Added Mauler
Added Grindstone
Added Coward's Excuse
Added Corvette Line
Released Manticorian Frigate Line
Added the Manticorian Back-story
Added Pirate Command Dreadnought
Actually added some back-story!
Added preview of Manticorian Fleet
Created new thread to get rid of the Poll
Added the Thorn and the Dagger
Added Pirate New Movement
Announced planned continuation of Fleet
Added first capital ship.
2/28/08: Added story to some of the ships.
2/27/08: Changed Pirate Colors and Added Jagatharian Fleet.
New Stuff and Previews:
Grindstone

The Jagatharians main light medic craft, the Grindstone is a welcome sight to any pilot in the Jagatharian Navy. Using its two nano-field projectors, it uses focused beam technology to actually melt the armor around the battle damage to seamlessly add the repair plate. The craft is lightly armed due to the heavy power requirements of the nano-field projectors. The Gatling battery is main by a crew of two: one gunner and one power monitor. It is the power monitors job to make sure the gun doesn't overheat or draw too much power away from the nano projectors.
Mauler

One of the examples were Pirates corrupt a ship from its previous function to serve there purposes. During corruption, one of the nano-field generators is removed to free up power for more weapon systems. The additional 3 beam weapons give it a greater punch than the uncorrupted Grindstone, but at the cost of a smaller survivability. The plasma cannon is the Pirates first foray into developing new weapons systems. The basic principle takes a mass of energized helium atoms compresses it until it reaches the temperature it would be plasma if it wasn't compressed, add a small charge to the ball to keep it stable and then release is out using a coilgun. It results in a highly unstable projectile that gives off a high radiation load that bleeds through shielding.
Back Story:
Jagatharian History:
Originally a colony settle from the original Earth, the planet started to prosper with the discovery that the soil causes all Terran life forms to live exponentially longer. Made fortunes exporting the planet's trees, which were what created the soil. Eventually the inevitable happened: the mass wave of immigration. With the rising prices of Jagatharian trees and soil, the middle class man could no longer afford it. They saw immigrating as an easy way to live forever. As the ships started heading towards Jagathar, the Jagatharians closed there borders and enforced a immigration blockade. After 1 day any unauthorized ship heading towards Jagathar would be destroyed with extreme prejudice. After the first hundred foolish immigrants ignored this warning and were Killed, the other immigrants realized that the Jagatharians were serious, and they gave up there foolish venture. Jagathar then opened its border to merchant vessels and selected immigrants. The selection process for the new immigrants was designed to make sure the only the best and the brightest became a citizen. Each year, the selection process got harder and harder as the number of slots went down.
Soon, it was realized that anyone born on Jagathar had no need to remain to have an extended life-span. Suddenly, every expecting mother wanted to be on Jagathar, however temporarily, to have there children. The Jagatharians once again only allowed the best and brightest to enter, but this time the slots were pretty much infinite. In Jagathar, any body who has a physical or mental defect, they are sent to a hospital and stay there until a treatment comes out that can make them normal. Children without defects, but who cannot pass the mandatory I.Q. test are trained to be in the military or be somebody who's job doesn't require a lot of intelligence.
Manticorian History:
A once small colony with little in the way of economy or of a Navy. That was until a wormhole was discovered nearby. With the ability to transfer ships almost instantaneously to the other end of the wormhole, the wormhole was an enormous boost to Manticorian trade. Scientists immediately started to research this wormhole in great detail.
Discovery:
With the new influx of research money the wormhole study field was the best place to get a job. One day, a junior scientist accidentally took a reading of the wrong sector of space. To his infinite surprise, there happened to be another worm hole in the system. He Quickly ran the instrument in a full sweep of the system. He looked at the readings, astonished. “There must be at least six wormhole termini!” he thought to himself. After compiling more information of the locus of the junctions, he presented his results to the queen. He immediately became a respected scientist, and the Wormholes created a huge source of revenue for the Star Kingdom of Manticore.
New Movement:
When the pirates found the resource rich planet which was formally uninhabited, they struck gold. And they found some old engineer willing to make the occasional ship for them in return for money. They immediately decided to build a ship yard in orbit, firmly anchoring their ownership of the plant. The engineer quickly revealed the Thorn and Dagger class ships. The pirates immediately produced a trial run of the ships. They found them up to there standards (who are they kidding??? They have no standards) and started to mass produce them.
End of the New Movement:
The pirates went back to the engineer and asked for some more ship designs. He told them he would have them soon. Six T-months (Terran months) later the pirates came back for the designs. Turns out the new designs were nothing like the original ones. After some questioning he revealed he actually never had designed the plans. They had been designed by a colleague. After his colleague won huge resource grants for his designs, the engineer killed his colleague, stole the plans, and had been hiding out on this planet ever since. Needless to say, the pirates were disappointed in him and promptly chucked him out the nearest air-lock. This was the end to the pirate new movement.
Jagatharian Fleet:
Missile Straffer:

