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PostPosted: Wed Feb 11, 2009 12:23 am 
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TrashMan wrote:

There should be a totorial scenario abailable. It's there.

Not when i went to play the demo. Actually, if i remember right, there were no scenarios available for the demo.It was just random maps.

bad knockoff of SOASE? You kidding right? SOASE is NOTHING comapred to SOTS. Nothing. Zilch. Zero. Nada. Niet.

See the end of the post.

TrashMan wrote:
And you pick different section and weaponry. Way more customization that SOASE has.

Unfortunately, that customization makes the game suck.I don't want to have to customize my entire fleet to fend off the A
I that customize 5 x better than i do. I just want to improve my economy, defense, offense, etc. Without the stupid customization shit.
TrashMan wrote:
Quote:
I still say Sins did it better, by keeping the horrible customization and gameplay out. Once you zoom in to a battle, it's amazingly bad. I remember personally playing a game of this, and halfway into the game this gigantic swarm of unbeatable space-creatures comes and beats the shit out of my empire. Maybe it's because i sucked, but whatever. Laughing


What would have been one of the Grand Menaces. After turn 100 there is a small chance each turn that one of them will appear (but only one).
They are hard to beat, but very doable with the right tactics.
I wonder which menace killed you. By your description I think it was the Locust Fletword. There are several ways to deal with him (suicidal rafinery swarm, PD ship swarm, disruptor shields, long-range torp barrage, corrosive missiles spam, etc..)

I'm sorry, but making the game hard by putting in something as stupid as a Grand Menace is an atrocious method better saved for other games.

Overall:
Sins did it better, with a cleaner and prettier interface that's intuitive(AKA, I have buttons with tooltips and they look good). You can even zoom out of battles without a loading screen. You can also retreat from any edge of a system, without refueling. And best of all, all of your ships are represented onscreen at once, instead of that fucking retarded system of having reinforcement ships warp in.


Quote:
Sins and SOTS cannot really be compared. SOTS is a 4X, Sins is an RTS(RT4X is just a marketing term, the game is still an RTS). It's like comparing Galactic Civilizations 2 to Starcraft.


Actually, Sins and SOTS are exactly the same thing, except Sins was done better.

Mod edit: Putting your comments inside the quote tags is dumb and confusing. Don't do it. I fixed it for you.


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PostPosted: Wed Feb 11, 2009 3:21 am 
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FOOLISH SAMURAI
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Magick wrote:
I'm sorry, but making the game hard by putting in something as stupid as a Grand Menace is an atrocious method better saved for other games.


Good ol' "Deus Ex Machina to stop the player getting too powerful for their own good", eh.

I prefer Sins. Nice shiny battles that are well-sized but not too hardware intensive or micromanagement intensive.

Anyway, move on. Let's not make this a "Game X is better than Game Y!" pissing match. :roll:

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PostPosted: Wed Feb 11, 2009 5:16 am 
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PostPosted: Wed Feb 11, 2009 8:07 pm 
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PostPosted: Wed Feb 11, 2009 8:20 pm 
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Protip; when I say drop an argument, I mean drop an argument. Shut the fuck up the pair of you.

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PostPosted: Wed Feb 11, 2009 8:38 pm 
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You didn't have to remove the link I gave to Deltaflyer.


Here, there should be screenshots of various SOTS DN's here:
http://www.kerberos-productions.com/for ... f=8&t=4878
http://www.kerberos-productions.com/for ... =16&t=9255
:wink:

Anyway, what other game could I reccomned...hrm..I believe Nexus was already mentioned. Nice game, the story sucked tough.
Star Wolves (or was ti Space wolves?) was a nice game too.
Spaceforce: Rouge Universe isn't shabby either.

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PostPosted: Thu Feb 12, 2009 12:51 am 
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TrashMan wrote:
You didn't have to remove the link I gave to Deltaflyer.

Star Wolves (or was ti Space wolves?) was a nice game too.


It's the first one.
Russia and Yankistan got a sequel.


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PostPosted: Thu Feb 12, 2009 1:49 am 
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Er... I wasn't arguing with magick... I was offering him tips on what the AI does. Thanks for the links Trashman.


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PostPosted: Thu Feb 12, 2009 5:30 am 
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Nearly forgot this one Jets N Guns.

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PostPosted: Thu Feb 12, 2009 6:12 am 
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Already mentioned, unfortunately for you. :P

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PostPosted: Fri Feb 13, 2009 12:14 am 
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About space games, I been playing one recently. Most of you might have not heard it before, as it is a quite old one. It's the Frontier: First Encounters, a freelance space flight sim.

Though it is two-decade old game, some fans had made enhancements on it to make it compatiable with our current OS:

http://groups.google.com/group/alt.fan. ... 5f7a?pli=1

Though this is still a beta one, but it's a good one, along with totally new ship models.

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PostPosted: Fri Feb 13, 2009 2:01 pm 
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Star Wars: Rebellion

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PostPosted: Fri Feb 13, 2009 5:08 pm 
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Conquest Frontier Wars

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PostPosted: Fri Feb 13, 2009 8:14 pm 
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The Evochron and Star Wraith series. My favorites from those series is Star Wraith 3 and Evochron: Renegades. Then there's also Vega Strike.

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PostPosted: Sat Feb 14, 2009 7:48 am 
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Star Wars: Battle for Endor

http://www.bruneras.com/fgames_boe.htm

Best freeware combat sim I've played

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