See the end of the post.TrashMan wrote:
There should be a totorial scenario abailable. It's there.
Not when i went to play the demo. Actually, if i remember right, there were no scenarios available for the demo.It was just random maps.
bad knockoff of SOASE? You kidding right? SOASE is NOTHING comapred to SOTS. Nothing. Zilch. Zero. Nada. Niet.
TrashMan wrote:And you pick different section and weaponry. Way more customization that SOASE has.
Unfortunately, that customization makes the game suck.I don't want to have to customize my entire fleet to fend off the A
I that customize 5 x better than i do. I just want to improve my economy, defense, offense, etc. Without the stupid customization shit.
I'm sorry, but making the game hard by putting in something as stupid as a Grand Menace is an atrocious method better saved for other games.TrashMan wrote:What would have been one of the Grand Menaces. After turn 100 there is a small chance each turn that one of them will appear (but only one).I still say Sins did it better, by keeping the horrible customization and gameplay out. Once you zoom in to a battle, it's amazingly bad. I remember personally playing a game of this, and halfway into the game this gigantic swarm of unbeatable space-creatures comes and beats the shit out of my empire. Maybe it's because i sucked, but whatever. Laughing
They are hard to beat, but very doable with the right tactics.
I wonder which menace killed you. By your description I think it was the Locust Fletword. There are several ways to deal with him (suicidal rafinery swarm, PD ship swarm, disruptor shields, long-range torp barrage, corrosive missiles spam, etc..)
Overall:
Sins did it better, with a cleaner and prettier interface that's intuitive(AKA, I have buttons with tooltips and they look good). You can even zoom out of battles without a loading screen. You can also retreat from any edge of a system, without refueling. And best of all, all of your ships are represented onscreen at once, instead of that fucking retarded system of having reinforcement ships warp in.
Actually, Sins and SOTS are exactly the same thing, except Sins was done better.Sins and SOTS cannot really be compared. SOTS is a 4X, Sins is an RTS(RT4X is just a marketing term, the game is still an RTS). It's like comparing Galactic Civilizations 2 to Starcraft.
Mod edit: Putting your comments inside the quote tags is dumb and confusing. Don't do it. I fixed it for you.