Fucking Around

Discuss all things Battleships Forever that aren't Ships and Shipmaker - Missions, Development, etc.!

Moderators: th15, Moderators

derekiv
Rear Admiral
Rear Admiral
Posts: 861
Joined: Sat Nov 17, 2007 10:00 am
Location: Somewhere

Post by derekiv »

O_O shiny.......
Slayer0019
Commodore
Commodore
Posts: 535
Joined: Mon Jul 21, 2008 1:04 pm
Location: CT, America

Post by Slayer0019 »

I just came.

EDIT: In my haste to express my extreme like, I seem to have forgotten to ask: When do the rest of us get this?

EDIT 2: With my initial overwhelmed-ness subsided, I notice a vast majority of the sections from the section suggestion thread used. I suddenly have a new religion.
Last edited by Slayer0019 on Fri Jan 23, 2009 10:00 am, edited 1 time in total.
Got Steam?
Join the official BSF Steam group today!
Sign up [url=http://steamcommunity.com/groups/wyrdysm]here![/url]

[img]http://i192.photobucket.com/albums/z148/JohnDG/sig-1.png[/img]
AidanAdv
Commodore
Commodore
Posts: 583
Joined: Fri Feb 15, 2008 6:49 am
Location: The Fields of Justice

Post by AidanAdv »

Have you people even read the interview LS posted at the top of the thread?
"Lately, I've been working with some of the guys who play Battleships Forever to release a major new version of the game. Thomas "Kaelis" Gawarski has added a whole bunch of spectacular features to the Ship Maker such as rotating and transforming sections and custom sprites. Others such as Arcalane and Cycerin have also been very helpful in putting stuff together for Battleships Forever."
The walls have eyes: the shadows we throw are the shadows we try to throw off.
thacannon
Lieutenant Commander
Lieutenant Commander
Posts: 66
Joined: Sun Feb 10, 2008 12:13 am

Post by thacannon »

Sheesh, I'm the only one with patience here. :lol:

I'm more concerned about the system thingie. I'm pretty sure I can handle it on secondary computers, but my main computer is the weakest... sooo...

Edit:

Did you managed to fixed up some very minor shipmaker things, such as mirroring error, and module mirroring errors, etc?
Last edited by thacannon on Fri Jan 23, 2009 11:52 am, edited 1 time in total.
Koross
Commander
Commander
Posts: 142
Joined: Fri Feb 22, 2008 12:07 pm

Post by Koross »

Holy shit! That is indeed orgasmic!

Can't wait to see more things revealed. Will be waiting with baited breath ...

A bit OT but Happy Chinese New Year to those celebrating!
My Fleet: [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1821]Aquilonian Fleet[/url] | [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?p=53841#53841]Neo Genesis[/url] | [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2632]UTA[/url]
My Random Ships: [url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2191&highlight=]Brainfarts™[/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=851&highlight=ship+types]Ship Classifications[/url]
thacannon
Lieutenant Commander
Lieutenant Commander
Posts: 66
Joined: Sun Feb 10, 2008 12:13 am

Post by thacannon »

...Hmmm, here's a nice question, did you make any changes to the famous Hestia, or if you want to push it a bit, the campaign? Image

Last question of the day. :roll:

Edit: whoops, you could blame spell check for that. -.-;
Last edited by thacannon on Fri Jan 23, 2009 11:20 am, edited 1 time in total.
Captain Trek
Commodore
Commodore
Posts: 534
Joined: Thu Jun 21, 2007 12:39 pm

Post by Captain Trek »

Holy shit, I never thought I'd see the day, this is, this is crazy... :shock:

...and bloody brilliant... My crew approves... I'll be looking foward to the next release... :D

As for the problems people have been having with the GIFs, I've found that the GIF works fine at first, only to slow dramatically after the ship finishes opening its wings up, then, after it finishes closing its wings and the GIF loops, its fine again, at least untill the ship finishes opening its wings again...
the infamous Hestia
Infamous!? You do realise infamy is a bad thing, right? Unless, of course, you hate the Hestia, but the rest of us, AFAIK, are quite fond of it and it's not as if it's unbalanced (as the Moira used to be)...
[img]http://i210.photobucket.com/albums/bb6/CaptainTrek/Federationsignature.jpg[/img]
Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

thacannon wrote:*Claps*

Well done, TH15. :D

Ummm... but proximate system requirements please :?:
Yes, very well done, th15. It wouldn't have been possible without you :].
apotheosi
Lieutenant Commander
Lieutenant Commander
Posts: 52
Joined: Tue Jan 20, 2009 1:55 pm
Location: SG
Contact:

Post by apotheosi »

so does this mean a sequel is coming out soon? XD
in insanity, everything makes sense.
Slayer0019
Commodore
Commodore
Posts: 535
Joined: Mon Jul 21, 2008 1:04 pm
Location: CT, America

Post by Slayer0019 »

apotheosi wrote:so does this mean a sequel is coming out soon? XD
Someone is a bit slow on to catch on.

Damn, Anna sure knows how to get our attention.
Got Steam?
Join the official BSF Steam group today!
Sign up [url=http://steamcommunity.com/groups/wyrdysm]here![/url]

[img]http://i192.photobucket.com/albums/z148/JohnDG/sig-1.png[/img]
CheesyErwin
Captain
Captain
Posts: 269
Joined: Thu Jul 31, 2008 11:19 pm
Location: Taipei, Taiwan

Post by CheesyErwin »

Ship building will never be the same, ever.
-CheesyErwin.
The one who makes the best[Claim disputed] mechas with BSF currently. (And the creator of the Sabot Cannon of the BSFCE.)

Worlds At War Universe:
The Earth Coaltion
Mars People's Union
The Free City-states of Luna
Master Chief
Vice Admiral
Vice Admiral
Posts: 1235
Joined: Wed Jan 02, 2008 4:27 pm
Location: Elysium

Post by Master Chief »

This is most likely the awesomest things I've seen ever since I saw starships on a screen duking it out and little weapons and parts getting blown off for the first time.
[b]GONE UNTIL FURTHER NOTICE[/b]
Himura.Kenshin
Rear Admiral
Rear Admiral
Posts: 887
Joined: Fri Sep 28, 2007 11:35 pm
Location: Below My Postcount

Post by Himura.Kenshin »

CheesyErwin wrote:Ship building will never be the same, ever.
For better or for worse.
User avatar
M123
Captain
Captain
Posts: 356
Joined: Wed Sep 26, 2007 9:25 pm
Location: Queensland, Australia

Post by M123 »

Himura.Kenshin wrote:
CheesyErwin wrote:Ship building will never be the same, ever.
For better or for worse.
Heh, imagine what the noobships would be like with moving parts. :P

*Imagines a writhing mass of poorly-parented, Aegis-covered sections with overpowered guns that don't move along with the sections they're attached to*
Image
Image
apotheosi
Lieutenant Commander
Lieutenant Commander
Posts: 52
Joined: Tue Jan 20, 2009 1:55 pm
Location: SG
Contact:

Post by apotheosi »

i can relate to that thanks. ><
in insanity, everything makes sense.
Post Reply