Yea I went back to school, I'm studying at Digipen Singapore now, taking a degree in Real Time Interactive Simulation (it's computer science for game development basically; half my professors were nintendo lead programmers).
That is cool as hell. Hope things are going well for you. That sounds, if nothing else, like a really interesting degree.
So what it boils down to is that it'll take time, but at some point I'll just do BSF properly in my own engine. That's at least a few years coming though (I'm taking an accelerated course so I'll graduate in mid 2013). I do want to emphasize that making BSF properly is definitely one of my goals in life, its just become somewhat of a long term goal.
I'll be honest. I can wait for it. Even though I don't play with BSF or Shipmaker much at all anymore, both of them are still something that I love, and if you ever do recreate it, I promise I'll be the first one to try and break it with ridiculously huge and complex ships.
P.S: Arca/SWS, would you do me a favour and split this off into it's own topic, we might as well discuss things properly there.