Doogie12 wrote:The problem is that It's difficult to make a ship look good without overlapping parts. I've been trying to do this with my shiny sections lately, but even then it just gets quite difficult to perform.
Or maybe you're just damn spoilt by the technique and need to learn to build less complicated designs.
Doogie12 wrote:The problem is that It's difficult to make a ship look good without overlapping parts. I've been trying to do this with my shiny sections lately, but even then it just gets quite difficult to perform.
Or maybe you're just damn spoilt by the technique and need to learn to build less complicated designs.
Simple designs are for the simple-minded
But yeah, you really are right. I tried to do simpler, yet still good-looking, designs for the second batch of ships I created, specifically for the sickle-moon ships. Even still, I find that the quality of the designs will start lacking. However, I have no solution to fix this.
The goal here is "interesting to fight", not "aesthetically pleasing". You can still accomplish both goals but the former is more important if you ask me.
I‘d honestly settle for having pretty ships. section layout and structure is pretty subtle. i doubt that most players will even notice weakspots in a section layout. this is doubly true because the parenting system in this game is built on actual collision. if two sections touch by even a pixel then they are considered connected and will prevent one from dropping off
Sean 'th15' Chan
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Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
Because then we can layer details on top of another section in a way that it is destroyed with its parent without having to worry about it touching another section.
That doesn't strike me as a good reason to remove such a cool feature. That sounds like a really dumb reason, honestly.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
So either reduce the ship's HP to compensate or build with the feature in mind, if you're that concerned about it.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
There's not much point in making ships right now with th15 trying to sort out a new style of sections for the game...
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master. Quality Control Enforcer
Gay cute girl and fucking proud of it.
Behold Prototype Odin. My only ship that has no custom parts whatsoever. Also has Fake Aegis(So don't be scared of destroying it in the front). Could be used for a Boss Fight or a guardian in an allied sector.
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