The Snake Army - Update: The Anaconda
Moderators: th15, Moderators
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- Commander
- Posts: 120
- Joined: Thu Apr 17, 2008 7:36 am
I like it, but I think tail is too short (what I mean is that the should extend for a longer distance before coming to a point). I prefer it with one weapon, it doesn't look very good with a bunch of weapons. Well done.
Last edited by Bad Boy on Sat May 17, 2008 8:15 am, edited 1 time in total.
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- Lieutenant, Junior Grade
- Posts: 16
- Joined: Thu Apr 17, 2008 11:16 am
O.o
I don't call it Fail...I call it innovative. Believe it or not you can always take a ship to the next step. I don't have anything against the repetition since it functions in a way to bring out that the snake is a snake...and truly looks like one. It brings something new to the table but keep in mind that some ideas lead to a dead end. Overall, welcome and great work on what you've done so far.
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- Commander
- Posts: 120
- Joined: Thu Apr 17, 2008 7:36 am
I thought about extending it further, but I'm not sure it's really necessary. I can coil it a bit more, but it doesn't really add any functionality, and really just makes the ship really difficult to kill.I like it, but I think tail is too short (what I mean is that the should extend for a longer distance before coming to a point). I prefer it with one weapon, it doesn't look very good with a bunch of weapons. Well done.
Yeah, I think I prefer the single weapon look. It's a lot cleaner.
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- Commander
- Posts: 120
- Joined: Thu Apr 17, 2008 7:36 am