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 Post subject: Boss Rush: Delta Team
PostPosted: Mon Jul 14, 2008 12:48 pm 
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PM List:
Venator
Iron Ham
Lord-General Thunder
lonestar45
ct4900
DoubleThink

Ships:
See below.

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Last edited by Venator on Wed Jul 16, 2008 12:47 pm, edited 3 times in total.

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PostPosted: Mon Jul 14, 2008 1:36 pm 
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Okay, here's what I've got so far... just drafts mainly, since I've got no tournament experience:
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I'll tweak some stats before putting things up for DL. And no, I don't want to resort to using the lancet ship either.

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PostPosted: Mon Jul 14, 2008 1:42 pm 
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Venator wrote:
-SNIP-

I'll tweak some stats before putting things up for DL. And no, I don't want to resort to using the lancet ship either.
Good, because that many lancets is illegal. They're limited to two/ship.

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 Post subject:
PostPosted: Mon Jul 14, 2008 1:48 pm 
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my first ship:
Image

all the gats are dusk, and the blasters are twin cannons.

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PostPosted: Mon Jul 14, 2008 1:56 pm 
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Iron Ham wrote:
Venator wrote:
-SNIP-

I'll tweak some stats before putting things up for DL. And no, I don't want to resort to using the lancet ship either.
Good, because that many lancets is illegal. They're limited to two/ship.


Whoops, missed that stipulation. Thanks.

Quote:
my first ship:
*snip*

all the gats are dusk, and the blasters are twin cannons.


Looks pretty good - are the Section 01's on the back ablatives? Also, maybe bring the 17 in the center back or push the 26s forward, thus making it a pain to get shots through the shield-wall.

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 Post subject:
PostPosted: Mon Jul 14, 2008 2:00 pm 
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Venator wrote:
Iron Ham wrote:
Venator wrote:
-SNIP-

I'll tweak some stats before putting things up for DL. And no, I don't want to resort to using the lancet ship either.
Good, because that many lancets is illegal. They're limited to two/ship.


Whoops, missed that stipulation. Thanks.

Quote:
my first ship:
*snip*

all the gats are dusk, and the blasters are twin cannons.


Looks pretty good - are the Section 01's on the back ablatives? Also, maybe bring the 17 in the center back or push the 26s forward, thus making it a pain to get shots through the shield-wall.
sec 01's are needed to meet my quota for aegis shielding, plus they protect the lancets a bit.

Image


we need something to take out that neon fucker, too. Tachyons maybe?

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 Post subject:
PostPosted: Mon Jul 14, 2008 10:38 pm 
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Quote:
we need something to take out that neon fucker, too. Tachyons maybe?


I ran a quick test (three stacked 22s, the innermost one shielding the middle).

The custom Light Railcannons stripped through it with relative ease; as soon as the first section was blown off the next hits splashed through and dropped the shields very rapidly.

I'll try to whip up a Railgunner and test against ships with better health to back up the Aegis coverage.

Edit:

Whipped up this guy:
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http://www.wyrdysm.com/battleshipsforev ... ruiser.shp

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 Post subject:
PostPosted: Tue Jul 15, 2008 1:38 am 
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Iron Ham wrote:
Image

Both your Aegis sections cover more than 90 degrees as measured from the core, you need to move them outwards or angle them.


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PostPosted: Tue Jul 15, 2008 4:58 am 
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Thanks Jafo, I shouldn't have missed that.

Whipped up a Tachyon Battleship:

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http://www.wyrdysm.com/battleshipsforev ... leship.shp

Hopefully the Aegis angles are alright.

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PostPosted: Tue Jul 15, 2008 5:30 am 
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Operation "rush in and form a wall" - GO!

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http://www.wyrdysm.com/battleshipsforev ... rigate.shp

Never know, could work. It can wall itself off with Deflectors, and it's got good speed & turning to keep it's nose to the enemy.

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 Post subject:
PostPosted: Wed Jul 16, 2008 1:46 am 
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Jafo wrote:
Iron Ham wrote:
Image

Both your Aegis sections cover more than 90 degrees as measured from the core, you need to move them outwards or angle them.



Better?

Image


(Exactly 10 degrees between Aegis shields, and each covers 88-89 degrees, as measured from the core. It's legal, BITCHES! ) :twisted:

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 Post subject:
PostPosted: Wed Jul 16, 2008 1:50 am 
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Location: "not here" would probably be accurate
except all of your aegis (unless the center piece isn't one?) can't cover a side. those three cover well over a continuous 90 degrees...


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 Post subject:
PostPosted: Wed Jul 16, 2008 1:54 am 
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lightstriker wrote:
except all of your aegis (unless the center piece isn't one?) can't cover a side. those three cover well over a continuous 90 degrees...

The center's a Booster.


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 Post subject:
PostPosted: Wed Jul 16, 2008 9:47 am 
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Bombardment Cruiser:
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http://www.wyrdysm.com/battleshipsforev ... ruiser.shp

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 Post subject:
PostPosted: Wed Jul 16, 2008 10:38 am 
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It has come to my attention that BoVinE is a freaking genius.

ITT I rip him off shamelessly :lol::
Image

Having added Point Defense after taking that screenshot, I've got 16 points left for weapons. It's a Battleship, so it's durable as all hell.

To shave points, I could drop some of the movement stats - currently 0.05 Accel, 1.00 Speed, 0.96 Turning.

Thoughts? I gave it Lancets so it will continue pinging off enemy weapons till the bitter end.

I also thought of moving the Lancets to the rear Aegis'd sections for Tachyon/Railgun protection.

Tangent - Iron Ham, that ship looks great. Interested to see how she performs.

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