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 Post subject: Request
PostPosted: Mon Apr 11, 2011 7:06 am 
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Lieutenant Commander
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I would like to make some astroid cores for BSF shipmaker I have all the pics I need since im going to use the pirate emplacmeant pic ones in the BSF folder but could somone tell me how to turn a normal part-sprite in to a core-sprite? im sure its right in front of me but I probably can't see it


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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 8:35 am 
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I've actually been wondering that too. Slightly off-topic, is it also possible to change that little blue orb on the cores?

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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 9:13 am 
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I think that the only way that you guys could change the core or the blue dot is by messing with the core game files (I'd need arcaline to confirm this).
To give an asteroid core just place an asteroid sprite over the core, perfectly centered, and make the core rotate slowly like any other station would.
To change the blue dot just get a copy of the "mirv beta" from the announcements section of the forum.


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File comment: Merry Christmas
should go in a folder in the custom sprites directory entitled "SilverWingedSeraph" [without quotes obviously] (disclamer: this is SWS's sprite, just posting it because it is 3 pages back in the custom ships section)

SWS_Asteroid.png
SWS_Asteroid.png [ 56.35 KiB | Viewed 1150 times ]

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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 9:28 am 
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He means changing the core itself, not just placing a sprite over it.

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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 9:33 am 
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Lately (since I have Arc's metagame version of BSF) I would parent a powerful critical object to the core cover sprite, thus destroying the core when the cover is destroyed.

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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 9:50 am 
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Arc's version allows you to set sections as critical?

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 Post subject: Re: Request
PostPosted: Mon Apr 11, 2011 2:47 pm 
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it adds a module that explodes when it destroys or the section it is parented to destroys. so yes

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 Post subject: Re: Request
PostPosted: Tue Apr 12, 2011 7:55 am 
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Serithi wrote:
He means changing the core itself, not just placing a sprite over it.

Icy wrote:
I think that the only way that you guys could change the core or the blue dot is by messing with the core game files (I'd need arcaline to confirm this).

really? oh well...

and also,
*To give the look of an asteroid core... (fail on my part)




Anyway, I agree with previous posts, the critical object is the only way to make the asteroid into the effective core, because as it stands right now one cannot simply go into shipmaker and change a ship's core sprite outside of what is given.

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 Post subject: Re: Request
PostPosted: Wed Apr 13, 2011 8:34 am 
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Lieutenant Commander
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darn :I i was really hoping to have an importable core sprite wouldve been real nice guess il just settle for altering a defence platform


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