Hege's factory, Perfect ships, for blowing up that is.
Moderators: th15, Moderators
-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
I didn't think they'd be stock balanced. Nice work. May I suggest you experiment with colors a bit?
Check out The Star Wreck project!
Check out the Epic Music Library

And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library

And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
-
- Vice Admiral
- Posts: 1235
- Joined: Wed Jan 02, 2008 4:27 pm
- Location: Elysium
Oh...agreed. That section has been a little out of parenting...Bad Boy wrote:Well done with the parenting. I might be wrong, but I think I see a very minor issue: the section 3 with the driver and the flak seems to be parented to the core. If so, you could, with a lot of microing or luck, destroy all the sections around it leaving it floating. If I am wrong, then ignore the previous statement. If I'm right, then you can fix that if you want, but you don't really have to because it's not very likely to happen. Other then that, very well done. Also, it's alright that the Pride is a bit op, because it's the flagship. Put it against Nagaya's ship and see who wins, if it wins against Nagaya's 3rd ship, then it's overpowered. If it wins against Nagaya's 2nd ship but not by much, then I'd say that it's fairly fair.
Argh! I don't give a damn if his flagship defeats Nagayship 3! It should!
[b]GONE UNTIL FURTHER NOTICE[/b]
I fixed the parenting by adding small pieces near the core and parenting them to them.

And fleet DL link;
http://www.mediafire.com/?y1gjj2yxf1t
Also, I miss calculated the Destroyer, two Destroyers at the same time can beat Cronus quite easily, but I was right about the Cruisers though.. <_<
Put it against Nagaya's ship and see who wins, if it wins against Nagaya's 3rd ship, then it's overpowered. If it wins against Nagaya's 2nd ship but not by much, then I'd say that it's fairly fair.
Nagaya 2 got owned, Nagaya 3 was a hard and very even battle even though in the end Nagaya beat Pride, from thise two experiences, I changed Pride a bit;Argh! I don't give a damn if his flagship defeats Nagayship 3! It should!

And fleet DL link;
http://www.mediafire.com/?y1gjj2yxf1t
Also, I miss calculated the Destroyer, two Destroyers at the same time can beat Cronus quite easily, but I was right about the Cruisers though.. <_<
I usualy aim to keep them in the defaults as I like them but I do mark special pieces with different colors, I might add another type of color schemes on B's and A's though.May I suggest you experiment with colors a bit?
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
Well I have started doing so.
So any way.. BCRP fleet is done!

1. The main base.
BCRP's main living area, this huge base contains 35% of BCRP's population so its no wonder its well defended. It has some edited weapons and its basicly rather useless for now though, and it is quite overpowered but eh, who want to go against a space station like this anyway?
2. Trader base.
A medium size base that inhabits several civilians and mostly traders. Thise bases are linked to the main base to transfer food and stuff to it from allready the galaxy. It has a lot of defence as ACRP usualy targets their attacks on them.
3. War base
Unlike the trader base, this one has less defence and more weaponry. The main weapon of this base is the red missiles that take more damage to the ships then normal missiles. A war is a must sometimes, the basic reason why thise types of bases are made by a neutral race.
4. BCRP defender
A little bit like the Peitho, this ship has been made to block attacks to protect other ships on the back but this one takes it further.. It has several weaponry mounted to the armor to give back some fire to the enemy while blocking.
5. BCRP fighter
Small fast fighter made to swarm out enemies, its quite powerfull weapon wise aswell.
6. BCRP fleetrun.
A common attack/defence fleet ship, its qutie well defended, armed and it has a special Missile launcher that sends out rapid green missiles that don't do as much damage as regulars but they are still rather deadly. The ship is practicly useless after the missiles launchers get destroied though.
7. BCRP hope
A default dreadnought ship of the fleet. Big and powerfull, nothing special realy.
8. BRCP Salmon.
A miner ship turned into a war ship. Able to toss out meteors and block beams and has some beamers in it aswell.
9. BCRP Seawave
A commando ship which is well armed and defended. It has a special weapon able to take out enemies from many directions. If it gets near enemy ship, the blast from the special weapon is even more powerfull if all the shots hit the same area.
10. BCRP Weaver.
Basic destroyer ship, nothing special realy even though it has more parts then it actual needs..
Download link;
http://www.mediafire.com/?jxfst3iyjl7
And now I'm starting to work on the ACRP ships depending if thise have any major problems.
So any way.. BCRP fleet is done!

