Each of these was to be a simple way for us to simply load up a single file and work from it to make nearly any sized ship. These skeletons are going to be the basis for the new low-tech fleet I'm currently working on, feel free to use them if you want! (if I can ever figure out how to load up a file and make the link work)
Firstly, the lowly Corvette. A simple, three piece skeleton with OODLES of possibilities.

Next up, the Frigate, made with some modified parts, but nothing spectacular.

After that, I came up with the Battlecrusier Skeleton, and I think this one works pretty well.

Then, I made the first of the big ships, the Dreadnought Skeleton. This one actually took some doing to get everything to look right.

After the Dreadnought came the Light Carrier. I figured I'd give it wide and deep sides, since Carriers mainly fight broadside style.

This is the bigger brother to the Light Carrier, the Heavy Carrier, with more space for allocating flight decks.

And then, to cap it off, the Capital Ship Skeleton. This beast took me an hour, just to get this done.

So all, tell me what you think! Too constrictive? Or are these a good idea?