OSEC Update:
Turns out the camera system needed to be recalibrated.
Attached Image:
Reshot the Spearhead. You can see her Zeta colours much more clearly now. Not sure what was up.
Minor Update:
Field test calcs complete. She's improved; mostly in terms of damage output due to gunner experience. She holds together a bit better and they can get a bit extra out of her drive systems too. Not too shabby.
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Name: Spearhead-class Dreadnaught - Spearhead Zeta
HP: 7980
Speed: 0.42
Turning: 0.21
AI Range: 1200
Accel: 0.01
Description:
Number of sections: 269
Total HP: 1928239.74
Number of weapons: 127
Number of modules: 76
Most noticeably, the broadsider beams are now capable of focusing on a much wider array of targets due to new flexi-mounts we installed on the Spearhead herself. A few tweaks have upped the power of all other beam weapons and we've streamlined the ion torpedo energy collation process which has in turn increased the overall damage output and reduced the downtime between shots, as well as increased the coherency and speed, allowing torpedoes to travel just that little bit further.
MACs are now running at 175mm projectiles and the missile turrets are also benefitting from flexi-mounts which have upped their fire arcs a bit. The missile turrets have a new feed mechanism which allows them to fire a fifth burst with every barrage, and employ a new high-explosive warhead which gives them a real extra kick now. Other than that the Aurora Array has a bit more range and power, and the rear beams have a much larger fire arc to defend against flankers. Finally, that forward beam array has been linked up into one block to form the Cleansing Brilliance array. Extra range, bit more damage, longer firing duration, shorter reload, and slightly less fire arc.
Main Particle Beam Cannon has more kick and a longer duration now too. Small changes pile up, eh?
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I need to send the updated core OSEC ships (Guardian, Lightbringer and Arbalest) to AD along with the Zeta Spearhead, Earthshaker and Skimmer... guess I should do that now.