Hydrovian Collective of the High Desert (Ships are WIP)
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Which I buffed... so I guess I'll buff it more later on when I get a chance to do so.
Owner of the DGW faction Hydrovian Collective of the High Desert
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Only the Depredation has problems with turnarate, though. The rest are fine. Also, teamcolors. Your ships. Are full of. Teamcolors.
And the weapons on Depredation and Convolution get blown off too easily, but the ones on the bigger ships are fine now.
Also, fighters are underowered (firepower, not agility or any of that stuff)
And the weapons on Depredation and Convolution get blown off too easily, but the ones on the bigger ships are fine now.
Also, fighters are underowered (firepower, not agility or any of that stuff)
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln
-Abraham Lincoln
Re: Hydrovian Collective of the High Desert (Ships are WIP)
...ok? What does this mean and why is it bad?Lukasmah wrote:Also, teamcolors. Your ships. Are full of. Teamcolors.
Owner of the DGW faction Hydrovian Collective of the High Desert
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Are you planning to make a carrier?
EDIT : Oh wait, you already have a carrier..........
EDIT : Oh wait, you already have a carrier..........
The Comerlian Family
Dammit, didn't realize Starsector is really hard.
Dammit, didn't realize Starsector is really hard.
Re: Hydrovian Collective of the High Desert (Ships are WIP)
The team colors are the first three color pallettes and it's bad because it changes the color while in game.
Creations
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Ah, I see. I'll fix it after I shower.
Owner of the DGW faction Hydrovian Collective of the High Desert
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Hydro what kind of Point Defense are you using?
The Comerlian Family
Dammit, didn't realize Starsector is really hard.
Dammit, didn't realize Starsector is really hard.
Re: Hydrovian Collective of the High Desert (Ships are WIP)
He is usin proper point defense rather than any of that OP crap.
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln
-Abraham Lincoln
Re: Hydrovian Collective of the High Desert (Ships are WIP)
No I mean Flak, Particle Gun or Point Defense Beam
EDIT: BTW how did you manage to get Point Defense working? My Meta2 Fighterbay client made PD turrets useless.
EDIT: BTW how did you manage to get Point Defense working? My Meta2 Fighterbay client made PD turrets useless.
The Comerlian Family
Dammit, didn't realize Starsector is really hard.
Dammit, didn't realize Starsector is really hard.
Re: Hydrovian Collective of the High Desert (Ships are WIP)
PD turrets work, but only against kinetic weapons such as missiles.
Also, PD rockets are now absolutely useless.
Also, PD rockets are now absolutely useless.
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln
-Abraham Lincoln
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Oh good, i thought my client were busted......
The Comerlian Family
Dammit, didn't realize Starsector is really hard.
Dammit, didn't realize Starsector is really hard.
Re: Hydrovian Collective of the High Desert (Ships are WIP)
What I'm using is a pair of modified flak guns, but only on the larger ships. The smaller ones have no PD.
And now I'm gonna get off my fat ass and fix those ships like I said I was gonna do days ago.
Edit: Figured I might as well post my PD stats, since they seem to be well-received.
And now I'm gonna get off my fat ass and fix those ships like I said I was gonna do days ago.
Edit: Figured I might as well post my PD stats, since they seem to be well-received.
Owner of the DGW faction Hydrovian Collective of the High Desert
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Ships refined; OP updated.
Changelog:
Changed team colored sections to non-team colors
Buffed weapon health
Buffed turn rate on Convolution and Depredation
Buffed Conflagration strikecraft
Changelog:
Changed team colored sections to non-team colors
Buffed weapon health
Buffed turn rate on Convolution and Depredation
Buffed Conflagration strikecraft
Owner of the DGW faction Hydrovian Collective of the High Desert
Re: Hydrovian Collective of the High Desert (Ships are WIP)
I took the liberty of adding your PD stats to the LW spreadsheet. You also missed some teamcolors.
As for the buffs, I approve. I consider them balanced now.
One more thing you should probably do, after which I shall consider them perfectly balanced: Add a single backwards facing light red laser on Inundation and Conflagaration (or two tiny, depending on what looks better). That should protect their backs somewhat while still not giving them any ridiculous backwards firepower.
As for the buffs, I approve. I consider them balanced now.
One more thing you should probably do, after which I shall consider them perfectly balanced: Add a single backwards facing light red laser on Inundation and Conflagaration (or two tiny, depending on what looks better). That should protect their backs somewhat while still not giving them any ridiculous backwards firepower.
"Quotes posted on the internet are hard to verify."
-Abraham Lincoln
-Abraham Lincoln
Re: Hydrovian Collective of the High Desert (Ships are WIP)
Wait, your carrier's fighterbay have an energy regen of 1, this means destroyed fighters can be rebuilt.
Is this okay or not in DGW?
Is this okay or not in DGW?
The Comerlian Family
Dammit, didn't realize Starsector is really hard.
Dammit, didn't realize Starsector is really hard.