Q: How do I get glows on my ship?
A: This is best done with the shaded Fraxy ball (fraxy_112) and Ixranin's gradient (Ixra_Gradient_Straight), but can work with other sprites as well. Select the sprite, then the EFF tab. Set Blending to Additive, Effect type to Fake Aegis, set Alpha to a low number (<.2), and increase the Spread.
Cycerin also has a guide
here.
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Q: How do I add custom sprites/doodads to use on my ship?
A: In Shipmaker, go to Tools, then Group Arrange. 4 columns will appear with your current sprite palette. You can delete and rearrange them as needed. To import sprites, open up your Custom sprites folder normally, click on the selected sprites in the window, and
drag onto the columns in Shipmaker. Press Esc once to close the Group Arrange. You can save and load this configuration with the "Save Sprites Ini" and "Open Sprites Ini".
For doodads, select the parent sprite that it will appear on, and drag the doodad from the window into the normal Shipmaker Window.
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Q: Why do I get a error message when loading my ship in the Sandbox?
A: There's 2 most common causes of this: Weapon depthing and section usage. BSF as a whole can't load extremely large ships. Weapon depthing, however is more subtle. The general rule is to never depth a weapon, then mirror it. You can mirror it,
then depth it, and continue on the rest of the ship without problem.
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Q: How can I recolor engine exhausts? I keep changing the color in the options, but it keeps on coming out blue!
A:Some sprites can't be recolored, while others will turn out an odd color if you do (Flash bolter is a good example). Simply replace the sprite with a recolored one in your folder.
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Q: It takes so long for me to get my color palette. How can I save this configuration?
A: You can adjust the default color configuration by going into the "smconfig.ini" file and editing the color values for each slot. Or, Ctrl + Right Click the a colour on the colour palette and click "Save"
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Q: What's the proper way to prepare a ship download?
A: It's
highly recommended that you do this to alleviate sprite problems. Open up your ship, then Use the Export Custom Sprites function in Shipmaker (Tools). Create a .zip/.rar file and load the ship file and the exported custom sprites folder inside. Then rename the sprite folder in the .zip/.rar file to "Custom sprites", exactly as it is spelled here, without quotes, exact capitalization. This is so that when the folder is extracted into the BSF folder, it automatically extracts the sprites into the Custom Sprites folder. The same goes for multiple ships; extract all of the ships to the same folder name.