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Discuss all things Battleships Forever that aren't Ships and Shipmaker - Missions, Development, etc.!

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Arcalane
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Post by Arcalane »

This is true, I suppose, but that's what we get for asking for people's submissions.
Mjolnir
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Post by Mjolnir »

Heres mine, an armour block inspired by nBSGs armour.

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Ixranin
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Post by Ixranin »

I made a square... so I made a circle:
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Boba Fettuccini
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Post by Boba Fettuccini »

these are all great! but no offense, only a few would actually fit in with BF. Most of them are wayyy too complex. I'll get mine up later.
[center][url]www.boba-fettuccini.com[/url][/center]
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Anna
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Post by Anna »

Boba Fetuccini wrote:these are all great! but no offense, only a few would actually fit in with BF. Most of them are wayyy too complex. I'll get mine up later.
And... complexity is a bad thing? I think most of these would actually fit in fairly well with the current pieces, and would help people design more unique and varied custom ships.
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Post by Boba Fettuccini »

they're all too specific. those engines and turbo cores or whatever are awesome sprites, but they're so detailed, theres no way you could use them with the built in pieces.

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I think the first one is a bit too plain, I'll continue work there.
[center][url]www.boba-fettuccini.com[/url][/center]
Wind Tempest
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Post by Wind Tempest »

I would use my drill :(
Bluhman
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Post by Bluhman »

So I had a weird idea...:

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Core armor. This section fits around a standard core perfectly, giving it extra cover. Perfect for bigger ships... And maybe even really small ones!
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Post by Boba Fettuccini »

thats an awesome idea!
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Arcalane
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Post by Arcalane »

Bluhman wrote:So I had a weird idea...:

Image

Core armor. This section fits around a standard core perfectly, giving it extra cover. Perfect for bigger ships... And maybe even really small ones!
Nifty. :)

Also nice sheet there, Boba, but a lot of them are too big - the limit is 80x80. (Well, 79x79 or 78x78 since you want evenly-widthed sections.)
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Post by Boba Fettuccini »

oh. I didn't know that =( I'll try resizing the bigger ones.
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Danny420Dale
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Post by Danny420Dale »

Anna wrote:
Boba Fetuccini wrote:these are all great! but no offense, only a few would actually fit in with BF. Most of them are wayyy too complex. I'll get mine up later.
And... complexity is a bad thing? I think most of these would actually fit in fairly well with the current pieces, and would help people design more unique and varied custom ships.
I also like the idea of maybe differing styles and levels of complexity as well. It'll make ship design just that bit more spicy :D
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Arcalane
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Post by Arcalane »

Boba Fetuccini wrote:oh. I didn't know that =( I'll try resizing the bigger ones.
It kind of said that right there on the first post in the guidelines!

:roll:

The limit is technically 79x79 since you need a 1pixel border of black, plus the bottom-left pixel must be black.
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Post by Danny420Dale »

Arcalane wrote:
Boba Fetuccini wrote:oh. I didn't know that =( I'll try resizing the bigger ones.
It kind of said that right there on the first post in the guidelines!

:roll:

The limit is technically 79x79 since you need a 1pixel border of black, plus the bottom-left pixel must be black.
I see several objects that show promise. I'll redesign them minimally to get them in the approved format.

EDITED again, permission given by Boba.

Image

Image

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I would like to congratulate Boba on his effort, however. I hope these can be considered 'his' and not mine, since with the exception of the C section they're essentially unmodified. I did remove the holes in that section, however, because they looked structurally weak (yeah I have an engineer's aesthetic with these things). :D

P.S. he says he liked my version of the C better. :oops:
Last edited by Danny420Dale on Sun Sep 30, 2007 6:37 am, edited 3 times in total.
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Arcalane
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Post by Arcalane »

Danny420Dale wrote:I see several objects that show promise. I'll redesign them minimally to get them in the approved format.
It's generally polite if you ask before modifying someone's work, you know. :?

Some of them could still work - they'd just need to be split into two/three pieces, then put together manually in the editor.
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