WYRDYSM GAMES

Home of Battleships Forever
It is currently Mon Sep 15, 2014 5:28 pm

All times are UTC + 8 hours




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 
Author Message
 Post subject: Tiny Ships Fleet
PostPosted: Sun May 11, 2008 11:52 am 
Offline
Vice Admiral
Vice Admiral

Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
Hello everyone, step right up and see the tiny ships fleet (there's an alien fleet and a human fleet). There's not much of a backstory, just humans fighting aliens or something, and the fleet is not designed for looks, or to be super duper, it is designed to be tiny, and to run better then stock ships. This post is partially to advertise for the Tiny Ships Encounters, which can be found Right Here.


Anyway, the fleets:

First, The Human Fleet.
Image


And The Human Civilians:
Image


Next, The Alien Fleet
Image
The aliens are missing one combat ship, and they may get some civilian ships.

Now, here are the various ships you get to use:

The Command Vessel
Image
The Tough Command Vessel
Image
The Agile Command Vessel
Image
The Advanced Command Vessel
Image
The Tough Advanced Command Vessel
Image
The Agile Advanced Command Vessel
Image

Now, here's a big fleet fight off, which you can download in the encounter thread:
Image
Image
Image
Image
Image
Image
Image
Image
As you can see, the humans lost, because they didn't have a command vessel with them.

On a similar note, here's a list of how many sections each ship consists of:
fighter = 2
corvette = 4
frigate = 6
destroyer = 8
cruiser = 10
battleship = 12
dreadnought = 14
super dreadnought = however many I decide (right now it's 25)
Ships can be one above or below these values (eg. the dreadnought actually has 15 pieces). The command vessels do not follow this list.

That's basically all I have to say, enjoy.
Comments and criticism are welcome.
Oh yes, this post will be updated.

_________________
My Random Very Old Ships, Fleets, and Links to Other Ships and Fleets
My (Not Particularly) New Ships
My New Encounters - C&C Wanted


Last edited by Bad Boy on Mon May 12, 2008 8:31 pm, edited 7 times in total.

Top
 Profile  
 
 Post subject:
PostPosted: Sun May 11, 2008 12:00 pm 
Offline
Commodore
Commodore

Joined: Fri Sep 07, 2007 2:57 am
Posts: 746
Without playing them in game, and just looking at the pictures, it looks like a lot of them are as big or bigger than stock ships, so I'm not sure how a big fleet of them is supposed to run better than a big fleet of stock ships?

Maybe pictures of yuors next to the stock ships would help... that said, they're pretty nice looking little ships.


Top
 Profile  
 
 Post subject:
PostPosted: Sun May 11, 2008 12:16 pm 
Offline
Vice Admiral
Vice Admiral

Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
Thank you for the complement, most of them are smaller then stock ships, the biggest, is 25 pieces, and there will only ever be one or two in play at the same time. Anyway, although I should say something along the lines of, "download them and you'll find out that they're tiny", I tend not to download ships, so it would be hypocritical of me. So instead I'll post a screenie of some ships next to a Hestia. Here it is, all of the human ships with a Hestia and a Zelus. The Super Dreadnought (the biggest one) is in for a serious redesign, but that's not important right now. Anyway, here's the pic:
Image
As you can see, the destroyer (the one right above the Hestia), is almost as long, but about half the length of the Hestia. I forgot to put this in the original post, the ship sizes go up by two pieces each time, except for the super dreadnought. This being said, here's a list:
fighter = 2
corvette = 4
frigate = 6
destroyer = 8
cruiser = 10
battleship = 12
dreadnought = 14
Ships can be one above or below these values (eg. the dreadnought actually has 15 pieces). The command vessels do not follow this list.

_________________
My Random Very Old Ships, Fleets, and Links to Other Ships and Fleets
My (Not Particularly) New Ships
My New Encounters - C&C Wanted


Last edited by Bad Boy on Sun May 11, 2008 12:43 pm, edited 1 time in total.

Top
 Profile  
 
 Post subject:
PostPosted: Sun May 11, 2008 12:34 pm 
Offline
Captain
Captain

Joined: Wed Sep 12, 2007 3:29 am
Posts: 497
It's not the size that matters, its the number of sections and the number of weapons/modules that count. And there are a lot more weapons than on stock ships.

