Bug Reports
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-
- Captain
- Posts: 271
- Joined: Tue Dec 11, 2007 5:37 am
So I made a ship with linked guns and turretsections. spawning as my own ship works fine but when I spawn it as allied ship I get this error:
___________________________________________
ERROR in
action number 1
of Step Event
for object ctr_Turrets:
Error in code at line 233:
if abs(offangle) > l_arcrange then
at position 18: Unknown variable offangle
___________________________________________
ERROR in
action number 1
of Step Event
for object ctr_Turrets:
Error in code at line 233:
if abs(offangle) > l_arcrange then
at position 18: Unknown variable offangle
Himura.Kenshin said: What kind of pure, absolute [i]retard[/i] would run a bomb by Windows?
-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
When trying to load a ship made in SMCE 1.603. A small ship; two 04's, two 05's, two machineguns, two autocannons. No modifications whatsoever.___________________________________________
FATAL ERROR in
action number 1
of Key Press Event for O-key Key
for object obj_sidebar:
COMPILATION ERROR in code action
Error in code at line 1:
//STARTING//txt//SHIP & COREnShp(0.05,0.75,2.25,300,350,0,"Hestia","
(displays the sb4 in code here)
at position 1143: Unexpected symbol in expression.
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And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
There's only one I want fixed, but it's not really a priority. Thanks anyways.
EDIT; actually, the same thing happens to a ship made in the latest version of 1.6. Fixing the sb4 isn't gonna cut it.
EDIT; actually, the same thing happens to a ship made in the latest version of 1.6. Fixing the sb4 isn't gonna cut it.
Check out The Star Wreck project!
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
A small bug to report:
Ships equipped with a single barrel autocannon seem to have them switched for dual autos when under enemy AI control.
Ships equipped with a single barrel autocannon seem to have them switched for dual autos when under enemy AI control.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=3979][color=BLACK][b]Assorted Randomness[/b][/color][/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2727][color=Red][b]The Tal'Vorah Fleet[/b][/color][/url]
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2727][color=Red][b]The Tal'Vorah Fleet[/b][/color][/url]
Ergh, yes, i forgot again... the bug with mirroring is still present in the current version. Just don't mirror weapons.ArcaneDude wrote:There's only one I want fixed, but it's not really a priority. Thanks anyways.
EDIT; actually, the same thing happens to a ship made in the latest version of 1.6. Fixing the sb4 isn't gonna cut it.
-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
Okay. But please fix that, it's the worst bug untill now.
EDIT; also;
EDIT2; result positive. It stopped after a restart. No worries.
EDIT3; Did it again, ergo, this bug is recurring.
EDIT; also;
It might not do this anymore when I restart SM, though.[17:14] AD: Also, why does the 4 key no longer change my section list to the fourth group? It brings up the colour dialogue, while 1; 2, and 3 do bring up their respective groups.
[17:14] AD: Correction. It works, but it also brings up the colour dialogue.
EDIT2; result positive. It stopped after a restart. No worries.
EDIT3; Did it again, ergo, this bug is recurring.
Last edited by ArcaneDude on Sun Nov 30, 2008 1:59 am, edited 1 time in total.
Check out The Star Wreck project!
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
What ever I click at Sandbox, what ever I press, only gives thise type of errors, only button that works is esc;
I'm un able to anything else. I'm using a laptop with XP.ERROR in
action number 1
of Mouse Event for Glob Left Button
for object ctr_GUI:
Error in code at line 1:
if global.dc_controll != 0 then exit
at position 11: Unknown variable dc_controll
___________________________________________
ERROR in
action number 1
of Key Press Event for <any key> Key
for object ctr_GUI:
Error in code at line 182:
else if keyboard_lastkey = ord('E') && global.dc_controll == 0 then
at position 52: Unknown variable dc_controll
___________________________________________
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
Not really anything big or crippling, I just thought I'd mention it. I was fiddling around with SM, and I have no idea how, but somehow I managed to select two sections at once.
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-
- Fleet Admiral
- Posts: 2520
- Joined: Sun Jan 27, 2008 4:50 am
- Location: Antwerp, Belgium
/me keeps bitching
This happened gradually while shipbuilding. The result of about an hour of work. It's nothing serious, just weird.
This happened gradually while shipbuilding. The result of about an hour of work. It's nothing serious, just weird.
Check out The Star Wreck project!
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Check out the Epic Music Library
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush