Pseudo-Chainship Project 2!

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Battle Titan
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Re: Pseudo-Chainship Project 2!

Post by Battle Titan »

I'll stab at it.

Dropped 4, added 4.

Killed some front bits to allow for some forward progress. Didn't have enough bits left to cover up the shitty spot I left behind.


Image
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Starlite 013.rar
(101.23 KiB) Downloaded 182 times
Last edited by Battle Titan on Sun Nov 20, 2011 11:41 am, edited 1 time in total.
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RaffertyPk
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Re: Pseudo-Chainship Project 2!

Post by RaffertyPk »

your supposed to, uh post a Download so others can try when your done dude...
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Battle Titan
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Re: Pseudo-Chainship Project 2!

Post by Battle Titan »

Whops. My bad. All fixed up now
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Doogie12
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Re: Pseudo-Chainship Project 2!

Post by Doogie12 »

SMscreen0285.png
Starlite 014.zip
(46.12 KiB) Downloaded 193 times
Think its about done?
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Chiiro
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Re: Pseudo-Chainship Project 2!

Post by Chiiro »

A while ago I picked up what was left of this thing and did some rather drastic reworking.
This is what I got.
Image

I feel like this project is probably the most interesting thing that is on these forums currently, and I feel like it'd be a shame to just let it die off. I'll bug Anna about it when he wakes up, either for a new core to work from or seeing if he'd let me make one if he can't be bothered~
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just another bsf'er
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Re: Pseudo-Chainship Project 2!

Post by just another bsf'er »

i am pretty new to these forums but not to the game, and i need some help regarding the finished ships that you have made here. When i try to play the ships ingame i get these error messages. But the thing is i think i deleted all of the bugged turrets and all of the spr_bridge instances that i could find. i would really like to play these awesome ships that you have all built.


___________________________________________
ERROR in
action number 1
of Create Event
for object __newobject1016:

Error in code at line 1031:
nTur2(-101,-10,spr_bridge,0,0,0,29)

at position 17: Unknown variable spr_bridge

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Alarm Event for alarm 10
for object ctr_Turrets:

Error in code at line 1:
if (dc_group != -1 && l_owner.dc_controlled) ||

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:

Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object Pulsar:

Error in code at line 46:
if dc_group != -1 && l_owner.dc_controlled then

at position 23: Unknown variable l_owner

___________________________________________
ERROR in
action number 1
of Step Event
for object ThrusterEx:

Error in code at line 1:
image_angle = rs_owner.image_angle-rs_owner.l_angle + l_special6

at position 24: Unknown variable image_angle
Bad Boy
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Re: Pseudo-Chainship Project 2!

Post by Bad Boy »

From the first post:
(I recommend using the ThrusterDX version of BSF)
.
I assume his recommendation was followed so you'll want to get the thruster DX version so you can use the ship.
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