1. The main base.
BCRP's main living area, this huge base contains 35% of BCRP's population so its no wonder its well defended. It has some edited weapons and its basicly rather useless for now though, and it is quite overpowered but eh, who want to go against a space station like this anyway?
2. Trader base.
A medium size base that inhabits several civilians and mostly traders. Thise bases are linked to the main base to transfer food and stuff to it from allready the galaxy. It has a lot of defence as ACRP usualy targets their attacks on them.
3. War base
Unlike the trader base, this one has less defence and more weaponry. The main weapon of this base is the red missiles that take more damage to the ships then normal missiles. A war is a must sometimes, the basic reason why thise types of bases are made by a neutral race.
4. BCRP defender
A little bit like the Peitho, this ship has been made to block attacks to protect other ships on the back but this one takes it further.. It has several weaponry mounted to the armor to give back some fire to the enemy while blocking.
5. BCRP fighter
Small fast fighter made to swarm out enemies, its quite powerfull weapon wise aswell.
6. BCRP fleetrun.
A common attack/defence fleet ship, its qutie well defended, armed and it has a special Missile launcher that sends out rapid green missiles that don't do as much damage as regulars but they are still rather deadly. The ship is practicly useless after the missiles launchers get destroied though.
7. BCRP hope
A default dreadnought ship of the fleet. Big and powerfull, nothing special realy.
8. BRCP Salmon.
A miner ship turned into a war ship. Able to toss out meteors and block beams and has some beamers in it aswell.
9. BCRP Seawave
A commando ship which is well armed and defended. It has a special weapon able to take out enemies from many directions. If it gets near enemy ship, the blast from the special weapon is even more powerfull if all the shots hit the same area.
10. BCRP Weaver.
Basic destroyer ship, nothing special realy even though it has more parts then it actual needs..
Download link;
http://www.mediafire.com/?jxfst3iyjl7
And now I'm starting to work on the ACRP ships depending if thise have any major problems.
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
-
- Commander
- Posts: 229
- Joined: Sat Mar 01, 2008 2:04 pm
- Location: What? I'm somewhere? Where? Ask the GPS!
I think your ships are rather messed up (sry, im a left brainer so i like order)
Anyway, Im not gonna die so just try to put some order into it.
(oh yes, i would like to order some french fries)
Anyway, Im not gonna die so just try to put some order into it.
(oh yes, i would like to order some french fries)
We are bits of stellar matter that got cold by accident, bits of a star gone wrong.
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
...care to be more specific?I think your ships are rather messed up (sry, im a left brainer so i like order)
Anyway, Im not gonna die so just try to put some order into it.
Well, anyway, I haven't made anything for a while.
But I have some old ships that I was suppoused to post many weeks ago and I made a few also recently..
Anyway, from older the newer, the current ACRP fleet;

Note that ACRP ships are not too balanced as they are the boss enemy type of ships of my incoming campaign.
Anyway, the ships;
1. ACRP DD.
DD, as in the Default Death.
A deadly projectile spitter ship of the ACRP. There's basicly nothing too special about this one, it just shoots a hell of a blaster rain. You better have a flux projector when going against this guy.
2. ACRP The Rage.
The Rage is a big warship just made to destroy and intercept any possible enemies they might encounter. Its big and heavy weapon'd, nothing too special either..
3. ACRP The Mount
Big and deadly, like all the other ACRP ships. Just don't try to think you're clever. Another rather basic big boss like ship, even though this one is bit trickier to kill.
4. ACRP the Sinister
This is something I like more then the other ships for some reason.
This ship is bit lighter then other ACRP ships, but it has a wide area damage due of the claws on the sides which have bit more modded weaponry.
5. ACRP Elite.
The Elite of the ACRP fleet, a very heavy destroyer cruiser mostly used to take down BCRP bases, the ship has some special weaponry. The twin rail guns on each side of the ship are machine gun like working rail guns that can shoot and destroy a ship piece by piece. The rail guns don't that much damage but if they get time to shoot... owch. The gun in the middle of each twin rail guns is edited to shoot on blast every now and then which will go through ALL PARTS of the ship unless it is shielded, a very deadly piercing bullet. This ship also has 6 armor platings and it shoots mini missiles from the back.
6. ACRP Base Horror
ACRP bases are known for their special ability to teleport around to avoid and counter attack possible assaults. They are also used for attacks, which is rather special use for a base..
The base has some edited weapons but how it teleports a lot alone is the speciality of this one.
Download here
ACRP fleet is still unfinished as I need to think of 4 more ships to add to it.
Once I'm done with ACRP, I'm gona edit the CCRP and BCRP ships and add few more to their fleets, then I'm gona come back to ACRP to edit the 3 older ships and add even more ships to the fleet.
So comments on thise current ones?
-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
These are actually far better than the previous try. Not messy at all, they seem to have been thought over. Good. Although some of the designs seem a bit ...odd. But that's just me.
Check out The Star Wreck project!
Check out the Epic Music Library

