Workspace
Moderators: th15, Moderators
- Zalausai
- The Tutorialist
- Posts: 939
- Joined: Tue Feb 12, 2013 11:42 am
- Location: Looking for angels in the Maze of the Dead.
Workspace
This is usually what my work area looks like when building ships.
What do your work areas look like? I'm going to assume that mine is the most messy.
What do your work areas look like? I'm going to assume that mine is the most messy.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Re: Workspace
I find keeping loading sprites into shipmaker (or keeping them in the build area itself) just reduces the variation of sprites I use. Instead I find having a load of windows open at the side and dragging and dropping sprites onto the ship much easier.
There is no OP, there is only more boosters...
Re: Workspace
I still don't know why you don't mirror anything. My workspace is clean, and I use the massive ini. file with all the shiny, DST, and HM sprites in it. Basically I just put something in, and if it looks good I keep it. The way I build is almost solely trial and error. I seem to be doing well, so I'm not going to make any changes.
naysayers will be shot
Re: Workspace
Well doogie, that's the way I do it, but all I can build are space turds. (OnO)
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Re: Workspace
... How on Earth do you build like that, Zalausai? I just... that mess would completely put me off, and having such a tiny and jumbled up selection of sections would irritate the hell out of me.
Here's how I do it. I made it a video because I was working on something and decided to record it:
http://www.youtube.com/watch?v=GQO7JTFuuow
Here's how I do it. I made it a video because I was working on something and decided to record it:
http://www.youtube.com/watch?v=GQO7JTFuuow
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
- Zalausai
- The Tutorialist
- Posts: 939
- Joined: Tue Feb 12, 2013 11:42 am
- Location: Looking for angels in the Maze of the Dead.
Re: Workspace
Well, I do leave the little window at the side with all the sprites in it open the entire time. It has all 512 shiny sprites. That screenshot is just the shipmaker field. A large number of those sprites are changed while they are selected using the left-click over the sprite that I want them to actually be. I use this method to control the number of sections that each ship gets.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Re: Workspace
No wonder why you don't use mirroring.
Creations
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
- Zalausai
- The Tutorialist
- Posts: 939
- Joined: Tue Feb 12, 2013 11:42 am
- Location: Looking for angels in the Maze of the Dead.
Re: Workspace
It seems that I have the most haphazard construction methods ever seen by anyone here.
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
- Zalausai
- The Tutorialist
- Posts: 939
- Joined: Tue Feb 12, 2013 11:42 am
- Location: Looking for angels in the Maze of the Dead.
Re: Workspace
How do you rotate a large group of sections like in the video?
Has written a series of tutorials for the newbies
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Zalausai's Tutorial Index
Created: Elements of Discord, Heaven's Grace, and Hell's Last Battalion.
I stop in from time to time to check in on the community. Though I don't spend much time with shipmaker anymore.
Proud parent since: 8/15/2013 (Baby Boy)
Good shipbuilders never die . . . they just fade away.
Re: Workspace
I remember using that once so i'm guessing it's Ctrl+V+Scroll
Creations
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
Cryoware Enterprises, where ideas go
Cryoware Heavy Yards, Heavy ships
Delphinus Gulf Wars (Formerly War for the Universe)
Coalition of Terra
Quote of the occasion: It takes one man to change the world
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Re: Workspace
You can move a section and every section parented to it by holding Ctrl+whatever you'd normally press. You can group rotate with Ctrl+L and J, and can group-move with Ctrl+Shift+Arrow Keys. It's a handy thing.
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Re: Workspace
You know what else is a handy thing? Pressing F1 brings up the manual.
/l、
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
゙(゚、 。 7
l、゙ ~ヽ
じしf_, )ノ
- Anna
- The artist formerly known as SilverWingedSeraph
- Posts: 3447
- Joined: Wed Sep 26, 2007 8:51 pm
- Location: Elsewhere
Re: Workspace
The manual is bloated and shit. (and people never bother to read it for this reason and also because they're lazy)
Founder and Event Coordinator for the BSF Beauty Pageant. Founder of the Pseudo-Chainship Project. Admin. Games Master.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
Quality Control Enforcer
Gay cute girl and fucking proud of it.
- Majicnanas
- Captain
- Posts: 355
- Joined: Thu Mar 07, 2013 8:45 am
- Location: United States