Double-wrong. That ship never originally employed triggers and just moved/rotated normally.Magick wrote:http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3059Cycerin wrote:First good use of the new triggers and moving sections.
Wrong. That is all.

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Double-wrong. That ship never originally employed triggers and just moved/rotated normally.Magick wrote:http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3059Cycerin wrote:First good use of the new triggers and moving sections.
Wrong. That is all.
I am defeated. That is all.Arcalane wrote:Double-wrong. That ship never originally employed triggers and just moved/rotated normally.Magick wrote:http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3059Cycerin wrote:First good use of the new triggers and moving sections.
Wrong. That is all.
Hmm. It doesn't seem quite that dark on either of my computers, even on my eight year old crap LCD, but if it makes you feel better most of my newer ships are a lighter grey. I just can't imagine any military painting warships flying around against a black background anything that would make them stand out any more than they have to. If I ever get around to making an opposing force for my fleet they'll maybe get some more colorful designs.Siber wrote:Neat use of movement. It'd be nice, though, if the ships weren't in that old favorite inducer of ocular pain, BSF Black. Black lines on blacker sections over a black background, it just isn't pretty.
Venator wrote: gun-toting version of Pacman.
It was. Particularly since I spent about an hour fiddling with the timing so it retracted the way I wanted it to. Bigger ships are going to be a pain in the ass.Squishy wrote: It must be a bitch to coordinate and synchronize so many moving sections, so kudos to you for being a pioneer.
That's not a bad idea. Once the armor slides back it could have slide out sections filled with weapons. I wanted something fairly balanced, so I limited it's weapons a fair bit, but taking more time to deploy a full sized ship could work. I'd like to see someone who makes those organic looking horrors use this, egg breaks open and suddenly a tentacled monster ship is growing out of a tiny pod.Aaganrmu wrote: tadpole that transforms into a megafrog
True. Even my attempts at messing with moving sections have mostly been how far can I push the system? And making neat looking things, rather than making them functional. I guess I'm building the core techniques that can be later applied to functional design.Cycerin wrote:And this is the first ship who uses it for anything but eye candy.