A light ship designed to annoy the enemy and be a needle in there flank.
But in swarms this craft can be deadly.
Slicer:

Capitalizing on an experimental energy core, this ship is loaded with
weapons. One problem is the fact that they have very little armor.
They have a very short life expectancy. Pilots of these ships like to
congregate in swarms , making it more likely to survive. These groups of pilots send there least damaged craft to the front allowing the lightly
damaged craft to head to the rear of the pack and the heavliy damaged
craft to retreat to a repair ship.
Assault Boat:

The Jagatharian equivalent of the Hestia, the assault boat is a ship
designed to live out fire fights and be the backbone of the fleet.
Kondar Missile Cruiser:

A large ship designed to take out opponent capital ships, the Kondar
Missile Cruiser has a heavy armament. Able to dispense 18 missiles in
three seconds it is known for its ability to create precision holes in the
enemies armor.
Pirate Fleet:
New Movement
Dagger:

Thorn:

Old Movement
Hunting Skiff:

The pirates best friend, these ships patrol in groups of two or three,
supervised by one Skiff Leader. The pirates love these ships due to there
speed and enormous cargo hold for salvage. All pirate recruits start in this
craft.
Skiff Pack Leader:

A slightly more powerful ship than the Hunting Skiff, the Pack Leader is,
the ship given to a skiff pilot you has recover 250,000 credits worth of
salvage, killed 25 enemy ships, or gained favor from a Pirate Lord.
With a much higher survival rate than the plain skiff, pirates always enjoy
this command position.
Attack Pinnacle:

A light Ship, roughly equivalent to half a Hestia Alpha, the attack pinnacle is one of the few ships that the pirates made completely from salvaged
parts. Made of the same pieces has a Hestia, except for the minning
beams. A flaw in the design was noticed; the side by side point defense blasters end up focusing on the same target projectile, making them highly
inefficient.
Shredder:

Coward's Excuse

Fool's Errand

Hunting Barge:

Skrimisher Mk2.

Mauler

One of the examples were Pirates corrupt a ship from its previous function to serve there purposes. During corruption, one of the nano-field generators is removed to free up power for more weapon systems. The additional 3 beam weapons give it a greater punch than the uncorrupted Grindstone, but at the cost of a smaller survivability. The plasma cannon is the Pirates first foray into developing new weapons systems. The basic principle takes a mass of energized helium atoms compresses it until it reaches the temperature it would be plasma if it wasn't compressed, add a small charge to the ball to keep it stable and then release is out using a coilgun. It results in a highly unstable projectile that gives off a high radiation load that bleeds through shielding.
Pirate Command Dreadnought

Manticorian Navy:
Manticorian Frigate:

The basis of the Manticorian frigate line. Uses huge missile barrages to pound the enemy into submission, overwhelming their point defense.
Manticorian Frigate (P)

Taking the missile armament to a whole new level. It sacrifices two nrmal missile pods.
Manticorian Frigate (EW)

Manticorian Frigate (MR)

Manticorian Frigate (C)

Manticorian Corvette

Manticorian Corvette (P)

Manticorian Corvette (EW)

Manticorian Corvette (LL)

Manticorian Corvette (GL)

Upload:
Will be here after bug removal.