Custom Ships Archive #1
Moderators: th15, Moderators
Whoops, another one?!
I felt compelled to make a miniature version of the Executor, so here it is; the Eclipse!
Yes, they're all named after Super Star Destroyers if you hadn't guessed.
The Eclipse will be posted later alongside;
Executor
Executor Mark II
Sovereign
Sovereign Mark II
And maybe some smaller craft. How much smaller? I don't know.
I felt compelled to make a miniature version of the Executor, so here it is; the Eclipse!
Yes, they're all named after Super Star Destroyers if you hadn't guessed.
The Eclipse will be posted later alongside;
Executor
Executor Mark II
Sovereign
Sovereign Mark II
And maybe some smaller craft. How much smaller? I don't know.
Barely recognizeable as the Hestia, this heavily modified prototype vessel sports the latest in advanced hardware and an experimental new guided missile system.
Just something to tide y'all over and show off the new parts and weapons. It's somewhat overpowered I admit, but it's meant to be a silly prototype vessel. If it were ever going into the game proper I'd tone it down.
Just something to tide y'all over and show off the new parts and weapons. It's somewhat overpowered I admit, but it's meant to be a silly prototype vessel. If it were ever going into the game proper I'd tone it down.
-
- Captain
- Posts: 465
- Joined: Fri Aug 24, 2007 11:49 pm
- Location: Beyond the comprehensions of space and time
Whats next, Iron FistArcalane wrote:Yes, they're all named after Super Star Destroyers if you hadn't guessed.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
-
- Lieutenant, Junior Grade
- Posts: 17
- Joined: Wed Sep 26, 2007 3:38 am
- Location: Poland
- Contact:
SkarmoryThePG, in collaboration* with Arcalane, brings you the Salvaged Cargo Liner
A pirate-ransacked and retrofitted version of Arcalane's excellent Heavy Cargo Liner, this ship packs some punch and is difficult to take down but has some rather glaring weaknesses. An excellent addition to any pirate** fleet.
Get yours here!
*collaboration may not be entirely voluntary
**Note: AI can't use two thirds of the specialised equipement. Oops.
A pirate-ransacked and retrofitted version of Arcalane's excellent Heavy Cargo Liner, this ship packs some punch and is difficult to take down but has some rather glaring weaknesses. An excellent addition to any pirate** fleet.
Get yours here!
*collaboration may not be entirely voluntary
**Note: AI can't use two thirds of the specialised equipement. Oops.
No, Acclamator. Yup, that's right, another one rolling out in this pack!Da_Higg wrote:Whats next, Iron FistArcalane wrote:Yes, they're all named after Super Star Destroyers if you hadn't guessed.
Titan Shipyards - Multipack
Includes;
Acclamator-class Heavy Battleship
Eclipse-class Light Dreadnaught
Executor-class Dreadnaught
Executor Mark II-class Dreadnaught
Sovereign-class Super Dreadnaught
Sovereign Mark II-class Super Dreadnaught
Blueprints and .shp files provided.
Ironically, the Iron Fist is or was actually an Executor-class. But the ships are named after the classes not all the ships of the same class.
...
Plus "Iron Fist" just sounds cheesy.
