Request
Moderators: th15, Moderators
-
- Lieutenant Commander
- Posts: 95
- Joined: Sat Jan 08, 2011 5:05 am
- Location: At my computer duh, were did you think I was? the moon?
Request
I would like to make some astroid cores for BSF shipmaker I have all the pics I need since im going to use the pirate emplacmeant pic ones in the BSF folder but could somone tell me how to turn a normal part-sprite in to a core-sprite? im sure its right in front of me but I probably can't see it
Re: Request
I've actually been wondering that too. Slightly off-topic, is it also possible to change that little blue orb on the cores?
My voiceacting portfolio.
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
- Icy
- Commander
- Posts: 140
- Joined: Tue Oct 27, 2009 9:07 pm
- Location: THE ARTIC or THE ANTARTIC (or any other cold place...) :D
Re: Request
I think that the only way that you guys could change the core or the blue dot is by messing with the core game files (I'd need arcaline to confirm this).
To give an asteroid core just place an asteroid sprite over the core, perfectly centered, and make the core rotate slowly like any other station would.
To change the blue dot just get a copy of the "mirv beta" from the announcements section of the forum.
To give an asteroid core just place an asteroid sprite over the core, perfectly centered, and make the core rotate slowly like any other station would.
To change the blue dot just get a copy of the "mirv beta" from the announcements section of the forum.
- Attachments
-
- Merry Christmas
should go in a folder in the custom sprites directory entitled "Anna" [without quotes obviously] (disclamer: this is Anna's sprite, just posting it because it is 3 pages back in the custom ships section) - SWS_Asteroid.png (56.35 KiB) Viewed 4918 times
- Merry Christmas
My favorite pokemon: Swampert, and Articuno
Pokemon Black Friend Code: 3267-4421-2889
Minecraft Name:IcyPwnage
Re: Request
He means changing the core itself, not just placing a sprite over it.
My voiceacting portfolio.
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
Re: Request
Lately (since I have Arc's metagame version of BSF) I would parent a powerful critical object to the core cover sprite, thus destroying the core when the cover is destroyed.
naysayers will be shot
Re: Request
Arc's version allows you to set sections as critical?
My voiceacting portfolio.
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
""Go solo into a hail of projectiles", they said. "You'll be fine", they said."
Re: Request
it adds a module that explodes when it destroys or the section it is parented to destroys. so yes
There is no OP, there is only more boosters...
- Icy
- Commander
- Posts: 140
- Joined: Tue Oct 27, 2009 9:07 pm
- Location: THE ARTIC or THE ANTARTIC (or any other cold place...) :D
Re: Request
Serithi wrote:He means changing the core itself, not just placing a sprite over it.
really? oh well...Icy wrote:I think that the only way that you guys could change the core or the blue dot is by messing with the core game files (I'd need arcaline to confirm this).
and also,
*To give the look of an asteroid core... (fail on my part)
Anyway, I agree with previous posts, the critical object is the only way to make the asteroid into the effective core, because as it stands right now one cannot simply go into shipmaker and change a ship's core sprite outside of what is given.
My favorite pokemon: Swampert, and Articuno
Pokemon Black Friend Code: 3267-4421-2889
Minecraft Name:IcyPwnage
-
- Lieutenant Commander
- Posts: 95
- Joined: Sat Jan 08, 2011 5:05 am
- Location: At my computer duh, were did you think I was? the moon?
Re: Request
darn :I i was really hoping to have an importable core sprite wouldve been real nice guess il just settle for altering a defence platform