From the guy who put the A to the Symmetry - update 8/July
Moderators: th15, Moderators
This thing is turning larger by the second!
Good job on still being able to keep this style going while upping the scale, something I've personally always had trouble with when I'm doing something in a specific style.
Good job on still being able to keep this style going while upping the scale, something I've personally always had trouble with when I'm doing something in a specific style.
Fly me to the moon, so I can play among the stars~
Let me see what spring is like on Jupiter and Mars~
Let me see what spring is like on Jupiter and Mars~
By gods, what a monster. can't wait to see what comes out of it. Those are some nice custom sections youve made.
Its interesting how the overall size isnt really monolithic, yet it already looks bigger than most juggernauts out there.
Idea: Once its finished, take all the construction shots and put together a gif out of them?
Its interesting how the overall size isnt really monolithic, yet it already looks bigger than most juggernauts out there.
Idea: Once its finished, take all the construction shots and put together a gif out of them?
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Goddamn that looks nice. Goddamn. And you do the internal structuring really damn well. Makes me tempted to give something similar a shot, but I doubt I'd do it as well, and it probably would end up rather ugly looking. And I'd probably lose the patience for it.
You sir, are a master craftsman.
You sir, are a master craftsman.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
- LactoseTolerant
- Captain
- Posts: 413
- Joined: Mon Oct 05, 2009 10:00 am
- Contact:
I love the way you mesh different sprites together. I can never identify each individual sprite unless I was specifically looking for one. Even though it's asymmetric, it flows together so well. And even with 4-5 different colors, it still blends together. Bravo!
Edit: "Blend", as i'm currently at a loss as what word to actually use .
Edit: "Blend", as i'm currently at a loss as what word to actually use .
Last edited by LactoseTolerant on Sun Dec 13, 2009 9:29 am, edited 1 time in total.
Mondaytime is updatetime:
I´m not pleased with the upper right corner of the shiparmor, I think I´ll have to do another custom sprite. Also tweaked the hull armor a bit.
Also, I´m very flattered that for creating a trend for internal ship structure that everyone seems to like.
I will use my newly acquired membership for the forums "serious business" to make a catalouge for my finished ships, perhaps a buildingthread too.
I´m remoddeling the engines of my former ships to match the current style, thats one of the delays for this ship.
Ninja edit:
The place between the two engines is reserved for a interchangeable module, like an booster engine, a support module for repairs or an additional hangar, what do you think?
I´m not pleased with the upper right corner of the shiparmor, I think I´ll have to do another custom sprite. Also tweaked the hull armor a bit.
Also, I´m very flattered that for creating a trend for internal ship structure that everyone seems to like.
I will use my newly acquired membership for the forums "serious business" to make a catalouge for my finished ships, perhaps a buildingthread too.
I´m remoddeling the engines of my former ships to match the current style, thats one of the delays for this ship.
Ninja edit:
The place between the two engines is reserved for a interchangeable module, like an booster engine, a support module for repairs or an additional hangar, what do you think?
This is great, can't wait for a download to play with! I couldn't duplicate this, though it would be interesting to play with the internal structure style... Have you considered adding an additional layer of detail by fitting wrecked type sections below your outer hull armor, so that the armor gets taken out revealing damaged armor, then gets taken out revealing inner structure? Might be too much but noone has done much with the wrecked style since tsa came out.
Ninja counterstrike: I like the idea of modular building. If something like this got into the metagame, it would be neat for mercs to customize their ships based on their missions; assault//salvage/capture/escort duty. Very realistic to what they are doing with modern warships.
Ninja counterstrike: I like the idea of modular building. If something like this got into the metagame, it would be neat for mercs to customize their ships based on their missions; assault//salvage/capture/escort duty. Very realistic to what they are doing with modern warships.
-
- Commodore
- Posts: 626
- Joined: Fri Apr 17, 2009 11:50 am