Discuss all things Battleships Forever that aren't Ships and Shipmaker - Missions, Development, etc.!
Moderators: th15 , Moderators
M123
Captain
Posts: 356 Joined: Wed Sep 26, 2007 9:25 pm
Location: Queensland, Australia
Post
by M123 » Thu Jan 03, 2008 5:09 pm
Artman40 wrote:
2nd one looks like Megateller!
No, no... MegaLancet!
Boba Fettuccini
Rear Admiral
Posts: 775 Joined: Tue Jun 05, 2007 1:27 pm
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Post
by Boba Fettuccini » Fri Jan 04, 2008 5:06 am
still need some work, but much better
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Zeron
Captain
Posts: 342 Joined: Thu Nov 22, 2007 5:57 am
Post
by Zeron » Fri Jan 04, 2008 6:23 am
I don't likwe the center triangle thing.
Fade-in,fade-out
RRoan
Lieutenant Commander
Posts: 64 Joined: Sat Jun 02, 2007 12:28 am
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by RRoan » Sat Jan 05, 2008 4:43 am
Milgwyn wrote: Very much so...but paint? Ewwwww.
Yes. It is awesome for pixel art, and quite easy to learn. The only things it needs are layers and transparencies.
Milgwyn wrote: Especially the god-damned spraypaint tool. Blech.
Well, it's not as if anyone ever uses that.
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Danny420Dale
Vice Admiral
Posts: 1344 Joined: Sat Sep 22, 2007 2:28 pm
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by Danny420Dale » Sat Jan 05, 2008 4:50 am
RRoan wrote: Milgwyn wrote: Very much so...but paint? Ewwwww.
Yes. It is awesome for pixel art, and quite easy to learn. The only things it needs are layers and transparencies.
Paint.net is a very good friend
RRoan wrote: Milgwyn wrote: Especially the god-damned spraypaint tool. Blech.
Well, it's not as if anyone ever uses that.
Add Layer > Paintbrush tool > Draw where you want the spray > Gaussian Blur > Alpha Mask > Merge Layer Down > Presto: Spray Paint Effect.
RRoan
Lieutenant Commander
Posts: 64 Joined: Sat Jun 02, 2007 12:28 am
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by RRoan » Sat Jan 05, 2008 5:01 am
Danny420Dale wrote: Paint.net is a very good friend
Yeah, but the GUI is too complex for my tiny brain to comprehend.
Same reason I don't use Photoshop, despite owning it legally.
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Arcalane
Pseudofeline Overlord
Posts: 4034 Joined: Thu Sep 13, 2007 10:37 am
Location: UK
Post
by Arcalane » Sat Jan 05, 2008 5:51 am
Dragons_Weyr wrote: ok, i looked at em again and found that yes, there was a lot of room for improvment, so here's a revision of the main-hull sections
Getting better, but I think they need some sense of height, or some kind of shading. Might just be me though.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
Boba Fettuccini
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by Boba Fettuccini » Sat Jan 05, 2008 6:03 am
RRoan wrote: Danny420Dale wrote: Paint.net is a very good friend
Yeah, but the GUI is too complex for my tiny brain to comprehend.
Same reason I don't use Photoshop, despite owning it legally.
Which is why I use gimp. Interface is too hard on pant.net. >.<
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TheBlueEcho
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Posts: 1435 Joined: Tue Dec 04, 2007 7:31 am
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by TheBlueEcho » Sat Jan 05, 2008 6:36 am
The Gimp, Paint.Net, and Photoshop all require you to LEARN them because there POWERFUL and FULL of POTENTIAL , hence why each one is complex, especially when the other person has learned to use another. Everyone is abliged to learn whatever one catches there eye.
Kaelis
Moderator
Posts: 1590 Joined: Fri Dec 14, 2007 4:46 am
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by Kaelis » Sat Jan 05, 2008 6:39 am
I must be the odd one out, i never really needed to learn using photoshop. Everything seemed to me obvious and perfectly logical from the start. I always thought PS is very intuitive.
TheBlueEcho
Vice Admiral
Posts: 1435 Joined: Tue Dec 04, 2007 7:31 am
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by TheBlueEcho » Sat Jan 05, 2008 6:43 am
Kaelis wrote: I must be the odd one out, i never really needed to learn using photoshop. Everything seemed to me obvious and perfectly logical from the start. I always thought PS is very intuitive.
Heh... Fast Learning, Maybe? Only thing I needed to learn was Pen tool.
Tsakara
Captain
Posts: 496 Joined: Thu Jan 03, 2008 1:25 pm
Location: The desert of the real
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by Tsakara » Sat Jan 05, 2008 9:45 am
here is a generic ribbed armor section.
oh how I would have loved to have this when I was making the Galactica:
TheBlueEcho
Vice Admiral
Posts: 1435 Joined: Tue Dec 04, 2007 7:31 am
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by TheBlueEcho » Sat Jan 05, 2008 9:48 am
Tsakara wrote: Looks Like it would be stretch-friendly.
_Ti__
Commander
Posts: 209 Joined: Sat Dec 15, 2007 6:04 am
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by _Ti__ » Sat Jan 05, 2008 11:36 am
Kaelis wrote:
This one is totally awesome, but I think you need to rotate it until it gets "symetric", so it would be easier to stretch.
[url=http://www.wyrdysm.com/phpBB2/viewtopic.php?t=2315][b]ENEBRA COLONIAL NAVY[/b][/url]
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Artman40
Commander
Posts: 249 Joined: Tue Nov 27, 2007 6:05 am
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by Artman40 » Sat Jan 05, 2008 11:37 am
TheBlueEcho wrote: Tsakara wrote: Looks Like it would be stretch-friendly.
Looks like it could also be used to comb other ships.