Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!
its ment to be a orpital station used in a 4000/4000 map
wepons are not yet fully finished and need some tuching up as well as some replancements and so on but i wanted your opinion on esthetics and if posible about mabe wepon ideas thanks
its hp is set for a very High hp units around 4 6k hp units takes it out with decent wepons.
i took a picture of it but its realy zoomed out and you can't realy make out much detail but here its a huge station well more of a orbiting station around a sun
took a picture of it but its realy zoomed out and you can't realy make out much detail but here its a huge station well more of a orbiting station around a sun
*snip*
Can't see much. Could you please get some zoomed-in shots?
From what i can see (which again, isn't much), it looks like a spammy mess. Also, the one that seems connected to the sun isn't very accurate, scientifically speaking. Anything that close to a sun would melt.
Even in the larger picture the structure around the sun is too dark to see...why not post it at normal size on the thread? People tend to prefer that.
I have a few problems with this. Section usage is sloppy: If its such an epic construction around a full sized star, why are you using single pieces to represent massive orbital structures, and why would there be a asteroid bigger than the sun orbiting it? Same on the surrounding asteroids; you just plunked a single weapon down on most of them without so much as a turret. All the aegis lines going to the center look ugly too.
If your gonna do this, and I'm not saying you should, make the sun bigger and the asteroids and structures smaller, and much more complex. As it is it looks ridiculously out of scale, and worse so when even a stock ship approaches it. Id also try it on a larger map since it doesn't have many sections to lag the game down. 4k didn't even give my ship room to turn around without running into your asteroids.
Mind you, if its a constructed sun like in Andromeda's worldship, thats different. You should still try to stay realistic within the bounds of science fiction theory though, or state your own theory as an explanation of how it is now.
Your weapons seem to have fairly low damage but one of them, the pulsar I think, took out a section with 5000 hp in one shot. Needs balancing, to itself if nothing else. The orbiting asteroids might look good with quad blasters on them. For a good sun weapon try this, might wanna lower the damage though: weapon|Pulsar|25|0|200|150|50|-1|5000|0|-1||33023|150|0|100|5|10|10|0.40|-0.90
Anyway, keep trying.
thanks that will help and it is soposed to be a sun that has been harvested for energy to the point of near implosion. altho with this kind of harvesting it does not implode it mearly fades away. the dyson sphere is a mega structure that harvests solar energy until there is none left kinda like a massive energy vacume made up of hundreds of millions of solar pannels( this is what gave me the insperation to make the station altho its not a DS that i am making. altho i had forgotton about the duel suns and i might use that idea in the end of a man made sun =). im going to make it alot more complicated i think and ya i agree about the astroid altho it was soposed to be a planet that had been sucked dry of all live/habitat.
the race the station belongs to is a near assention group of humans whos soul point in existance is to wipe the galaxy clear of life. much like the nercrons in warhammer 40k.
the wepons are not final yet but ill try that one you put. i was trying to get the base shape down before i go putting wepons on it.
Correction; dyson spheres generally don't actively harvest resources from a star. They're merely designed to capture all of it's solar energy output. They're not really strip-miners.