Hah, thanks M123, you ninja'd my ass ;P I could add the badge (or something similar) with doodads if anyone thinks it worth it, but I'm reluctant to inflate the module count much more - every little bit of speed = more ships to play with
The pics are flipped cos the ships were facing the wrong way when I took the photo so I flipped them in photoshop and didn't notice the bridges till I was making the ships. Meh, no real harm done, apart from confusing a few peeps :p
In all fairness, though as M123 says (and I pointed out a while back) the light cruiser is based on the shuttle/personnel transport, it does have an added gun deck detail over a previous blank hull with a docking bay sat in it. But yeah, not much of a change...
Thanks to all those who commented on these ships, it's nice seeing your work being appreciated
Cunning update: A new ship!
Yes, just as you were concerned (or relieved, whatever) that I'd run out of Hiigaran ships to rape, I had a slow day and made one up myself... so, um, yeah - I guess this is where you all get to see whether there's any skill in what I do or whether I'm just filling in the spaces...
So, without further ado I present to you the Hiigaran Assault Cruiser:
http://www.wyrdysm.com/battleshipsforev ... ruiser.zip
Ok, yeah, its a damn doodle... but all the other ships had a pic to show what they're supposed to look like, and this is what I worked off, so theoretically it's all the same thing, right?
With this ship I tried to take the idea of the Battlecruiser's shape and then run with it to create a ship that's almost a design hybrid of the Hiigaran strike craft and the BC... and a fair sight cooler than the brick of a cruiser that the modding community came up with.
Armament wise, this is an upscale of the destroyer - four cruiser class kinetic cannons (one's doubled) and a centrally mounted assault kinetic cannon, basically a doubled mag size, increased reload time variant, designed to (hopefully) help saturate enemy vessels that use point-beam defences - the bane of the slow firing, heavy hitting kinetic cannons. To further supplement this are four repeater kinetic cannons, firing significantly lighter shells in a scattered pattern at a much faster rate than their more powerful brethren - less effective against capital ships not sporting point beam defences, but lethal against frigates and other smaller craft. In addition, it has three side mounted torpedo launchers on each flank, (almost) straight from the destroyer (they were about right anyway...).
So, as the first original ship to be made to this style I think it's pretty cool... I love it over the light cruiser (for comparison's sake, both ships are the same size and have the same stats save the assault cruiser is a point faster and more manoeuvrable and they are pretty much exactly the same size, spike to stern (wonder how that happened...). However, combat wise the two ships (before the addition of the repeater cannons) were very equally matched).
If this goes down well I plan a weapon refit of the light cruiser to make it an ion cruiser (basically ion turrets instead of kinetic cannons).
As an extra aside, fighters and bombers have had their hp halved, and all anti-fighter weaponry (flak included) is having its damage halved. Corvettes will remain unchanged, making more of a distinction between pulsar anti-corvette turrets and the more common anti-fighter pd blisters (and helping flak turrets to snipe weapons less effectively...)