Vote for Battleships Forever!
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Yeah, Asian/Oriental Shooter games tend to be like that (Warning forever, Titanion(?), Mucade, ex.).Ethril wrote:I've played it.
It's totally nuts.
It's one of those "bullet hell/curtain" shmups.
It's kinda hard because of the psychadelic backgrounds which make enemy shots a little hard to see at times.
It's fun though, despite me not having beaten any of the levels yet. <_<
I still prefer Battleships Forever, however.
This has me thinking, BSF could have some kind of arcade mode, where youve got your little fast ship flying with WSAD and shooting with mouse, something like fraxy. Not hard to do, but yet another layer of awesomeness for BSF. Of course, it doesn't fit into th15's design spec >_>Ethril wrote:It's one of those "bullet hell/curtain" shmups.
It's kinda hard because of the psychadelic backgrounds which make enemy shots a little hard to see at times.
It's fun though, despite me not having beaten any of the levels yet. <_<
Tell me about it! And to think shipbuilding wasnt even intended at first.Machenoid wrote:Not a fanboyism, just the plain truth for the simple reason that you can do so much more and it has many times more depth then the other games.
If it wasn't for the ship editor, it might've been a different story.
Last edited by Kaelis on Sat Jan 19, 2008 6:17 am, edited 1 time in total.
And so MMORPGs are born. XDKaelis wrote:This has me thinking, BSF could have some kind of arcade mode, where youve got your little fast ship flying with WSAD and shooting with mouse, something like fraxy. Not hard to do, but yet another layer of awesomeness for BSF. Of course, it doesn't fit into th15's spec >_>Ethril wrote:It's one of those "bullet hell/curtain" shmups.
It's kinda hard because of the psychadelic backgrounds which make enemy shots a little hard to see at times.
It's fun though, despite me not having beaten any of the levels yet. <_<
...Warning Forever?Kaelis wrote:This has me thinking, BSF could have some kind of arcade mode, where youve got your little fast ship flying with WSAD and shooting with mouse, something like fraxy. Not hard to do, but yet another layer of awesomeness for BSF. Of course, it doesn't fit into th15's spec >_>Ethril wrote:It's one of those "bullet hell/curtain" shmups.
It's kinda hard because of the psychadelic backgrounds which make enemy shots a little hard to see at times.
It's fun though, despite me not having beaten any of the levels yet. <_<
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I *think* Clean Asia was made in GameMaker6, which causes that error when running on Vista. I know the problem, I get it all the time when using YoYoGames.Captain Trek wrote: By the way, be careful around the Clean Asia game... not only does it not seem to work on Vista, but it completely ate up my system's resources when I tried to boot it up more than once (was at 100% computer usage, which forced me to restart the machine). Fortuneately I don't think it was anything sinister, given that it made it as a finalist and is in .zip format... just doesn't work on Vista it seems...
I voted for BSF!
When will they tell us the winners?
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