And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library

And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Well I don't usualy use it, but I don't memorize the correct colorings so sometimes they don't always match when I custom color the parts.. (and my base color is orange, and I take screenies at sandbox mode, might effect is aswell)Nice ships, my favourite is definitely #5 the Elite, for some reason it appeals to me. Do you have gradients on (go to the options menu and check)? If so, that would explain the slightly odd colouring in places.
I usualy make weird designs.. <<Although some of the designs seem a bit ...odd. But that's just me.
I'm gona show the last ships one by one on ACRP fleet for now.
ship #7.
ACRP Steel.

The biggest and nastiest warships ACRP fleet has, the ACRP Steel. Providing with high HP and a steel like outer core armor, this ship has superior weaponry on the front and is well armed to defend attack coming from all sides. Taking this ship out is not easy and seemingly not possible for BCRP so far. The Steel is able to take out the BCRP main base so BCRP continuesly hope that it won't find it..
Most of the frontal weapons are edited.
Download here
The 3 following ships are also gona be massive, once I finish them up.[/img]
-
- Commander
- Posts: 229
- Joined: Sat Mar 01, 2008 2:04 pm
- Location: What? I'm somewhere? Where? Ask the GPS!
Regarding the Steel... the overall shape is lovely, but may I suggest that you try not to mix human and alien parts too much for the outer 'shield'? (Its a gamble, cause its either your ships look great or the ships look like their from a blender).
We are bits of stellar matter that got cold by accident, bits of a star gone wrong.
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
well the second fleet is an incredible improvement in that you took everything that was said and fixed it. As for the first fleet, I am a symmetry whore, but I can appreciate that you didn't repeat a single basic hull design more than once as most new, and old, players tend to. Also even trying to make a asymmetrical ship is hard and you pulled some of them off well without knowing what your doing.
I really like the latest ones, the Steel especially.
Thou, I looked at it sideways... A giant, stepping beetle with colourful shoes!
Thou, I looked at it sideways... A giant, stepping beetle with colourful shoes!

[b][color=red]Comrade Malahite
Red Star Navy senior designer[/color][/b]
[i]"True beauty lies in the eye of the viewer"[/i]
[img]http://img403.imageshack.us/img403/8817/signeh5.jpg[/img]
[i]"For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done"[/i]
Red Star Navy senior designer[/color][/b]
[i]"True beauty lies in the eye of the viewer"[/i]
[img]http://img403.imageshack.us/img403/8817/signeh5.jpg[/img]
[i]"For all we ought to have thought, and have not thought; all we ought to have said, and have not said; all we ought to have done, and have not done"[/i]
lol yeah, I now that you mention it, I see it, it looks pretty funny.Malahite wrote:Thou, I looked at it sideways... A giant, stepping beetle with colourful shoes!
About the steel, the overall design is great, but I have two complaints. 1) The use of alien bits with human bits doesn't look very good (I know this has been said before but I figure another mention of it will reinforce it). 2) The outer armor looks to fragile and, although good as a frame work, looks kind of unfinished to me. I suggest that you replace some of stretched pieces with more, less stretched ones. Also, I think you should add a few more pieces to make it a little wider, right now it looks paper thin. If you don't want it to be more powerful then it is now, then just lower the section hp or the core hp.
Okey.. I'm not quite sure which parts are human and which are alien but..
I re-made that outer shield and improved some stuff..
I desided to use bit more smoother parts and re-think the spiky look for the outer shield.. I also lowered the core HP and gave some of the parts lower HP.

Downloadable here
Better now?
I re-made that outer shield and improved some stuff..
I desided to use bit more smoother parts and re-think the spiky look for the outer shield.. I also lowered the core HP and gave some of the parts lower HP.

Downloadable here
Better now?