Ships
1st Column:
Sidwes Howitzer
Sidwes Hulkman
2nd Column:
Sidwes Runner
Sidwes Faulconet
Sidwes Buzzsaw
Sidwes Rodelero
Sidwes Dopplesoldner
3rd Column:
Sidwes Buzbee
Sidwes Skirmisher
http://www.wyrdysm.com/battleshipsforev ... Buzbee.sb2
http://www.wyrdysm.com/battleshipsforev ... Runner.sb2
http://www.wyrdysm.com/battleshipsforev ... lconet.sb2
http://www.wyrdysm.com/battleshipsforev ... uzzsaw.sb2
http://www.wyrdysm.com/battleshipsforev ... witzer.sb2
http://www.wyrdysm.com/battleshipsforev ... ulkman.sb2
http://www.wyrdysm.com/battleshipsforev ... delero.sb2
http://www.wyrdysm.com/battleshipsforev ... misher.sb2
http://www.wyrdysm.com/battleshipsforev ... oldner.sb2
1st Column:
Sidwes Howitzer
Sidwes Hulkman
2nd Column:
Sidwes Runner
Sidwes Faulconet
Sidwes Buzzsaw
Sidwes Rodelero
Sidwes Dopplesoldner
3rd Column:
Sidwes Buzbee
Sidwes Skirmisher
http://www.wyrdysm.com/battleshipsforev ... Buzbee.sb2
http://www.wyrdysm.com/battleshipsforev ... Runner.sb2
http://www.wyrdysm.com/battleshipsforev ... lconet.sb2
http://www.wyrdysm.com/battleshipsforev ... uzzsaw.sb2
http://www.wyrdysm.com/battleshipsforev ... witzer.sb2
http://www.wyrdysm.com/battleshipsforev ... ulkman.sb2
http://www.wyrdysm.com/battleshipsforev ... delero.sb2
http://www.wyrdysm.com/battleshipsforev ... misher.sb2
http://www.wyrdysm.com/battleshipsforev ... oldner.sb2
If you're planning on making any other ships based off it, I'd be happy to provide reference material (or rather, I'd be happy to have an excuse to play that again).Arcalane wrote:A smaller entry this time - a Terran Battlecruiser (Ion) from the fairly old (now) game "Haegemonia: Legions of Iron". I didn't have much reference material to work with, but I'm pleased with it so far.
[url=http://www.omniversezero.com/forum/][img]http://img165.imageshack.us/img165/3814/sigpiclc4.jpg[/img][/url]
Please. I badly need more Terran Battlecruiser reference shots, as I fear I made it rather too short. If you can provide enough good reference shots of the other ships I might take a stab at making those, too!RRoan wrote:If you're planning on making any other ships based off it, I'd be happy to provide reference material (or rather, I'd be happy to have an excuse to play that again).
Top down shots are best for BSF obviously, but any shots that get me an idea of the ship's armaments are good. I got the fighter bays for that BC off an old low-angle shot that revealed what looked like launch tubes on the underside.
If I get enough reference material to properly polish up the hull, I can start work on the variants - Proton (Blaster), Missile and Quantum (Tachyon) armaments.
Basically I started with the Ion as it was the easiest of the weapon types to emulate. The stock beamers have been upgraded to Ion Cannons, with very good coverage (180). The mid-wing megabeams, nestled slightly into the hull, are Ion Blasters, with extremely good coverage (360) but atrocious tracking (0.50). The Scatter Lasers are Ion Turrets, most have 180 degree coverage, and are stock damage/range. The demeter bays launch 10 drones in fairly quick succession, but take about 20 seconds to reload after - and will be the only "constant" feature between designs, not counting the generators. Finally, the center megabeams are Turbo Ion Blasters. They pump out an absolutely ridiculous amount of damage (roughly 25 per frame the beam is held on a section), but have very limited arcs of fire, terrible tracking, and take 50 seconds to recharge between shots.
The Missile BC will use a mix of missiles and plasma charges (torpedoes) with flaks, the Proton will use a mix of blasters and modded gatblasters with flaks, and the Quantum will use a mix of Drivers and Cannons with a Megatachyon as it's blaster weapon and particle guns for PD.
Here are two ships i made this evening. Herculus should look like Terran battlecruiser from Starcraft 2 and Minotaur was created for Grinder mode.
from left to right.
Herculus battlecruiser.
500 HP
Speed 1.25
Turning 0.85
Accel 0.03
7 custom Mining beams. 2 damage, 500 range each.
They fire one after another.
1 custom Railgun 300 damage, 700 range, 600 reload
4 Particle guns
Minotaur battlecruiser
500 HP
Speed 1.50
Turning 0.45
Accel 0.02
2 Missiles
2 Weasels
2 Railguns
4 Particle guns
1 Gosling
from left to right.
Herculus battlecruiser.
500 HP
Speed 1.25
Turning 0.85
Accel 0.03
7 custom Mining beams. 2 damage, 500 range each.
They fire one after another.
