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PostPosted: Thu Mar 13, 2008 11:38 pm 
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I'm impressed - I've been running tests with mixes of all the groups' ships, and the results have been very close, so I'm interested to see how it'll all turn out...

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PostPosted: Thu Mar 13, 2008 11:47 pm 
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How does requests for fleet formation work? Delta's is easy. Delta formation. 8)

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PostPosted: Fri Mar 14, 2008 12:20 am 
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Exethalion wrote:
How does requests for fleet formation work? Delta's is easy. Delta formation. 8)

just post a screenie on your team's page (or an encounter, as I updated my bsf)

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PostPosted: Fri Mar 14, 2008 5:58 am 
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My submission:
Witch-Maw Nephilim post liposuction

http://www.wyrdysm.com/battleshipsforev ... Midget.shp


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PostPosted: Fri Mar 14, 2008 6:10 am 
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Hold up, have you updates the ship rosters recently?

Just checking to see if you had gotten my ship already, since it's not up yet. I posted it a whiles back.

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PostPosted: Fri Mar 14, 2008 7:34 am 
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http://www.wyrdysm.com/battleshipsforev ... shipV2.shp
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The picture is about right, there is one less gat pulse, and that's about it.

Type: Frigate
Core: 380 (300+8pts)
Sections: 6 (12 pts)
Speed: 7.6 (40pts)
Turning: 2 (10pts)
Accel: .2 (4pts)
Weapons: 11 Gat Pulse (22pts) (all at default angle of 90)
Section +hp: 900 (6pts)

Total: 100
This will probably function as my ship, and I was wondering if anyone in Gamma who does not submit a ship could have this subbed in for theirs.


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PostPosted: Fri Mar 14, 2008 8:39 am 
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Double post, yea I know.
The setup should probably be:

O=Mothership
X= Team Gamma ship
C= Assault drone(any spot if its only mine.)

C...C
..........X
.............X
O
.............X
..........X
C...C


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PostPosted: Fri Mar 14, 2008 8:58 pm 
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As far as I can tell, these are the most up to date ships for team alpha(updated front page).

http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1581

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PostPosted: Fri Mar 14, 2008 10:06 pm 
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antisocialmunky wrote:
As far as I can tell, these are the most up to date ships for team alpha(updated front page).

http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1581

So we don't need to submit our ships, 'munky?

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PostPosted: Fri Mar 14, 2008 10:26 pm 
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BoVinE wrote:
Double post, yea I know.
The setup should probably be:

O=Mothership
X= Team Gamma ship
C= Assault drone(any spot if its only mine.)

C...C
..........X
.............X
O
.............X
..........X
C...C

Not quite possible - you missed an update I think on how to setup your team's ships.

EndlessInfinity wrote:
edit 12:46 Mar 06 - Battlefield will be 5000x5000. You may order your ships in any formation on your half of the battlefield. I reserve the right to place my mothership where I please on my half in response to your choices. Please post either a screenshoot or a clear diagram on your respective site as to your formation.


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PostPosted: Fri Mar 14, 2008 10:29 pm 
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Master Chief wrote:
antisocialmunky wrote:
As far as I can tell, these are the most up to date ships for team alpha(updated front page).

http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1581

So we don't need to submit our ships, 'munky?


Not unless you have a more updated version.

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PostPosted: Fri Mar 14, 2008 10:32 pm 
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antisocialmunky wrote:
Master Chief wrote:
antisocialmunky wrote:
As far as I can tell, these are the most up to date ships for team alpha(updated front page).

http://www.wyrdysm.com/phpBB2/viewtopic.php?t=1581

So we don't need to submit our ships, 'munky?


Not unless you have a more updated version.

Ok then. I won't need to submit Aphelion again. Thanks a lot, 'munky.

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PostPosted: Sat Mar 15, 2008 3:18 am 
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I have had a nagging feeling at the back of my mind, but I can't remember what I was supposed to do.....

I just realized I had turned in my atm ship
Whoops
Sorry....
http://www.wyrdysm.com/battleshipsforever/shipdatabase/uploads/Butterknife.zip


Here the pic:
Image


Here's the summary:

Name: Butterknife
HP: 500
Speed: 1
Turning: 0.80
AI Range: 750
Accel: 0.10
Description:
Number of sections: 18
Total HP: 4100
Number of weapons: 7
Number of modules: 6

Weapon List:
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1
weapon|Railgun|45|-1|-1|-1|-1|-1|-1|-1|-1||-1|-1|-1|-1|-1|-1|-1|1|1

Module List:
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1
module|Deflector|-1|-1|-1|-1|-1||0|-1|0|-1|-1|-1|-1|-1


I'm sorry about the delay.


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PostPosted: Sat Mar 15, 2008 7:31 am 
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I think that we're allowed to have the encounter at 180 degree surround. If not, what is it?


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PostPosted: Sat Mar 15, 2008 8:11 am 
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BoVinE wrote:
I think that we're allowed to have the encounter at 180 degree surround. If not, what is it?


Around 90 degrees (possibly less depending on positioning). Since you can't place closer to the Mothership than halfway across the map, the Mothership's ideal positioning would be as far away from the semicircle as possible to escape being surrounded and to minimise the degree to which it is flanked initially.

What, you didn't think the Mothership was going to be deployed dead centre and easy prey, did you?

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