WYRDYSM GAMES

Home of Battleships Forever
It is currently Wed Jul 23, 2014 11:51 pm

All times are UTC + 8 hours




Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2

Your opinion:
"What do we want?" "MORE!!!" "When do we want it?" "SOON!!!" 34%  34%  [ 20 ]
"And the Lord said, 'Let there be parts,' and VNilla made parts, and the Lord smited him for their awfulness..." 17%  17%  [ 10 ]
Meh. 24%  24%  [ 14 ]
Abstain from voting. (Heh heh.) 25%  25%  [ 15 ]
Total votes : 59
Author Message
 Post subject:
PostPosted: Sat Mar 07, 2009 7:27 am 
Offline
Commander
Commander

Joined: Tue Jan 22, 2008 7:29 am
Posts: 227
Location: Wherever you left it, dipwad
Yay! Jointed parts are up! Creating them was actually enough fun to save my day from complete and utter ruination. (This means that I am currently in "rather miffed" mode instead of the "you touch me, you're dead" mode I would normally be in after a day like today.)

I can almost guarantee a new food part or two (sorry Slayer0019) in the next update. Suggestions always welcome.

_________________
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
~~~~~
ZOMG NINJA SARCASM :shock:
~~~~~
Arcalane wrote:
If anyone says "y'all" again I'm going to string them up and put their head on a pike.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Mar 07, 2009 9:01 am 
Offline
Commander
Commander
User avatar

Joined: Mon Feb 25, 2008 9:04 am
Posts: 187
Ah, now that's a definite improvement! They're useful, too! Keep it up :3


Top
 Profile  
 
 Post subject:
PostPosted: Sat Mar 07, 2009 10:45 am 
Offline
Captain
Captain
User avatar

Joined: Sat Jul 12, 2008 4:50 am
Posts: 326
I kind of like the new jointed sections. I can actually see myself using some of them in more organic looking ships.

Good job.


Top
 Profile  
 
 Post subject:
PostPosted: Sat Mar 07, 2009 7:37 pm 
Offline
Commander
Commander

Joined: Thu Feb 12, 2009 3:26 pm
Posts: 106
Location: In a tank at Underwater World, Sentosa
the food sprites are interesting...


Top
 Profile  
 
 Post subject:
PostPosted: Sun Mar 08, 2009 2:37 am 
Offline
Commander
Commander
User avatar

Joined: Mon Feb 16, 2009 10:24 pm
Posts: 145
Location: In America!
Yay rainbow beam!


Top
 Profile  
 
 Post subject:
PostPosted: Wed Mar 25, 2009 5:35 am 
Offline
Commander
Commander

Joined: Tue Jan 22, 2008 7:29 am
Posts: 227
Location: Wherever you left it, dipwad
Bump for MONDO HUMUNGO UPDATE! More of just about everything, as well as my first doodad! See first post for new stuff, DL link, and more!

_________________
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
~~~~~
ZOMG NINJA SARCASM :shock:
~~~~~
Arcalane wrote:
If anyone says "y'all" again I'm going to string them up and put their head on a pike.


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 26, 2009 5:24 am 
Offline
Captain
Captain
User avatar

Joined: Fri Jun 13, 2008 2:02 am
Posts: 259
Location: In a place, until a time.
I like generic turret #1. Reminds me of the pulse turrets from Eve Online. (The market image, anyhow.) Also, I like the sliding beam, although I think it would be of more use as a doodad rather than a beam.

_________________
This user is a proponent of the whole "Check your **** parenting" idea.

This is a signature. It goes at the end of my post.

Your face is so *adjective* that it *verb*s


Top
 Profile  
 
 Post subject:
PostPosted: Thu Mar 26, 2009 6:40 am 
Offline
Commander
Commander

Joined: Sat Feb 07, 2009 2:15 am
Posts: 246
Location: Texas
This new "expansion" you put down has alot of nice new things in it. But 2 things that bug me are the electric beam with its over pronounced spikes (frequency like things) and the sliding beams looks more like of a doodad. Maybe you could soften the edges and increase the slide speed?

