but ok.25000st wrote:Ships need more flow. Also, if you can tell the difference between darker shades, try simulating depth by making sections that are supposed to be lower, darker. Section usage isn't too bad in some places but in some places it is choppy. This mainly occurs due to awkward angles created when two or more sections are viewed together.
Btw, it's SWA/TSA sprites.I am using Anna's sprites, as i find they fit my style perfectly.
XS fleet, fleet of ever morphing ships.
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alright. i have kindof upgraded the uniqueness on the ship. its supposed to look od for you beauty freaks. i don't like beauty. i leave the sentient bs for my wife. i like mean killing machines, and this is a good example of one. it just doesn't look happy... does it?AssassinVrxz wrote:i know it sounds stupid... but if you look at them, you can see how many parts integrate together. i had somebody somewhere who was going to help me color, but ill wait for me to remember whom... but ok.25000st wrote:Ships need more flow. Also, if you can tell the difference between darker shades, try simulating depth by making sections that are supposed to be lower, darker. Section usage isn't too bad in some places but in some places it is choppy. This mainly occurs due to awkward angles created when two or more sections are viewed together.
Btw, it's SWA/TSA sprites.I am using Anna's sprites, as i find they fit my style perfectly.
XS-2 Clesetta
yes i was going for origionality, so you know... duh.
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That last ship is simply too cluttered. Literally. I know you want a "mean killing machine", but that ship simply confuses me
However, I reckon that if you take that back half of the ship, from the end to where the ship is its skinniest, and mod it a bit, you could make a ship out of that
However, I reckon that if you take that back half of the ship, from the end to where the ship is its skinniest, and mod it a bit, you could make a ship out of that
Those that live by the sword... get shot by those that don't.
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i made them cluttered on purpose. there supposed to look "junky" so to speak. that would be the theme... of all of them...Imaillusion wrote:That last ship is simply too cluttered. Literally. I know you want a "mean killing machine", but that ship simply confuses me
However, I reckon that if you take that back half of the ship, from the end to where the ship is its skinniest, and mod it a bit, you could make a ship out of that
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lol thanks. the back side is smaller on purpose, its purpose is to smash through ships, and it looks quite capable of doing so. the front in opens and closes and *bites* and other great stuff, spikes retract and get larger and the back end morphs a bit aswellvidboi wrote:apart from the fact that the front and back are totally out of proportion i like it. it's a bit cluttered but the style is original and it looks, well, scary...
now give it some beefy engine sections to push it along!
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yess.. my goal has been achieved. its SUPPOSSED to look like a mess hahaha. thats the goal. XD knowing that, how do you think of it?LactoseTolerant wrote:Well, there is stylistic junky (namely WH40K Orcs), but this is just a jumble. Some interesting effects going on with the spikes, but the rest is just a mess of TSA sprites. The center was looking pretty good 2-3 sprites out, but the front two arms are just cluttered.
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Well, I guess you succeed if that was your goal. I really can't rate it much better as in my whole time at Wyrd, i've had the concept of "clutter is bad" ground into my head .AssassinVrxz wrote:yess.. my goal has been achieved. its SUPPOSSED to look like a mess hahaha. thats the goal. XD knowing that, how do you think of it?LactoseTolerant wrote:Well, there is stylistic junky (namely WH40K Orcs), but this is just a jumble. Some interesting effects going on with the spikes, but the rest is just a mess of TSA sprites. The center was looking pretty good 2-3 sprites out, but the front two arms are just cluttered.
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lol XD. well its 8 consecutive hours of purposefull clutter. you have no idea how hard it is to make clutter good. oh my god. shoot me. and i had work the next day T.TLactoseTolerant wrote:Well, I guess you succeed if that was your goal. I really can't rate it much better as in my whole time at Wyrd, i've had the concept of "clutter is bad" ground into my head .AssassinVrxz wrote:yess.. my goal has been achieved. its SUPPOSSED to look like a mess hahaha. thats the goal. XD knowing that, how do you think of it?LactoseTolerant wrote:Well, there is stylistic junky (namely WH40K Orcs), but this is just a jumble. Some interesting effects going on with the spikes, but the rest is just a mess of TSA sprites. The center was looking pretty good 2-3 sprites out, but the front two arms are just cluttered.
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like i said, its difficult.Arcalane wrote:There is no such thing as "good-looking clutter".
and im still pefecting a way to make this hunk-o-junk style look great. just wait. and, its not made for stillview shots, everything has a movement, and i can't download gimp on my work laptop
it makes absolutely no sence without it actuallyin preview mode or in the sandbox. i aplogize. 2d motionless ships are the most boring to me. i hate em. completely
this is what my stile is similar too, happens to have an epic ship, despite in my oppinion how horrible it is.
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3309