1 custom Railgun 300 damage, 700 range, 600 reload
4 Particle guns
Minotaur battlecruiser
500 HP
Speed 1.50
Turning 0.45
Accel 0.02
2 Missiles
2 Weasels
2 Railguns
4 Particle guns
1 Gosling
- Atrum
- Captain
- Posts: 396
- Joined: Thu Aug 30, 2007 6:48 pm
- Location: AI-Class Heavy Destroyer "Edenguard"
Vizier-Class Attack Destroyer:
Armed with Alien and Terran Technology, the Vizier is built to "Strip the enemy naked" before killing it. It's two Tri-Barreled Railguns do just that. Then, two blasters cover it while the Railguns reload.
ARMAMENT: 2x Particle Gun
2x Flak Gun
2x Tri-Barreled(3-Shot, 8sec reload) Railguns
2x Blaster Cannon
2x Sidewinder
Gosling Launcher
2x Deflectors
Download: http://www.wyrdysm.com/battleshipsforev ... troyer.shp
Armed with Alien and Terran Technology, the Vizier is built to "Strip the enemy naked" before killing it. It's two Tri-Barreled Railguns do just that. Then, two blasters cover it while the Railguns reload.
ARMAMENT: 2x Particle Gun
2x Flak Gun
2x Tri-Barreled(3-Shot, 8sec reload) Railguns
2x Blaster Cannon
2x Sidewinder
Gosling Launcher
2x Deflectors
Download: http://www.wyrdysm.com/battleshipsforev ... troyer.shp
A more stock-oriented one, though it's another weapons-heavy design and is probably a little OTT;
The Erebus-class Dreadnaught
The Erebus is slow and unwieldly, but undeniably brutal. Erebus, in Greek Mythology, was the God of Darkness and Shadow - the Erebus' shadow is not something you want to be caught under. The Erebus' massive broadside firepower comes at a cost; whilst it's front approach is heavily defended, it's offensive measures are poor, and it's rear arc is almost entirely undefended. Given the sluggish nature of this bruiser, this weak point can be exploited, assuming one makes it past the gun-packed broadsides.
Don't mind the odd 'sight' on the turrets, there's nothing I can do with that, and I think it's a bug to do with cloning weapons during the ship making phase. It seems to be random every time I spawn a new one in with cloning, so who knows what it is. Think of it as having gunners who shoot with different hands, or something.
The Erebus-class Dreadnaught
The Erebus is slow and unwieldly, but undeniably brutal. Erebus, in Greek Mythology, was the God of Darkness and Shadow - the Erebus' shadow is not something you want to be caught under. The Erebus' massive broadside firepower comes at a cost; whilst it's front approach is heavily defended, it's offensive measures are poor, and it's rear arc is almost entirely undefended. Given the sluggish nature of this bruiser, this weak point can be exploited, assuming one makes it past the gun-packed broadsides.
Don't mind the odd 'sight' on the turrets, there's nothing I can do with that, and I think it's a bug to do with cloning weapons during the ship making phase. It seems to be random every time I spawn a new one in with cloning, so who knows what it is. Think of it as having gunners who shoot with different hands, or something.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
Heya guys.
This is my first post, and my first ship. Hope you like it. I kinda screwed up because I built it in just one direction, and then noticed you can't move the core :p Well, live and learn I guess.
Anyway, it's a huge Broadside Battleship called Bastion, can take quite a pounding if you position it well and rotate it to spread the damage around. If you lose the gattling armor plate on either side, react quickly.
Have fun and please comment.
This is my first post, and my first ship. Hope you like it. I kinda screwed up because I built it in just one direction, and then noticed you can't move the core :p Well, live and learn I guess.
Anyway, it's a huge Broadside Battleship called Bastion, can take quite a pounding if you position it well and rotate it to spread the damage around. If you lose the gattling armor plate on either side, react quickly.
Have fun and please comment.
-
- Captain
- Posts: 465
- Joined: Fri Aug 24, 2007 11:49 pm
- Location: Beyond the comprehensions of space and time
Happens all the timeThe Boz wrote:Heya guys.
This is my first post, and my first ship. Hope you like it. I kinda screwed up because I built it in just one direction, and then noticed you can't move the core :p Well, live and learn I guess.
Look Up
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.
upon reading this:
50% of people will have scrolled up
25% will have looked at their ceiling
The last 25% can now feel smug because everyone else has taken orders from a little sig box.