_________________
My sig is under attack by commie mods!


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 27, 2009 3:39 am 
Offline
Commander
Commander

Joined: Tue Jan 22, 2008 7:29 am
Posts: 227
Location: Wherever you left it, dipwad
I'm going to wait to see what other people think before I do anything. However, that sliding speed probably is a bit fast for you: my computer is epicly slow (5-10 minutes to boot up on a good day) so the lag makes it look nice on my screen.

How much slower do you want it to be? Twice as slow? Slower that that? What?

Remember, people, I want more opinions before I do something. (And besides, everyone wants a bigger post count! :wink: )

_________________
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
~~~~~
ZOMG NINJA SARCASM :shock:
~~~~~
Arcalane wrote:
If anyone says "y'all" again I'm going to string them up and put their head on a pike.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 27, 2009 2:24 pm 
Offline
BANNED

Joined: Tue Feb 17, 2009 8:54 pm
Posts: 324
The Rotating Joint Piece looks like a high angle gun sprite from warship gunner 2`s ship editor, regardless, this is fun.

Make a pie, now.


Top
 Profile  
 
 Post subject:
PostPosted: Fri Mar 27, 2009 11:26 pm 
Offline
Captain
Captain
User avatar

Joined: Tue Dec 11, 2007 5:37 am
Posts: 271
hey your stuff really is improving in quality. you have some really cools tuff there, especially bullets and beams. keep it up.

_________________
Himura.Kenshin said: What kind of pure, absolute retard would run a bomb by Windows?


Top
 Profile  
 
 Post subject:
PostPosted: Sat Mar 28, 2009 3:34 am 
Offline
Commander
Commander

Joined: Tue Jan 22, 2008 7:29 am
Posts: 227
Location: Wherever you left it, dipwad
Why, thank you! :)

_________________
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
~~~~~
ZOMG NINJA SARCASM :shock:
~~~~~
Arcalane wrote:
If anyone says "y'all" again I'm going to string them up and put their head on a pike.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jun 02, 2009 8:55 pm 
Offline
Commander
Commander
User avatar

Joined: Sat Jan 31, 2009 1:38 pm
Posts: 247
Location: A clustered inhabitance
VNilla, use the grapeshot on Particle Cannons or Autos. Grapeshots were used in the early days as a way of countering urban rioters.

Grapeshot works by tying 8-15 tennis-sized cannonballs together with rope. The rope is strong enough to hold the "grape" together upon firing, but will scatter them at hitting the first target--making grapeshot a highly effective weapon against barricades (by firing over them and hitting the wall behind) A well placed grape shot can take out a whole battalion of men, which is illustrated in the novel Les Miserables.

For yours, which I find creative and amusing, recolor the particle cannon frags to purple, and maybe resize the shot so that it fits?

Iono, looks good. What program did you use?

_________________
If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.

Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858


Top
 Profile  
 
 Post subject:
PostPosted: Thu Jun 04, 2009 8:27 am 
Offline
Commander
Commander

Joined: Tue Jan 22, 2008 7:29 am
Posts: 227
Location: Wherever you left it, dipwad
I haven't been on in a while, so sorry for the late repl... wait a minute, you posted yesterday. Never mind... (Since I love comments, I'll take any punishments for SS' necro here.)

Yes, I do remember that part of Les Miserables. I will work on your suggestions. (I actually have a few more sprites but I haven't had time to post them... maybe once school is over I'll have more time.)

And since you asked, I used Photoshop for all of these.

EDIT: PS: "Tennis-sized"? I was unaware that "tennis" was a noun...

_________________
Ne me forcez pas à arracher votre gorge, s'il vous plaît.
~~~~~
ZOMG NINJA SARCASM :shock:
~~~~~
Arcalane wrote:
If anyone says "y'all" again I'm going to string them up and put their head on a pike.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2

All times are UTC + 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group