'Galchi Uras', translated from Zeeru-Yven to English, roughly means 'Sameness of Differences'. The Galchi Uras is a conglomeration of many smaller nations to form a whole that can stand on equal footing with the other galactic powers. The most prominent member species are the zeeru (who spearheaded the efforts to create the alliance), selth, ingkar and ziligul. Two of the colonies were former members of the Saggitarian Free States which were peacefully absorbed into the Galchi Uras. While lacking the Founder technology of the Legacy and Reclamation, the Galchi Uras enjoys rapid exchange of ideas and freedom of expression that is rapidly pushing the boundaries of their scientific prowess, as well as economic and cultural development. However, the Galchi Uras also suffers a reputation of being so bogged down in confusing and contradictory bureaucracy that corrupt elements have powerful influence over many sectors.
Hyereth Yos

Class: Battleship
Role: Anti-Capital Ship
Weapons and Systems
4 Sver-Itcal Hyperspace Shunt Projectors
4 Extended-Range Laser Turrets
4 Particle Bolt Turrets
6 Point Defence Lasers
2 Area Defence Hyperspace Screens
The Hyereth Yos is the latest capital ship from the ingkar shipyards, replacing the aging Hyereth Jor as the Galchi Uras' primary space superiority battleship. Like its predecessor, the Yos is a slow vessel with heavy primary armament and relatively light defensive arrays. Where it differs is the replacement of the old heavy laser batteries with the Assimilator hyperspace shunts reverse-engineered and weaponised by the Sver-Itcal Corporation. Salvaged from derelicts on the edge of the Path of the Assimilator, the hyperspace shunt operates by forcibly projecting part of the target's mass into hyperspace and releasing it destructively. It is speculated that the original hyperspace shunts were not weapons but were used to boost smaller vessels into hyperspace. As modern hyperdrives are not compatible with the drive harmonics of the shunt, the target ships cannot compensate for the hyperspace field and suffer catastrophic damage. The Hyereth Yos uses this revolutionary weapon to dominate in capital ship engagements. Due to the large energy requirements of the hyperspace shunts, it suffers from poor maneuverability and few secondary weapons so remains vulnerable to groups of smaller vessels that can evade the limited forward firing arcs of the primary weapons.
Kyulid

Class: Destroyer
Role: Fleet Escort
Weapons and Systems
1 Dual Extended-Range Laser Turret
2 Extended-Range Laser Turrets
6 Point Defence Lasers
The nimble Kyulid destroyer has been a mainstay of the Galchi Uras fleet for generations. The light craft relies primarily on the tried and true laser weapons that are commonplace in the fleet. As a notable trait, the two laser cannons mounted on the dorsal turret share a single more powerful capacitor and power system to increase efficiency. The downside is that the lasers cannot be fired independently and reliance on a single capacitor means critical damage to that system will severely impair the Kyulid's offensive capabilities. The small craft boasts wide fire arcs, making it no less effective if outmaneuvered by a faster foe and its large number of point defences for its class makes a flotilla of Kyulids an effective screen against enemies employing projectile weapons.