Search found 60 matches
- Wed Oct 15, 2008 3:57 pm
- Forum: Ship Archive
- Topic: IVL Fleet Development thread
- Replies: 198
- Views: 28806
- Wed Oct 15, 2008 1:36 pm
- Forum: Ship Archive
- Topic: A curious question to the great shipbuilders.
- Replies: 28
- Views: 2461
- Mon Oct 13, 2008 11:27 pm
- Forum: Ship Archive
- Topic: Ghost Ship
- Replies: 18
- Views: 1647
- Mon Oct 13, 2008 11:20 pm
- Forum: Ship Archive
- Topic: My First attempt at a Titan / Leviathan / Behemoth
- Replies: 19
- Views: 2455
Not bad at all. I dislike some of the skeletalness, and the gratuitous outlining. Quite frankly I think outlining should be used more sparingly, because when the inside is dark and excessive outlining is used, it makes the ship look silly. It's pretty good, though I'm not so sure about the sudden ch...
- Mon Oct 13, 2008 11:14 pm
- Forum: . _ _._. (Etcetera)
- Topic: IRC ARCHIVE
- Replies: 524
- Views: 401053
- Mon Oct 13, 2008 6:42 am
- Forum: Ship Archive
- Topic: Antarran Republic & Antarran Rebellion
- Replies: 4
- Views: 774
- Mon Oct 13, 2008 6:17 am
- Forum: Ship Archive
- Topic: Repetition.
- Replies: 15
- Views: 2219
- Mon Oct 13, 2008 5:50 am
- Forum: Custom Edition Archive
- Topic: Weapon/Module Idea Thread
- Replies: 35
- Views: 30728
- Fri Oct 10, 2008 6:45 pm
- Forum: Custom Edition Archive
- Topic: Turret/Weapon Request/Contribution Thread
- Replies: 145
- Views: 57763
http://filesmelt.com/Imagehosting/pics/5e2965e007d1111e8597cb9bf246935d.gif This is sort of a large sprite, but I was wondering if you could make an exception. How's about making this a weapon that fires nothing? That way when it's not targeting anything, it looks like it's scanning left and right,...
- Wed Oct 08, 2008 11:00 am
- Forum: Custom Edition Archive
- Topic: Sprite Repository
- Replies: 13
- Views: 9501
You do realize that with Custom Section importation, Ship Making will no longer be what it is know, right? As I see it, all the best ships from then on would be drawn in layers, converted section by section into custom sprites, and imported into the game, and reassembled. To elaborate on HK's comme...
- Tue Oct 07, 2008 9:20 pm
- Forum: . _ _._. (Etcetera)
- Topic: Artwork
- Replies: 190
- Views: 78295
- Tue Oct 07, 2008 9:08 pm
- Forum: . _ _._. (Etcetera)
- Topic: Artwork
- Replies: 190
- Views: 78295
I deploy my just finished Luytean cavalry mech? http://i20.photobucket.com/albums/b246/Plasmacabbage/LuyteanLightmech3.png Its in the Order of Luytean 132 GDB, credits to Flyingdebris of deviantart for the base from which i used. http://filesmelt.com/Imagehosting/pics/9ab31e14cf6e0b2e8319ea44d8f605...
- Tue Oct 07, 2008 3:30 pm
- Forum: Custom Edition Archive
- Topic: Lightweight features/suggestions
- Replies: 35
- Views: 24804
- Fri Jul 04, 2008 7:58 pm
- Forum: Ship Archive
- Topic: Really big ship question
- Replies: 18
- Views: 1609
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1244
Eh, you like violated every rule of his guide on how to make good ships...
Eh, you like violated every rule of his guide on how to make good ships...
- Fri Jul 04, 2008 7:11 pm
- Forum: Ship Archive
- Topic: Really big ship question
- Replies: 18
- Views: 1609