Boss Rush: Delta Team

Various custom ship tournaments go here, along with old encounters.

Moderators: th15, Moderators

Iron Ham
Commander
Commander
Posts: 142
Joined: Tue Jan 22, 2008 1:46 am

Post by Iron Ham »

with 16 points left, cram as many weapons on as possible to distract PD... along with a few heavier hitters.

Say:
1x Dusk (mounted on center Aegis)
15x missile mounted all over the place

(replace missiles with Gatpulses if you run out of segments before you run out of points)
A tout le monde!
a tout mes amis!
je vois aime!
je dois partir!
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

Missiles sound good - would you think they or the Scorpions would be more effective? The latter put out a lot of projectiles for the cost.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
User avatar
DoubleThink
Captain
Captain
Posts: 261
Joined: Fri Jan 11, 2008 10:14 am

Post by DoubleThink »

Ok, people, I"m on the team now. I'm not really sure what to build, as I have no tourney experience, but give me an objective and I'll find a way.
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

Well, most of us are new to tournaments as well - there's a few archetypes to cover, including point defense overwhelming, distraction, brute force "tank", etc.

Your best bet is to look over some of the other threads - Alpha and Beta have more experienced tourny players.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

Okay, I covered it with Scorpion Rockets and, put another HP boost on the unshielded 22's.

It puts out an insane volume of fire, and doesn't suffer too much in return.

Image
http://www.wyrdysm.com/battleshipsforev ... leship.shp
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
Jafo
Captain
Captain
Posts: 253
Joined: Wed Jan 16, 2008 11:46 pm

Post by Jafo »

Venator wrote:Image
I count only 16 sections, you need 18 sections for 3 Aegis shields. Also one of your sections has default health.
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

The section HP is fine, I uploaded the old version by accident.

Thanks for the tip on the sections, I'll fix that.

New version:
http://www.wyrdysm.com/battleshipsforev ... leship.shp
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
ct4900
Lieutenant, Junior Grade
Lieutenant, Junior Grade
Posts: 11
Joined: Thu May 29, 2008 10:34 pm

Post by ct4900 »

my first ship... I know i suckes but who cares you could make it better! :D http://www.wyrdysm.com/battleshipsforev ... arrior.shp
User avatar
DoubleThink
Captain
Captain
Posts: 261
Joined: Fri Jan 11, 2008 10:14 am

Post by DoubleThink »

ct4900 wrote:my first ship... I know i suckes but who cares you could make it better! :D http://www.wyrdysm.com/battleshipsforev ... arrior.shp
Screen, please.

I've got a flanker right now, i'm tweaking armaments, but it looks like assault tachyons, and 2 flak guns. I'm thinking either gats or demeters.
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

DoubleThink wrote:
ct4900 wrote:my first ship... I know i suckes but who cares you could make it better! :D http://www.wyrdysm.com/battleshipsforev ... arrior.shp
Screen, please.
Here:
Image

ct4900, does that ship actually use the tournament rules?

Either way, it's got horrible coverage for the Aegis, too little space between the shields, too much health, and not enough weapons.

Also, we can't fix it for you if you don't include a .sb3. Not to mention that it's... well... your job.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
User avatar
DoubleThink
Captain
Captain
Posts: 261
Joined: Fri Jan 11, 2008 10:14 am

Post by DoubleThink »

I think it falls under the rules, but is completely worthless. We're not aiming for aesthetic here. If you're section doesn't do either A. host a weapon or B. serve as an ablative or general armor., you're doing it wrong. Also, Aegis is not a toy. Don't mess around with it, it's a tool, and a waste of points if you're messing around.
Jafo
Captain
Captain
Posts: 253
Joined: Wed Jan 16, 2008 11:46 pm

Post by Jafo »

DoubleThink wrote:I think it falls under the rules,
No it doesn't. 10 degree arc between Aegis sections as measured from the core has not been followed, nor has not covering the blue circle of the core rule been followed either. Two sections have HP=1050 which can't happen (base=200+increments of 250), so the two closest HP values would be either 950 or 1200.
Iron Ham
Commander
Commander
Posts: 142
Joined: Tue Jan 22, 2008 1:46 am

Post by Iron Ham »

Point-for-point, Dusk is the best weapon (IMHO, of course)

I tried a Light Railcannon varient of the Harkonnen, and it managed to defeat the Leviathan pretty quickly... but it sustained a decent amount of damage in the process (all sections besides the aegis'd ones were yellow, one section down. No modules lost)

Whereas the normal Dusk version beat the Leviathan faster and with almost no damage sustained...
A tout le monde!
a tout mes amis!
je vois aime!
je dois partir!
Venator
Captain
Captain
Posts: 423
Joined: Sun Feb 10, 2008 12:07 pm

Post by Venator »

I'm certainly impressed by the per-shot damage output of the Dusk. I'm curious as to why it's set to 98 - perhaps it's specifically the weapon for one of the bosses, or something?

At any rate, if you'd like to be our designated Dusk-gunner, that gives us one finalized element.

Also, since the team isn't full yet and two or three members have done nothing, do you think you could maybe work on a second ship should we need it?
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2921][img]http://i30.photobucket.com/albums/c348/DraTuicichNovae/AESig.png[/img][/url]
Iron Ham
Commander
Commander
Posts: 142
Joined: Tue Jan 22, 2008 1:46 am

Post by Iron Ham »

Working on a Pulsar spammer...

Went to test it, and got this:

Code: Select all

___________________________________________
ERROR in
action number 1
of Other Event: Game Start
for object GUI_MainTitle:

Error defining an external function.
I reinstalled, and I'm still getting it. :?


(I'll get a D/L up in a second, so you guys can test it, once I finish some tweaks.)
A tout le monde!
a tout mes amis!
je vois aime!
je dois partir!
Locked