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 Post subject: Fraxy FX Pack
PostPosted: Wed Feb 18, 2009 6:07 am 
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http://www.mediafire.com/?mnvibzr4jdm

Contains some Bullet Sprites, and them Lighting Doodad effect you see Here (Innis Mode Frigate), Which a number of people seem to like. There is also a readme I suggest you look at within the zip.


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 Post subject:
PostPosted: Wed Feb 18, 2009 7:25 am 
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Preview image please?

Most people won't bother downloading just to look at it, you know.


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 Post subject:
PostPosted: Fri Feb 20, 2009 11:31 am 
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If I remember Fraxy had good weapon effects, I'll be looking into this.

Aw, no beam effect.

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 Post subject:
PostPosted: Fri Feb 20, 2009 9:40 pm 
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Im using some of them, they are great!

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 Post subject:
PostPosted: Sat Feb 21, 2009 1:40 am 
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Spoot Knight wrote:
Aw, no beam effect.
You'll get your beam effect in next update. :)


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 Post subject:
PostPosted: Sat Feb 21, 2009 1:50 am 
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Sweet, are the rest of the weapons effects going to be added as well?

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Spootech Industries - The Third Revision, upgrading to the Fourth Revision.

How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.


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 Post subject:
PostPosted: Sat Feb 21, 2009 1:57 am 
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Maybe. Right now I have the beam, Sonic wave, and power ball in mind. which you have in mind?


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 Post subject:
PostPosted: Sat Feb 21, 2009 2:28 am 
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Location: In the Vega star system, monitoring UCM defense movement.
I don't remember all of them, pretty much just the ones you already uploaded are what I remember.

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Spootech Industries - The Third Revision, upgrading to the Fourth Revision.

How Spootech Industries came to be as it is now; the history of Spootech Industries ship making.


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 Post subject:
PostPosted: Sun Mar 01, 2009 1:14 pm 
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hmmmm

I have a small problem with your lightning bolts.

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The black borders still show. I set the color to white, but it still remains like this...


I would really appreciate it if I could have some assistance with these--cuz ur Innis Mode Frigate is very attractive


EDIT: nvm, I got it to work (set Blend Mode to Additive)

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http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858


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 Post subject:
PostPosted: Sun Mar 01, 2009 2:07 pm 
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Strange...can't download it.
Mediafire says
"
Invalid File. This error has been forwarded to MediaFire's development team.

The key you provided for file download was invalid. This is usually caused because the file is no longer stored on Mediafire. This occurs when the file is removed by the originating user or Mediafire. "

Perhaps you could re-upload it?
Thanks

Edit:
Resolved. Thanks a lot.

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Last edited by bl3d4 on Tue Mar 03, 2009 9:10 am, edited 1 time in total.

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 Post subject:
PostPosted: Mon Mar 02, 2009 11:17 pm 
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Silver Swordsman; set blending to additive in the EFF menu (At least I think it's EFF).

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 Post subject:
PostPosted: Mon Mar 02, 2009 11:20 pm 
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ArcaneDude; thank you. I got it to work. It's just that it would be appreciative if someone had placed it on the instructions beforehand, that's all. :|

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If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.

Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858


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 Post subject:
PostPosted: Mon Mar 02, 2009 11:27 pm 
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Best tip is just to experiment. A lot. Take a core, spawn a section and go crazy on the buttons, just to see what everything does.

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Check out The Star Wreck project!
Check out the Epic Music Library
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush


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 Post subject:
PostPosted: Tue Mar 03, 2009 5:55 pm 
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Quote:
Best tip is just to experiment. A lot. Take a core, spawn a section and go crazy on the buttons, just to see what everything does.


That's what I did... basically

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If admirals hate and trash your ships,
If you can't get it right;
Then off you go, but don't call quits;
Just go make custom sprites.

Solare:
http://www.wyrdysm.com/phpBB3/viewtopic.php?f=2&t=4858


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 Post subject:
PostPosted: Wed Mar 04, 2009 4:48 am 
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lol... I did that with MegaBeams, trying to make a wank weapon... and mostly just ended up with it not working at all. (Except for one time when it fired like 9 beams at once... cool, but not what I was looking for.)

But ur right though, it is good to experiment.


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