Generic Ship Post

Archives for ships and fleets. 'nuff said. Most of the ships here are very very old and will not work in current versions of BSF or SM. You have been warned!

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Droid
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Location: Canada

Generic Ship Post

Post by Droid »

Blah. I'm bored so I'm back, but I will not be joining in any noob bashing or IRCing anymore. Screw those. I'll just drop by when I'm bored.

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NRN Mercenaries

The Neo-Raxan Nexus 'Mercenaries' are a paramilitary organization under the employment of the Ventrusa Systems Industrial megacorporation. Used to harass those who owe money and silence those who know too much, they will often take third-party jobs if deemed profitable for the company. The NRN's fleet consist of compact warships packing military-grade technologies, and can fight on relatively even ground with the

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Public Databank Entries:

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NRN-003 "Viridovix"-class
Designation: Assault Corvette
Sightings: Common
Threat Level: Moderate
Role: Assault, Surgical Strike
Hull Rating: 1950 SAV
Armament:
1x Beam Cannon, 2x Hypermatter Blaster, 4x Sweeper Beam, 4x Tactical Nuclear Missile Launcher

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NRN-002 "Vercingetorix"-class
Designation: Strike Cruiser
Sightings: Uncommon
Threat Level: Moderate
Role: Fire Support, Assault
Hull Rating: 2450 SAV
Armament:
1x Beam Cannon <Heavy>, 1x Plasma Stream, 2x Hypermatter Blaster, 4x Sweeper Beam, 8x Tactical Nuclear Missile Launcher

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NRN-001 "Visigoth"-class
Designation: Light Battleship
Sightings: Rare
Threat Level: High
Role: Heavy Fire Support, Intimidation, Heavy Assaut, Command and Control
Hull Rating: 3225 SAV
Armament:
1x Beam Cannon <Heavy>, 2x Beam Cannon, 3x Plasma Stream, 9x Hypermatter Blaster, 10x Tactical Nuclear Missile Launcher

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NRN-000 "Vandal"-class
Designation: Command Dreadnought
Sightings: Extremely rare
Threat Level: High
Role: Intimidation, Heavy Assaut, Command and Control
Hull Rating: 4425 SAV
Armament:
2x Beam Cannon <Heavy>, 4x Beam Cannon, 5x Plasma Stream, 5x Gatling Hypermatter Blaster, 4x Hypermatter Blaster, 18x Tactical Nuclear Missile Launcher
Last edited by Droid on Sat Oct 25, 2008 1:59 pm, edited 2 times in total.
Caesius
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Post by Caesius »

Vercingetorix*

(I took Latin too :P )



Cool stuff, though the aegised sections on the battleship seem kinda random.
[img]http://img.photobucket.com/albums/v195/corporal_esche/sigs/caesius-bsf.png[/img]
ddx420
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Post by ddx420 »

I'm guessing that those powerup covers have beam cannons hidden under them, right?
Master Chief
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Post by Master Chief »

Nice to see that you're back now, Droid. And with a couple of really preeeetty ships. I see some really nifty tricks with CT's shipmaker down there. Good job. Reminds me of your earlier Scourge ships, I think, just looking a little more kick-ass.
[b]GONE UNTIL FURTHER NOTICE[/b]
Hege
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Post by Hege »

Drrrooiiiid! Welcome back! :D
Those are also some pretty looking ships you came back with.

Though in the first one, the black section 1's near the missile launchers seem to de sync from the whole starting from the middle of the capsule deal, where the second ship doesn't.

Also the second ships middle back seems bit fragile and akward.
[img]http://i35.tinypic.com/ddoxt0.gif[/img]
Kaelis
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Joined: Fri Dec 14, 2007 4:46 am

Post by Kaelis »

Not bad, not bad at all. Actually, i quite like them.
ArcaneDude
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Post by ArcaneDude »

Not bad. Nice job in using the modded SM.
Check out The Star Wreck project!
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Image
And in this Alliance we bestow our hope and will, that the Dogs of War may never harass the people of our homes again, and that it will bring peace, equality and liberty for all in need and despair. One Universe, One Goal. By the Manifest we command this.~ Saren Vil Ush
Venator
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Post by Venator »

Neat use of the modded builder; I like the use of powerup cores.

One suggestion is to move the Aegis modules out closer to their respective targets.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
Droid
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Location: Canada

Post by Droid »

Updated:
- Added Viridovix-class Assault Corvette
- Moved all Aegis generators closer to shield walls
- Modified the tail section of the Vercingetorix
- Modified connecting spar of Visigoth
- Added description for ships and faction (half-assedly, most likely going to completely change).

See first post.
One or two more space lobsters should round things off (one for command ship, and maybe a smaller gunboat/fighter), and I'll put up a download.
Droid
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Location: Canada

Post by Droid »

Updated:
- Added Vandal-class Command Dreadnought

It appears noone will comment unless I maek a big ship.
Once I finish balancing these, I'll release them along with all the stuff I've been hiding, namely the Scourge, and 2nd gen UII...ah whatever...the Blue Ships.
ianfreddie07
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Post by ianfreddie07 »

That's really cooooooool :D Keep up the good work!
What?
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Post by What? »

Maybe you should put some "legs" on a new ship and call it Red Lobster...Just noticed that the doosects look like legs a bit :shock:
[quote="What?"] Wut. [/quote]
Warrior of Anarchy
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Post by Warrior of Anarchy »

I Agree With What? on that
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