Direct Control?
Moderators: th15, Moderators
-
- Commander
- Posts: 229
- Joined: Sat Mar 01, 2008 2:04 pm
- Location: What? I'm somewhere? Where? Ask the GPS!
Direct Control?
I've heard the term Direct Control appear a few times in the forum. However, I don't know how to activate this in the game. I do see that option in ShipMaker, but I don't seem to be able to use it in the game.
By the way, what do I get to do with Direct Control?
By the way, what do I get to do with Direct Control?
We are bits of stellar matter that got cold by accident, bits of a star gone wrong.
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
- Sir Arthur Eddington
"Gods are fragile things; they may be killed by a whiff of science or a dose of common sense."
-- Chapman Cohen
Direct Control lets you take control of a ship in battle.
Hit Ctrl+c to cycle through modes, there are four of them.
Basically you can navigate your ship and fire weapons if you've set your weapons up properly.
Hit Ctrl+c to cycle through modes, there are four of them.
Basically you can navigate your ship and fire weapons if you've set your weapons up properly.
Fly me to the moon, so I can play among the stars~
Let me see what spring is like on Jupiter and Mars~
Let me see what spring is like on Jupiter and Mars~
-
- BANNED
- Posts: 413
- Joined: Thu Nov 06, 2008 9:35 pm
I find DC mode has some spectacular implications for arcade junkies.
An idea I've had is setting up a point system for the destruction of certain ships and tracking of sector engagements,enemies are added to sectors in a text file or something of the like depending on what kind of faction has control. You can then go into sandbox,generate some background stuff(asteroids,nebulae,yada yada),spawn the appropriate enemies,then spawn you own custom ship and blast 'em all to hell!
If you survive,you get cash according to the number and type of enemies to upgrade your ship.(or even small fleet!)
I gotta think this out,could be fun for the other Wyrdysm peeps.
An idea I've had is setting up a point system for the destruction of certain ships and tracking of sector engagements,enemies are added to sectors in a text file or something of the like depending on what kind of faction has control. You can then go into sandbox,generate some background stuff(asteroids,nebulae,yada yada),spawn the appropriate enemies,then spawn you own custom ship and blast 'em all to hell!
If you survive,you get cash according to the number and type of enemies to upgrade your ship.(or even small fleet!)
I gotta think this out,could be fun for the other Wyrdysm peeps.
-
- Vice Admiral
- Posts: 1344
- Joined: Sat Sep 22, 2007 2:28 pm
-
- Commander
- Posts: 174
- Joined: Fri Jun 13, 2008 4:37 pm
- Location: Frontlines againest a piggy invasion
Someone ask this a while back so I'm linking you to the same place I did for him.
Link here:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3458
I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Link here:
http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3458
I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Avatarless and proud of it! And being really crazy and screwing everything conventional!
Currently working on:
The largest transforming mecha EVAR!
Currently working on:
The largest transforming mecha EVAR!
Snkkt, who cares about practical and useful when you can have fun! :DD00D! wrote: I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Fly me to the moon, so I can play among the stars~
Let me see what spring is like on Jupiter and Mars~
Let me see what spring is like on Jupiter and Mars~
-
- Commander
- Posts: 174
- Joined: Fri Jun 13, 2008 4:37 pm
- Location: Frontlines againest a piggy invasion
I have fun when I command the hordes of little minions in my fleet to zerg rush my foes! I guess different people have different means to have fun too.Chiiro wrote:Snkkt, who cares about practical and useful when you can have fun!D00D! wrote: I don't really like DC so much, it's not very practical for commanding large fleets. Still, it's probably very useful if you want to make a solo blockade runner scenario
Avatarless and proud of it! And being really crazy and screwing everything conventional!
Currently working on:
The largest transforming mecha EVAR!
Currently working on:
The largest transforming mecha EVAR!
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Done! And wow, bl3d4. I haven't seen you in a while. And you come back and... well, I don't remember your grammar ever being that good. And you're not spamming up hundreds of threads. Just... wow. It's nice to see that you're back, and that you've improved. Seriously.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Actually, ive unlocked this and moved to SIAR. Might be useful for further questions about DC.
Heres a link to proper info on Direct Control:
http://www.wyrdysm.com/phpBB2/viewtopic ... 5897#85892
Heres a link to proper info on Direct Control:
http://www.wyrdysm.com/phpBB2/viewtopic ... 5897#85892