Aesthetics-wise, I like the design of the ships (except the Civilians), however red/blue is a bad colour scheme. It clashes horribly. The alien ships are very good however.

_________________
Metagame 2.0 calculator: http://bsf_meta2_calculator.byethost17.com/index.php
Curvy Alien Fleet: http://www.wyrdysm.com/phpBB3/viewtopic.php?t=4959
Thrusallanian Naval Database: Patrol Craft to Behemoth, support ships, stations, warp gates, everything.
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2791&postdays=0&postorder=asc&start=0
Fleets of the Five States, get it here: http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1929


Top
 Profile  
 
 Post subject:
PostPosted: Sun May 11, 2008 12:42 pm 
Offline
Vice Admiral
Vice Admiral

Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
Thank you, for the complements, I know that red and blue clash, and I know that size doesn't matter. This being said, I updated with a list of how many sections each ship consists of. About the colour scheme, humans use red for their cores and sections with weapons or modules (except thrusters), and blue for their armour, while aliens use an off whiteish colour for their core modules and weapons sections, and brown for their armour. I chose the human colour scheme because I wanted something bright but kind of cool looking on a big scale (eg. the screenshot of the fleets facing off) but was easy to do (the colours are preset ones, so I don't have to manually screw around with the values every time). I chose the alien colour scheme because I wanted something preset, and different (i.e. not purple or pink).

The civilians were pretty much all rush jobs for the encounters. They weren't designed to look cool (none of the ships were, I guess they just came out that way), they were designed to take as little time as possible to make, and to be reused a lot.

_________________
My Random Very Old Ships, Fleets, and Links to Other Ships and Fleets
My (Not Particularly) New Ships
My New Encounters - C&C Wanted


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 12, 2008 8:24 pm 
Offline
Vice Admiral
Vice Admiral

Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
Sorry for the double post and bumping, but I want some comments! I spent ages putting this and the encounters together, and all I got was two replies. Two! I mean goddamn, if my ships are terrible (which I doubt) at least say so.

_________________
My Random Very Old Ships, Fleets, and Links to Other Ships and Fleets
My (Not Particularly) New Ships
My New Encounters - C&C Wanted


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 12, 2008 10:14 pm 
Offline
Captain
Captain
User avatar

Joined: Thu Jan 10, 2008 5:14 am
Posts: 382
Location: Atlanta GA
Those are kind of cool. 8)

Man those civilians like their nanomatrixes, huh? :P

_________________
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1681]Image
Clicky to see my fleets! :D[/url]


Top
 Profile  
 
 Post subject:
PostPosted: Mon May 12, 2008 10:21 pm 
Offline
Vice Admiral
Vice Admiral
User avatar

Joined: Wed Jan 02, 2008 4:27 pm
Posts: 1235
Location: Elysium
Strideo wrote:
Man those civilians like their nanomatrixes, huh? :P

Yeah. Those civilian ships don't seem...appealing to me. No shape, slightly bland...and those nanos are simply dragging attention away. Too many of them, imbaing the entire ship. And the colour scheme...well. Let's just say that red and blue is a combination I would never use. At all.

_________________
GONE UNTIL FURTHER NOTICE


Top
 Profile  
 
 Post subject:
PostPosted: Tue May 13, 2008 4:00 am 
Offline
Vice Admiral
Vice Admiral

Joined: Mon Jan 21, 2008 4:34 am
Posts: 1270
Location: Halifax, Canada
@MC: I talked about that a couple of posts ago. The civillian ships were cobbled together quickly for the encounters. The red and blue clash, but I like how they look with a lot of ships, but hey, maybe I'll change it. Anyway thanks for the comments, I'll be posting some new ships and encounters soon so...

_________________
My Random Very Old Ships, Fleets, and Links to Other Ships and Fleets
My (Not Particularly) New Ships
My New Encounters - C&C Wanted


Top
 Profile  
 
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 

All times are UTC + 8 hours


Who is online

Users browsing this forum: Google [Bot] and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group